Career Officer
Join Date: Jun 2012
Posts: 1,474
# 12141
03-14-2013, 11:19 AM
Quote:
Originally Posted by valkymmyr1 View Post
Holy cow, I can't believe this thread is still going. *waves at everyone*

-Vrano
We've kept it warm for you!
Ensign
Join Date: Mar 2013
Posts: 3
# 12142
03-16-2013, 08:47 PM
Why is Cappy on page 2? She is definitely page 1 material.
Captain
Join Date: Jun 2012
Posts: 9,648
# 12143
03-16-2013, 09:14 PM
Cause Cappy hasn't visited her thread in a long time!

I wonder what would convince everyone to come back. I don't know if Romulans will. :/
Quote:
Originally Posted by vivenneanthony View Post
Get your facts straight about Star Trek. It was not a money making scheme. It was one person vision / idea.

CBS turned it into a making making scheme during the original movies.
-vivenneanthony 2014
Career Officer
Join Date: Jun 2012
Posts: 1,474
# 12144
03-17-2013, 07:04 AM
She was on Steam yesterday for a little. Give her a good enough reason and she'll drop in when she can. What do returning players really have to make them want to return? There is barely any new content, a ton of grinds and sinks, all of their builds have pretty much been arsed, and there are a ton more bugs than there ever were when they left. Look at the possible Armor console idea Al mentioned on his Twitter. 1 Armor slot but you will see the elimination of damage resistance engineering consoles as a result. Yet again, Cryptic is moving things to make everything as generic as possible. That isn't fun in my opinion!
Captain
Join Date: Jun 2012
Posts: 1,472
# 12145
03-18-2013, 02:14 PM
JC kills another thread! Welcome back Vrano!
Quote:
Originally Posted by hort_wort
Hahahaha, thanks Cryptic, for doing your part to make the F2P transition of SWTOR such a success!!
Captain
Join Date: Jun 2012
Posts: 9,648
# 12146
03-18-2013, 09:10 PM
Quote:
Originally Posted by jcsww View Post
She was on Steam yesterday for a little. Give her a good enough reason and she'll drop in when she can. What do returning players really have to make them want to return? There is barely any new content, a ton of grinds and sinks, all of their builds have pretty much been arsed, and there are a ton more bugs than there ever were when they left. Look at the possible Armor console idea Al mentioned on his Twitter. 1 Armor slot but you will see the elimination of damage resistance engineering consoles as a result. Yet again, Cryptic is moving things to make everything as generic as possible. That isn't fun in my opinion!
Actually, I see Armor slots being what saves cruisers! If the engineering resist consoles were changed to their own types, that would open up half your engie consoles for other types! Plus, escorts could get only one armour slot, while cruisers get two! That wouldn't make things more generic! That would make Tanking actually have a point! IT'S BRILLIANT.
Quote:
Originally Posted by vivenneanthony View Post
Get your facts straight about Star Trek. It was not a money making scheme. It was one person vision / idea.

CBS turned it into a making making scheme during the original movies.
-vivenneanthony 2014
Career Officer
Join Date: Jun 2012
Posts: 1,474
# 12147
03-19-2013, 06:57 AM
There is nothing wrong with cruisers! They tank fine as it is and they deal plenty of damage also. Even with science, I took out two of Cast's ships last night, one being a Jem Dread with just a quick slap together that I wasn't happy with. Pop in Z's thread and check out some of the builds on our boards. DPS tanks are not hard to make. We already have armor in a way that makes sense. Neutronium Alloy for example and the limit on engineering slots based on ship type is already a good system that works that doesn't need to be screwed up!

Last edited by jcsww; 03-19-2013 at 07:05 AM.
Captain
Join Date: Jun 2012
Posts: 9,648
# 12148
03-19-2013, 02:19 PM
Quote:
Originally Posted by jcsww View Post
There is nothing wrong with cruisers! They tank fine as it is and they deal plenty of damage also. Even with science, I took out two of Cast's ships last night, one being a Jem Dread with just a quick slap together that I wasn't happy with. Pop in Z's thread and check out some of the builds on our boards. DPS tanks are not hard to make. We already have armor in a way that makes sense. Neutronium Alloy for example and the limit on engineering slots based on ship type is already a good system that works that doesn't need to be screwed up!
But Neutronium is the only one that's useful in any true fashion. That renders 80% of all engie consoles completely useless. The more I think about it, the more I like this idea.
Quote:
Originally Posted by vivenneanthony View Post
Get your facts straight about Star Trek. It was not a money making scheme. It was one person vision / idea.

CBS turned it into a making making scheme during the original movies.
-vivenneanthony 2014
Career Officer
Join Date: Jun 2012
Posts: 252
# 12149
03-19-2013, 05:53 PM
Quote:
Originally Posted by centersolace View Post
Actually, I see Armor slots being what saves cruisers! If the engineering resist consoles were changed to their own types, that would open up half your engie consoles for other types! Plus, escorts could get only one armour slot, while cruisers get two! That wouldn't make things more generic! That would make Tanking actually have a point! IT'S BRILLIANT.
Don't take me the wrong way here when I spout off on Engineering consoles. Off what's left of the engineering consoles, post nerfings and post changes to science consoles, other than SIF, which of the Engineering consoles really have decent benefits? The RCS consoles, depedning on ship turn rate, either help a lot, or in terms of cruisers, don't really help a lot. The power boost consoles, the some what of a boost they give compared to what used to is negligable at best. Just my opinion here, but I think the slots can be used from something more beneficial than a small boost.

Quote:
Originally Posted by jcsww View Post
There is nothing wrong with cruisers! They tank fine as it is and they deal plenty of damage also. Even with science, I took out two of Cast's ships last night, one being a Jem Dread with just a quick slap together that I wasn't happy with. Pop in Z's thread and check out some of the builds on our boards. DPS tanks are not hard to make. We already have armor in a way that makes sense. Neutronium Alloy for example and the limit on engineering slots based on ship type is already a good system that works that doesn't need to be screwed up!
I don't think my flying bricks need to be more... bricky... as they are, without armor consoles. I've seen some builds all types of ships that make what engineering tanks I've got look like tissue paper.

Damage wise in a cruiser, that's majorly from using a tac captain in a cruiser. My Engi/Cruiser is a Hull Tanker and I'm still tweaking my Sci/Cruiser set up.

Quote:
Originally Posted by centersolace View Post
But Neutronium is the only one that's useful in any true fashion. That renders 80% of all engie consoles completely useless. The more I think about it, the more I like this idea.
True that, but Imagine the outcry a lot will put out about not being able to scratch people in PvP will be somewhat of a joy ride?

5 EC that will have anything but a calm and tranquil fiasco on the boards here bout it, anyone? :p
Career Officer
Join Date: Jun 2012
Posts: 1,474
# 12150
03-19-2013, 07:31 PM
I still use the odd SIF console on my cruisers. They tank easily enough that more than one, the rare case I use two, Neutronium Alloy's. The way things stack hinders the benefit with the more of a particular console you use unless you are trying to max that particular effectiveness. There is only one thing I stack in all of my builds in their entire slots and that's tac specific weapn consoles. If I've got 4 tac slots and I use Phasers. You can guarantee I have 4 Phaser Relay's in there.

Like Z said. I don't feel the need for my Ody to be more of a tank either. It puts out some very decent DPS and is still very hard to kill. Having an unkillable build (for me anyway) take the fun out of playing. If there was no risk of dying, I'm going to get really bored really quickly!
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