Captain
Join Date: Jul 2012
Posts: 795
# 21
03-04-2013, 10:09 PM
I recently bought the Andortian Charal Engineer escort. Its a lovely ship but to be honest its just another pew pew ship with extra bling. Yawn. I got bored with it fast.

Ive recently gone back to using cruisers for most of my 7 toons. And its a revelation. I love the more laid back style of play. Ive been slowly building them up from scratch.

Engineer toon (signature vulcan): Mirror Assault cruiser, phased polaron beams XII and Romulan torps. Jem XII set.

Tac1 Saurian: Galaxy X Dread. XII phaser beams, fleet shields. def/ engines.

Tac 2 Alien: 2nd Anniversary Oddy, antoproton build. Maco set.

I'm working on a Jem Dread I've got 600 lobi, decision will be which one will In give it to. I have a Catian Engineer with no decent cruisers and close to completing Rom and Omega reps.

I do feel that Cruisers should have more firepower. heck Beams could be increased in power by a third easily. That would give cruisers the extra punch while allowing escorts to still be top pew pew. However cruiser captains can still make awesome battle wagons if they know how to build them right.

I find it annoying that cruisers (which are the primary mainstay starship in the whole of Star Trek) are frowned upon (it seems) by the game makers infavour of the pew pew look at me look at mee pew escorts. Make cruisers more attractive and you will sell more of them.

One final thing. I pugged a KAS the other day in my Signature Vulcan and my Mirror Assault cruiser. I was in a team with all cruisers. We thought we were asking for trouble. Wrong we completed KAS pug with mins to spare and all waked away with nice rewards. One of the best matches i had. We can do anything escorts can, just takes a little longer. Thats all.
Monkey see, Monkey do. Monkey flings Feathered Monkey poo...

Last edited by rustiswordz; 03-04-2013 at 10:21 PM.
Captain
Join Date: Jun 2012
Posts: 598
# 22
03-05-2013, 01:55 AM
I own a Fleet Ambassador named the USS Victory. You heard of it? It is probable the most BA Ambassador you will ever run into. My hull is at 59,000 hp, out tanking most Odysseys, and my beams and torpedoes have been ripping through shields and hull like cannons. I come in to the combat zone with high speed and let the photon torpedoes fly and like I was a bomber on a straifing run and after I pass the target I release the transfasic torpedo cluster mines and then I make the target pay for ignoring me. With my redundant self healing powers and shield tanking BOFF powers I am able to tank a team of five long enough to escape with friendly intervention or till the other team looses interest in trying to destroy me.

If the Fleet Ambassador is this BA then the Fleet Galaxy X better be twice as BA or more. I wouldn't mind if they made it a fleet tier 5 ship. I wish they would redo the the Fleet Galaxy because they still left it with weak tac setup. How can they justify the Galaxy being weaker than the Ambassador?

Oh, yeah, I forgot to tell you, I am a Tac Captain.

Last edited by alexindcobra; 03-05-2013 at 02:03 AM.
Captain
Join Date: Jan 2013
Posts: 4,448
# 23
03-05-2013, 06:27 AM
Quote:
Originally Posted by warbird001 View Post
snuck up on an Andorian Escort, decloaked, Phaser Lance, critted and then opened fire with my three DHC's on the front and High Yield Quantum and utterly obliterated that little fighter jock.
TBH it seems the cloak won it. Do you think you'd have been able to use the one-hit lance and the DHCs without it? Having to rely on decloaking with a one-hitter, doesnt seem like a good balance.
Lt. Commander
Join Date: Jul 2012
Posts: 233
# 24
03-05-2013, 06:34 AM
Quote:
Originally Posted by ursusmorologus View Post
TBH it seems the cloak won it. Do you think you'd have been able to use the one-hit lance and the DHCs without it? Having to rely on decloaking with a one-hitter, doesnt seem like a good balance.
If its good enough for the BoP's and JHAS's that do one hit wonders... its good enough for us Cruiser people.
Captain
Join Date: Jan 2013
Posts: 4,448
# 25
03-05-2013, 06:51 AM
Quote:
Originally Posted by warbird001 View Post
If its good enough for the BoP's and JHAS's that do one hit wonders... its good enough for us Cruiser people.
It's bad when they do it too,

