Captain
Join Date: Jun 2012
Posts: 1,063
# 1711
03-11-2013, 02:24 AM
Quote:
Originally Posted by jake81499 View Post
Still laughing. After you do a few hundred STF's you'll figure out why. Been there done that on the 10% in normals. And no. PM's don't work either. They don't have their chat screens turned on and they more than likely don't know how to turn them on.

yeah, once I was one of those that tried to save the world and tried everything to communicate how something should be done. and no, pms dont work. I can only imagine the player who gets it thinks "hm, whats that noise? maybe I have too much weapon power, and that is an alarm signal, divert all power to engines!!!111!!!"
Lieutenant
Join Date: Aug 2012
Posts: 32
# 1712
03-11-2013, 11:19 AM
Quote:
Cure, we warp in and some guy asks who will guard kang. Instead of responding I zoom forward in my escort and kill right bops. Then I move to middle cube and I see a sci ship ignoring bops and shooting at probes. After dispatching bops myself I ask the guy why wasn't he shooting them. "But I was". Yes, he killed bops so hard that they were shooting Kang. Second guy wrote to me " why don't you guard it then you can do such a great Fing job". Third guy: "if your not happy do it yourself". After killing one probe I look back and see left bops torping Kang. Yes, left bops from initial spawn. Both wiseguys were dead, killed by left side initial spawn. I blurted something about them killed by one-shot bops and chose leaver penalty. When I appeared back at ESD, one of them messaged me (with smile) "yeah not in my cruser so its hard to stay alive".
This one took a bit over 2 minutes...
That's hilariously full of inaccuracies considering I was in the match.

Quote:
Cure, we warp in and some guy asks who will guard kang. Instead of responding I zoom forward in my escort and kill right bops.
One sci ship and another guy in an Escort have gone to middle Cube, the Escort is ignoring the BoPs and the sci ship has just blown one up when I move to middle cube and I see a sci ship I assume they're ignoring bops and shooting at probes, even though they're not and are also being attacked by the Cube. After dispatching bops myself, not the ones the sci ship was chasing he got no backup fsom me, I insult the guy and type '@name ffs why aren't you killing BoPs. "But I was". Says the confused ship now healing and throwing extend shields over the Kang "Yes, you killed bops so hard that they were shooting Kang" Second guy wrote to me " why don't you guard it then you can do such a great Fing job". Third guy: "if your not happy do it yourself". After killing one probe I look back and see left and middle and my bops torping Kang. Yes, left bops not from initial spawn but from an altogether spawn. Both the new guy in their Cruiser and the sci ship who had been attacked by a Cube were dead, killed by bops since noone else was thinking to guard them. I blurted something about them killed by one-shot bops and chose leaver penalty. When I appeared back at ESD, one of them messaged the Team (with smile) "yeah not in my cruser so its hard to stay alive".
This one took a bit over 2 minutes...
Fixed that., and strangely the match went ro much smoother when the whiner left. Including getting the Optional, no BoPs got the Kangs health down past 95% the whole match and the rest of the team cleared all the probes and Cubes with no problem using the MRRMLL method Even despite their being a newbie to that game present who admitted not being used to that map and match type yet.

Before that there was a Khitomer Accord. Two Scis (one was me), two guys in Escorts and a Cruiser. Guy in an Andorian Escort zooms forwards aiming to fly right over the Tac Cube from the looks of it. But noone else moves until he stops and starts shooting at the Cube. That goes down, Cruiser and the non-zoomer Escort go right, zoomer Escort goes for Probes on left leaving us two scis to deal with the gens. Which we do, including the two Cubes that spawn with a couple invisitorp explosions, but still. Right side have only got one Transformer down and are blowing up the two Cubes. Then we see the optional. It's failed, and two more Probes warp through the gate before we get there and keep the entire field clear. 5 Probes had gotten through... because zoomscort had run off. It did finish eventually, and took pleading with the AFKer to come and help, but it took aaaages.
I am NEVER calling my avatars 'toons'.

Quote:
Some people buy Tier V ships and expect to automatically win. Other people buy Tier V ships and are Tier V pilots
Lieutenant
Join Date: Aug 2012
Posts: 32
# 1713
03-11-2013, 01:04 PM
Quote:
Originally Posted by born2bwild1 View Post
Will I think the big problem is stuff like this - Normal should be where people go to LEARN the tactics of the mission before moving on to Elite. What is the point of not following the script for when you move up to Elite. Sure there are lots of Elite players doing normal for some reason, but there are lots of new players - by not following the set script of how an elite should go you end up with bad players moving up to elite.
If they want to learn the ropes then they need to do it in organized groups. If you are trying to do a Normal STF with a 10% rule in an unorganized pug, good luck with that.
Starfleet Veteran
Join Date: Jun 2012
Posts: 247
# 1714 Bad day in noobeville.
03-11-2013, 02:25 PM
Is today hooky day for the middle schoolers?

