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Join Date: Jun 2012
Posts: 492
# 21
03-09-2013, 05:30 AM
Wow, 5 x 3.75% Defense is quite a boost, 18.75% total.
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# 22
03-09-2013, 06:40 AM
Awesome, thanks for sharing the math with us, Borticus!
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# 23
03-09-2013, 07:49 AM
Quote:
Originally Posted by walshicus View Post
I would *love* for this kind of detail to be available in-game...
Technically, it is. Just slide your Aux around and watch your SDR change on your status window.

How SDR calculates to Perception on the other hand, is not included in-game. We plan to update our stat displays at some point, and this is on the list of explanations to include.
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Rihannsu
Join Date: Jun 2012
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# 24
03-09-2013, 08:18 AM
Quote:
Originally Posted by borticuscryptic View Post
Technically, it is. Just slide your Aux around and watch your SDR change on your status window.

How SDR calculates to Perception on the other hand, is not included in-game. We plan to update our stat displays at some point, and this is on the list of explanations to include.
I m curious why was there a need for defense values to be buffed across the board?
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# 25
03-09-2013, 09:23 AM
Quote:
Originally Posted by havam View Post
I m curious why was there a need for defense values to be buffed across the board?
Whenever we diminish the value of something players have worked hard to earn, we try to compensate whenever possible. In this case, we chose to include a Defense bonus because it is thematically appropriate to the concept of being an elusive target in Space combat.

The changes in this patch both reduce the Stealth values attached to the Subterfuge Trait, and eliminate the stacking of those bonuses. We felt that a small Defense bonus would help mitigate those changes.

What is your specific concern over the Defense bonus? Do you feel that the bonus is too large?
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Career Officer
Join Date: Jun 2012
Posts: 651
# 26
03-09-2013, 09:36 AM
I assume that the Romulan set is getting a boost somewhere else to make up for this change? It seems odd that the Remans would be getting a bigger stealth mod than them, but ok.
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Join Date: Jun 2012
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# 27
03-09-2013, 09:44 AM
Quote:
Originally Posted by borticuscryptic View Post
Right, sorry. I meant to include that.

Aux Power improves your SDR by a numeric amount. It is linear.

For Non-Science Ships, it scales as follows:

25 Aux = 10
50 Aux = 20
75 Aux = 30
100 Aux = 40

For Science Ships, it is:

25 Aux = 30
50 Aux = 60
75 Aux = 90
100 Aux = 120

Not a huge bonus. It may need to be improved. We'll see.
Does this mean that auxiliary power affects only perception and not stealth?
Rihannsu
Join Date: Jun 2012
Posts: 96
# 28
03-09-2013, 10:47 AM
Quote:
Originally Posted by borticuscryptic View Post
Whenever we diminish the value of something players have worked hard to earn, we try to compensate whenever possible. In this case, we chose to include a Defense bonus because it is thematically appropriate to the concept of being an elusive target in Space combat.

The changes in this patch both reduce the Stealth values attached to the Subterfuge Trait, and eliminate the stacking of those bonuses. We felt that a small Defense bonus would help mitigate those changes.

What is your specific concern over the Defense bonus? Do you feel that the bonus is too large?
I doubt there is a real concern of adding defence to the flavor.

Concern is more like that now already everyone tries to fill all his TAC BOff stations with Romi blue Male BOff's, and in addition should those changes go live ENG and SCi will be also filled with the respective Romi BOff's.

There is no competative other Space passive that would warrant a diffrent setup.

Edit: After thinking about it and taking PvP into account. Well even more defence on certain Ships could make the game even more unbalanced as it is.
But that's something i rather let the ones with hard facts and numbers throw on the table.

Last edited by splitboy; 03-09-2013 at 10:57 AM.
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# 29
03-09-2013, 11:44 AM
Quote:
Originally Posted by frtoaster View Post
Does this mean that auxiliary power affects only perception and not stealth?
No, Aux also affects Stealth values. It is +1 Stealth per +1 Aux Power, straight across.

This value is factored into the example given in my first post in this thread. The base value of a Player Cloak (with no Stealth skill) is 4925+Aux, hence being 4975 @ 50 Aux.
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# 30
03-09-2013, 11:49 AM
Quote:
Originally Posted by borticuscryptic View Post
What is your specific concern over the Defense bonus? Do you feel that the bonus is too large?
Being a frequenter of the forums, I'll take a stab at this:
- In PvP, Cruisers are no longer finding themselves able to wear Escorts down via attrition
- Some people approach this problem by trying to examine why this wasn't true a year ago (others are examining the DPS discrepancy between beam and cannon builds)
- This faction has determined that the problem is defensive power creep over the seasons (e.g. Lockbox/Fleet Ships, Shield DOFFs, Elite Fleet Shields, Reputation Bonuses, and now Subterfuge BOFFs)
- The problem isn't the size of Subtlety defense bonus so much as the fact that it is (in their opinion) a step in the wrong direction for the overall defensive capabilities of ships.

Last edited by corgatag; 03-09-2013 at 11:58 AM.
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