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Career Officer
Join Date: Jun 2012
Posts: 871
# 71
03-19-2013, 10:34 PM
Quote:
Originally Posted by antoniosalieri View Post
I only noticed this today cause someone semi necroed this.

Your statement is true if you are using auto fire... if you are not using auto fire.. which I don't think you should be if you are running a torp boat. Then purple is best no matter what.

I bind my 3 torps to space bar... and my long duration to the F key. I fire it when I have a good shot with it.
I'm set up very similar. Three torps at the front and a mine in the back bound to spacebar, long duration on caps lock. Autofire is broken and just screws things up.
Captain
Join Date: Nov 2012
Posts: 3,059
# 72
03-19-2013, 10:41 PM
Quote:
Originally Posted by hurleybird View Post
I'm set up very similar. Three torps at the front and a mine in the back bound to spacebar, long duration on caps lock. Autofire is broken and just screws things up.
As a great Romulan once imparted to me...

"Positive weapon control, its day one material at the Romulan Intelligence Academy" lol

Seriously though... My standard Brel setup has 4 fire keys... My semi standard super burst mode has 5.

Ya in general though even on a fed sci ship auto firing torps is just bad form. I guess unless you really have nothing but one type of torp.
/channel_join Tyler Durden
Captain
Join Date: Jun 2012
Posts: 522
# 73
03-19-2013, 11:11 PM
Fought a sci FAE (iirc) today, who was shield+speed tanking and all he had were trannies torps and breen cluster torp. One of the cluster torp critted at point blank, dealing a total damage of 28k. Hull health instantly down to ~33%. I eventually did manage to kill him, but the fight was much much harder than expected for the amount of effort my opponent was putting out. All he did was run high shield and aux powers to tank, nuc me when it was available, and point his nose at me for periodic burst of tranny and breen torps. While I had to keep thinking of ways to stay alive and at the same time keep my eyes open for a chance to penetrate his defense. That was one fight that I might have enjoyed, but really did not.
Captain
Join Date: Nov 2012
Posts: 3,059
# 74
03-19-2013, 11:53 PM
Quote:
Originally Posted by pokersmith1 View Post
Fought a sci FAE (iirc) today, who was shield+speed tanking and all he had were trannies torps and breen cluster torp. One of the cluster torp critted at point blank, dealing a total damage of 28k. Hull health instantly down to ~33%. I eventually did manage to kill him, but the fight was much much harder than expected for the amount of effort my opponent was putting out. All he did was run high shield and aux powers to tank, nuc me when it was available, and point his nose at me for periodic burst of tranny and breen torps. While I had to keep thinking of ways to stay alive and at the same time keep my eyes open for a chance to penetrate his defense. That was one fight that I might have enjoyed, but really did not.
Well I do know sci can be no fun to fight against... I don't see how firing torps is any less skill intensive then firing energy weapons. The cluster is a pain when it crits I agree... but in general its in fact harrder to keep torps arced then energy weapons. (in general)

Honestly I'm not a fan of trany torps... that sci likely would have killed you had he been running plasma instead.
/channel_join Tyler Durden
Captain
Join Date: Jun 2012
Posts: 522
# 75
03-20-2013, 12:09 AM
Quote:
Originally Posted by antoniosalieri View Post
Well I do know sci can be no fun to fight against... I don't see how firing torps is any less skill intensive then firing energy weapons. The cluster is a pain when it crits I agree... but in general its in fact harrder to keep torps arced then energy weapons. (in general)

Honestly I'm not a fan of trany torps... that sci likely would have killed you had he been running plasma instead.
I'm sure nobody has to remind you that a large portion of transphasic damage bypasses shields. And with breen cluster torp, a crit really really hurts. A ship set that way more or less dont have to worry about their opponent's shield tanking. And did I mention that the guy I was fighting was flying a sciscort? A torpedo has much wider firing arc than DHCs. I would have died for sure, had I not gave up a little bit on shield tanking in favor of a bit more speed tanking mid battle. This is the second such cluster torp boat that I have seen in two days. They might become prevalent yet.

And no, plasma scis don't kill me at all. I run into them all the time in kerrat.
Captain
Join Date: Aug 2012
Posts: 9,317
# 76
03-20-2013, 12:56 AM
Quote:
Originally Posted by pokersmith1 View Post
Fought a sci FAE (iirc) today, who was shield+speed tanking and all he had were trannies torps and breen cluster torp. One of the cluster torp critted at point blank, dealing a total damage of 28k. Hull health instantly down to ~33%. I eventually did manage to kill him, but the fight was much much harder than expected for the amount of effort my opponent was putting out. All he did was run high shield and aux powers to tank, nuc me when it was available, and point his nose at me for periodic burst of tranny and breen torps. While I had to keep thinking of ways to stay alive and at the same time keep my eyes open for a chance to penetrate his defense. That was one fight that I might have enjoyed, but really did not.
That sounds like a typical Tranny, though. A Sci in an Escort, running a mix of Breen Clusters, Trans Torps, and Trans Mines. It's been around for years. It somewhat fell out of favor because of the sheer amount of spam on the battlefield would often mean the Clusters/Mines were useless - they'd disappear in the miasma of of everything being dumped out to make it look like a cat that had eaten a box of crayons had puked on your screen. It started to make a comeback with the proliferation of Elite Fleet Shields.

Also, the increased CrtH with S7...well, yeah - there are going to be more of those chain crits. Chain crits aren't just a Breen Cluster thing though - and - Cryptic really needs to find a way to address them.