Did the College Professors tell their students to go home and write their reports and tell them if they spell three words correctly they get their doctorates?

Did the High Schools make STO a mandatory class in which the students must make Vice Admiral in one week or they fail?

Is there a new contest going on that I don't know about in which the person who blows the most STF's is the winner?

It's been a BAD day for me in STF. Two complete fails in CSN, a thirty minute ISN and a hour long KSN.

I'd write the details but just read the ones that are already written. They're all the same.

Last edited by jake81499; 03-11-2013 at 02:27 PM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 101
# 1715
03-11-2013, 04:19 PM
Would you see it in your heart to write the KSN,I've never seen a Half hour long one,yet alone an hour o_O.
Republic Veteran
Join Date: Jun 2012
Posts: 27
# 1716
03-11-2013, 04:30 PM
Haven't had a bad experience in an STF for a while, but then I stopped pugging a while ago. So shall we call it, interesting moments.

1)Fleet Support calls vo'quv on middle cube in CSE, cube dies. Recoverable, but ouch

2)IGE, the darned optional!!!!!!!! Last run we had 8/10 and a min left, so we rushed. Everyone died, but it made for a good laugh afterward

3)KASN for optional run, invisiprobe got through. Oh well.


But other than that, only time I get a touch irritated is when I guard CSE all 3 lanes, and that 1 or 2 people dont understand the meaning "ignore the bops, ignore my raptors, ignore left neghvars"
Captain
Join Date: Nov 2012
Posts: 1,526
# 1717
03-11-2013, 05:14 PM
Quote:
Originally Posted by inputend21 View Post
Would you see it in your heart to write the KSN,I've never seen a Half hour long one,yet alone an hour o_O.
I suspect somethin like 3 players needed to kill the probes on one side and nobody cared about 5km distance from donatra.
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Captain
Join Date: Jun 2012
Posts: 1,525
# 1718
03-12-2013, 08:31 AM
Reading comments like these:

Quote:
I type, 'ROFLMAO. Go read the forums dumXXXXX You might learn something.'
and considering that you seem to have new tales of STFs gone horribly wrong every two days, it really seems like you are part of the problem.
Ensign
Join Date: Jul 2012
Posts: 3
# 1719
03-12-2013, 12:17 PM
Cure........Ground.........Elite......... My life is ruined.
Ensign
Join Date: Nov 2012
Posts: 15
I had one last night.

Infected space elite. We all warped in and killed the Tact cube with little trouble. At that point I'm thinking it was going great and the rest will go smoothly as all successful runs start out that way for me (I can usually tell if it's going to be bad if it takes forever to kill the cube). I was sadly mistaken.

3 out of the four players headed over with me to the left side and start firing on the cube over the transformer and generators, only they seemed to arrive over there a bit later than me (so I was by myself for longer than should have been). I then got nearly one-shot killed in my Siege Destroyer by the cube (and I'll admit that is somewhat my fault as I don't have the greatest set for shields, deflector, or impulse yet). I then blew up shortly after because the toon I was using is my KDF tactical captain who I am still working on equipment-wise and I do not have a lot of heals set up/or possible to set up on the ship.

So I re-spawned and headed back over to help finish the cube. By that time the one player who did not attack the cube had blown at least two of the generators (apparently way before I re-spawned) and then headed to 9 km behind the other Transformer and went AFK. You can probably imagine what happened next: we got overloaded with nanite spheres heading for the transformer and failed the optional because we could not kill them fast enough. Mostly because two of the other people concentrated on killing the transformer instead of helping recover on the nanite situation. Not to mention I kept blowing up as the person teaming on the spheres with me was trying to repulse them instead of firing on them (which would be more helpful if repulsing them away instead of down..at least he was trying though). Meanwhile, the player who went AFK was still AFK (in fact for the remainder of the match other than him commenting that the final tact cube was chasing him. He did not respond to my attempt to figure out what he was doing just sitting there...of course I know now).

Thankfully we somehow, with a little team work, got one that side under control and killed the transformer. Not easy considering we are now one player short because of the AFK/leacher. Unfortunately we also had trouble on the other side because the others actually helping me made the same mistake of not following the 10 percent rule. We were back to nanite overload. Up to that point I had not said much in the chat but I decided it was time to take the lead. I got everyone to attack the nanites first and then attack the transformer. It took a few tries but we eventually got things under control and finished the game.

Now I could have been a prick like some are and dropped the word noob all over the place but I am a nice guy so I thanked everyone (who actually helped) for getting things under control and helping to finish the game. The inexperienced I can work with and be civil to, the leachers/AFK people I almost cannot. I've found it's pointless to complain to the AFK themselves as they will do what they do. Doesn't seem anything is really being done about them by Cryptic right now either. I mean we all COULD get through the STFs on elite a lot faster (even on PUGs) if we all worked together and knew the strategy. Also why just sit there AFK for who knows how long (perhaps an hour) waiting for your team to finish? You could simply help out and get it done in 10-15 minutes instead.
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