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Lieutenant
Join Date: Feb 2013
Posts: 97
After dying twice to this bu...targ dung dps I just closed my game window and said to hell with it.

I am done with this mission tonight.

I don't know how the hell this mission dev expects people to defend against this damage.

Every time I get within tractor beam range it uses it and does insane damage with this, and so I tried being at range but it still does insane damage with beams and torps. I got rid of my mines the second round but that was a mistake since I have to tab back to incoming heavy plasma torps instead of my mines chasing them down more often. It was taking forever to bring down the shields enough. I switched tact boffs too from high yield / tact buff to fire at will/spread. No help there.

I tried two different sci boffs too. One with just transf shield and sci team, another sci team, tract beam....ugh.

So how the hell are you supposed to survive being hit for 40026 (I assume parens are the full damage that would have occured without resists/shields).

http://i1287.photobucket.com/albums/...ps213ce48a.png

Last edited by itpalg; 03-07-2013 at 01:50 PM. Reason: edited with red for the reading comprehension blind
Captain
Join Date: Aug 2012
Posts: 3,553
# 2
03-07-2013, 01:59 AM
Quote:
Originally Posted by itpalg View Post
After dying twice to this bu...targ dung dps I just closed my game window and said to hell with it.

I am done with this mission tonight.

I don't know how the hell this mission dev expects people to defend against this damage.

Every time I get within tractor beam range it uses it and does insane damage with this, and so I tried being at range but it still does insane damage with beams and torps. I got rid of my mines the second round but that was a mistake since I have to tab back to incoming heavy plasma torps instead of my mines chasing them down more often. It was taking forever to bring down the shields enough. I switched tact boffs too from high yield / tact buff to fire at will/spread. No help there.

I tried two different sci boffs too. One with just transf shield and sci team, another sci team, tract beam....ugh.

So how the hell are you supposed to survive being hit for 40026 (I assume parens are the full damage that would have occured without resists/shields).

http://i1287.photobucket.com/albums/...ps213ce48a.png
Um... could I perhaps recommend you hit Brace for Impact... and shoot down the torps... and then blow it apart? The D'deridex is nasty, but it's not invincible. Also I would recommend EPtS just so you can get the shield heal and hardening.

Also I am looking at your build and seeing a ton of torps. I would recommend you switch to a 6 BA 1 torp setup (torp on front, BAs everywhere else). Then you can broadside the sucker to death. Also EPtS3 and EPtW2 are your friend.

No offense, but looking at your BOff layout, frankly I am not surprised you got owned.

Here's a good build that will get you what you need:

Lt Tac: Tactical Team 1, Tactical Team 2
Cmdr Engi: Engineering Team 1, Emergency Power to Weapons 2, Emergency Power to Shields 3, Auxiliary to the Structural Integrity Field 3
Lt Engi: Emergency Power to Shields 1, Emergency Power to Weapons 2
Lt Sci: Hazard Emitters 1, Transfer Shield Strength 2

You can train every ability there at the BOff trainer on Earth Space Dock except for Aux2SIF3 and EPtS3. If you are an engineer, you can train EPtS3, if you aren't an engineer, put a Reverse Shield Polarity 2 there. The Aux2SIF you can get from a purple engineering BOff on the exchange.

As for weapons, I would use 3 Beam arrays 1 torp on front, 3 beam arrays on rear.

Just keep cycling Tactical teams, since it will basically keep your shield facing that the enemy is on strong, and keep cycling your EPtS and EPtW and you will be able to beat it.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
Commander
Join Date: Nov 2012
Posts: 438
# 3
03-07-2013, 04:29 AM
Thanks for the laugh. Clearly a player error, D'derix class vessels are fairly easy to deal with. Just get hull to hull with it and let it hit you with its torps, so it will blow itself up.
It's new? NERF IT TILL IT BLEEDS
Captain
Join Date: Jan 2013
Posts: 3,373
# 4
03-07-2013, 05:16 AM
Its a challenge alright, those things can kill my levelled toons if I'm not paying attention to them.

First, there are some bridge officer skills you can use to avoid tractor beam, such as Polarize Hull (eng) and Attack Pattern Omega (tac), which you need to have anyway.

For the torpedoes, you can try launching a group of mines as soon as you see the first torp come out (use a mine type that launches multiples, such as Quantum or Plasma). Then move behind them. The mines will either target the torps, or the torps will shift to the mines. Then you can go have your way wit the fat bastard.

Also he seems to have multiple launchers or a 360 arc, so he will fire even when his back is facing you. Stay sharp
Ensign
Join Date: Feb 2013
Posts: 9
# 5
03-07-2013, 05:44 AM
u made my day man..

i just cant stop laughing...
Captain
Join Date: Jun 2012
Posts: 714
# 6
03-07-2013, 06:50 AM
Ugh. 'Ground Zero'. I hate the Sithesh. I usually end up killing it with warp plasma, because even with the target shields subsystem ability I can't get through that thing's shields. Needless to say, it takes a while.

The torps can be dealt with a number of ways. My personal favourite is a combination of mines and tractor beam repulsors, so that I don't tie up any of my weapons dealing with them; but stuff like fire at will or torp spread will also work. Hit evasive and run away from them to give yourself more time to take care of them; but don't go too far, or the Warbird's health might reset.
________________________________________________

Exploration suggestions thread - give it a read
Captain
Join Date: Jun 2012
Posts: 2,561
# 7
03-07-2013, 07:00 AM
wow, complete and utter failure in the BOFF and weapon section (3 torps front?srsly?)...that is not even funny.

also, i think you are playing it on advanced difficulty...why? You are obviously not cut out for it (yet)
Go pro or go home
Lieutenant
Join Date: Feb 2013
Posts: 97
# 8
03-07-2013, 07:14 AM
Some here are clearly missing the point.

I have played many at advanced difficulty. I didn't post the first destruction. I was taken down in a matter of seconds at close range. There is no way to respond to that kind of dps.

This thing has heavy plasma torp spread/volley so taking those point blank killed me before I could react.

Some of you seem to think that what I have showing is the only thing I have, despite me clearly saying something different in the post (changed out boffs, changed out weapons, etc).
Captain
Join Date: Jan 2013
Posts: 2,302
# 9
03-07-2013, 07:16 AM
Wow. You're playing it on Advanced, you don't have an actual ship yet, and your loadout is all over the place. No wonder you're getting your ass handed to you. I advise coming back in a level when you have an actual ship, and fitting your ship better using the suggestions recommended above. You'll find that once you do, it turns into a cakewalk.
Career Officer
Join Date: Jun 2012
Posts: 1,039
# 10
03-07-2013, 07:17 AM
Quote:
Originally Posted by capnmanx View Post
tractor beam repulsors
Yeah, if you have the science slots for it TBRs are hilarious, it'll push the heavy plasma torps back into them. They nuke themselves.

"Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference." - James T. Kirk
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