Quote:
Originally Posted by pokersmith1 View Post
I'm sure nobody has to remind you that a large portion of transphasic damage bypasses shields. And with breen cluster torp, a crit really really hurts. A ship set that way more or less dont have to worry about their opponent's shield tanking. And did I mention that the guy I was fighting was flying a sciscort? A torpedo has much wider firing arc than DHCs. I would have died for sure, had I not gave up a little bit on shield tanking in favor of a bit more speed tanking mid battle. This is the second such cluster torp boat that I have seen in two days. They might become prevalent yet.

And no, plasma scis don't kill me at all. I run into them all the time in kerrat.
Like I said earlier in this post - that's along the lines of the basic Tranny - it's not a new build in the least. It's precisely about not worrying about somebody's focus on shield tanking. Heck, my favorite one I called the U.S.S. Hullbuster. That was back before S7 where I would reroll guys every 2 weeks or so.

Again though, there's just so much spam on the field - that in an Arena, odds are the clusters/mines are going to be toast. Whether it's pets, GW, Tyken's, Aceton, EWP, Theta, FAW, CSV, other torps/mines, etc, etc, etc - they're one of the easiest things to defend against. A single turret shot on the cluster before it blooms will destroy it.

Also, so many people out there using them - well, they're not building for them. Course, that's one of the things I hated about the S7 changes - because like I said, I'd reroll every couple of weeks. It was so easy to get Mk XI STF gear...so I'd built highly specialized builds...when I wanted to do something else, I'd just reroll. I highly doubt I was alone in that and I think that was part of the real reason behind some of the changes. By doing all those rerolls, I wasn't giving Cryptic money for respecs nor buying certain BTC items. With what the investment is now to get what was so easy before...yeah...no more rerolls.

A Plasma Sciscort should have a better chance to kill anybody - simply from being able to SNB the HE. I kind of wish my KDF Eng was a Sci precisely for that reason.

Course, Plasma is complicated by the curious manner in which consoles, etc work.

Infusers - EWP, DEW, DEW DoTs, Projectile DoTs
Ambiplasma - Projectile Kinetic, Projectile DoTs
Particle Gens - EWP
The 2pc Rom Harness - DEW, DEW DoTs
Believe folks have said the [Pla] on the Rom consoles works like Infusers...but different folks have said different things.

You can't boost Plasma Projectile damage as much as you can Plasma DEW damage...meh.

Still, given the way that you can stack PDoTs - there are a pretty significant number of separate stacks you can create based on the combination of various BOFF abilities used in conjunction with various torps/mines. With the Sci, you can rip the HE off and that Plasma will cook the target. Tease the person into using their HE, strip it, then unload... they're not going to last the ~30s or so until they can HE again.

Doing a pseudo projectile rainbow with Plasma/Trans can be fun - add in some TBR...and yeah, pop them with full shields.
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Maal, Klingon, Mogh - Vegar, Orion, Marauder
Nivuh, Ferasan, B'rel - Venit, Lethaen, M.Qin - Kopor, Nausicaan, Guramba
Commander
Join Date: Jan 2013
Posts: 336
# 77
03-20-2013, 01:03 AM
Breen Transphasic is filthy **** for cruisers and carriers. Both can get easily shut down by slows and snares, and don't have much in the way of mobility in the first place. With that (and what seems to be a recent outbreak of Rommy and Omega torp spam) in mind, I've had to carry Eject Warp Plasma as a defensive countermeasure. All things considered, it does the job pretty well.

Last edited by eraserfish; 03-20-2013 at 01:09 AM.
Empire Veteran
Join Date: Jun 2012
Posts: 5,965
# 78
03-20-2013, 02:13 AM
im getting real sick and tired of these taking 75% of my health, or 1 shoting me when they crit
______________________________________
Quote:
Originally Posted by lordlalo View Post
I just wanted to say, I've never seen a more disturbing avatar
the pvp build and help thread
gateway links(should actually work now) -->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Aug 2012
Posts: 9,317
# 79
03-20-2013, 02:33 AM
Quote:
Originally Posted by dontdrunkimshoot View Post
im getting real sick and tired of these taking 75% of my health, or 1 shoting me when they crit
Some people probably aren't too fond of the AtB EWP chain crit stuff either...

...the Breen Clusters are far easier to defend against.

There's no denying that in either case (well, there are other cases as well) - that Cryptic needs to address the chain crit issue in STO.

We know they won't though. I mean, c'mon - it's what folks pointed to being the problem with the DPB Tric Mines. Did they address the chain crit? Nope. They're not likely to address it with any of the things with chain crits - they'll just nerf the "weapon" itself, basically neutering them outside of special instances.

The game will just be a bunch of Escorts with DHCs hammering away on Elite Fleet Shields waiting for Bill Nye's SNB to come off of CD so something might actually die... yay, fun. Meh....
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Maal, Klingon, Mogh - Vegar, Orion, Marauder
Nivuh, Ferasan, B'rel - Venit, Lethaen, M.Qin - Kopor, Nausicaan, Guramba
Captain
Join Date: Jun 2012
Posts: 522
# 80
03-20-2013, 06:51 AM
Quote:
Originally Posted by virusdancer View Post

A Plasma Sciscort should have a better chance to kill anybody - simply from being able to SNB the HE. I kind of wish my KDF Eng was a Sci precisely for that reason.
Funny thing is, I don't have a HE built into my build. Oh well, maybe I have not run into a good plasma build yet, but like I said, plasmasci's have not been a problem for me so far.


I'm not sure what changed between s6 and s7, like u said, I never really noticed tranny boats with breen torp being a problem in s6. But now they are getting prevalent, and when your opponent can release a breen cluster point back at you almost every 15-20 seconds at will, and each of those release has the potential to kill you in one shot without so much as a fighting chance, then why bother fighting at all?
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