Not a critique just an observation, decloaking with alpha doesnt mean the ship is good, it means its bad
Lt. Commander
Join Date: Jul 2012
Posts: 233
# 26
03-05-2013, 06:52 AM
Quote:
Originally Posted by ursusmorologus View Post
It's bad when they do it too,

Not a critique just an observation, decloaking with alpha doesnt mean the ship is good, it means its bad
I know, unfortunately, due to the OP of Escorts lately, we need ever advantage we can get.
Captain
Join Date: Aug 2012
Posts: 2,769
# 27
03-05-2013, 07:08 AM
Quote:
Originally Posted by ursusmorologus View Post
It's bad when they do it too,

Not a critique just an observation, decloaking with alpha doesnt mean the ship is good, it means its bad
I understand what you are saying.
Assaulting a unexpecting target, without giving it a chance to fight back is hardly a indicator of a ships strenght in combat.

Maybe in sTOs PvP it's the only way to get a kill, i don't care very much. But it would explain why PvP in STO is not very popular.
I'm not criticising here other peoples playstyle, i just say why i don't like PvP.
For me Alpha striking is like stabbing an unarmed opponent in the back, most of the time several people at once, and as soon as the victim is dead you praise how good you are. lol.

Maybe some people who come from other MMOs have grown accustomed to something like that, but for me it's just dirty and not really funny for both sides.

I just don't really get why some people always claim the Galaxy -X would be a great alpha strike ship. It's got cloak and DHCs, granted.

But it's lance is a joke, much too imprecise and not reliable at all.
The developers decision to give the Galaxy -X DHCs while giving it just a Lt+Ensing tactical BOFF seems like a evil/twisted joke.
In my opinon, one never can generate even nearly enough Burst damage as a Escort with a Cmdr and a Lt. Cmdr Tactical, but that's just my personal opinion.

If i where a Galaxy -X fan i would insist the devs to give it at least a Lt. Cmdr tactical station, even the Fleet Science Vessel Retrofit for example has better tactical stations.
Empire Veteran
Join Date: Jun 2012
Posts: 873
# 28
03-05-2013, 07:13 AM
Just because you can equip DHCs doesnt mean that you should. What do you do while you're waiting to get out of red alert to cloak again. Run single cannons/ turrets, or beams.... DHCs are a waste on a Gal-X.

Check out this video here, myself in a Gal-X with beams and my fleet mate in a Gal-x with single cannons/turrets
I drink, I vote, and I PvP!
Career Officer
Join Date: Jun 2012
Posts: 714
# 29
03-05-2013, 08:59 AM
Nice video... I rarely PVP so my builds are usually set to ESTF runs.

As much as I want a Lt. Cmd. tac BOFF seat, you can get away with the current layout. I managed to run 2 versions of DEM to penetrate shields more with phaser weapons before S6. Now that I have Romulan Plasma beams, I might give it a try again.
~My current ship and build~
Commander
Join Date: Aug 2012
Posts: 428
# 30
03-05-2013, 10:34 AM
Quote:
Originally Posted by warbird001 View Post
I know, unfortunately, due to the OP of Escorts lately, we need ever advantage we can get.
What do you do afterwards? Your low maneuverability and the lack of tac skills that support cannons on the dread make you pretty much useless after your alpha. Unless you can run away cloak and repeat (after a 3 minute wait I also have to add) you've got nothing. I'm not that impressed with the fact that you can alpha strike someone with the dreadnought. That's been done... the impressive thing is if you can do anything after that.


U.S.S. Mary Celeste
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