I'm going to display other comparable ships to see what they have and how they change with upgraded versions....

I'm refering to Boffs as rank 1-4 as R1 etc. Hopefuly I got these correct. I'm not sure of Klingon ranks via symbol.

**Bold** = upgrade

__Bold Underline__ = downgrade

*Italics* = Other change whether plain italics, bold italics, or bold underline italics.

Zen ships:

Name: Dacoit Flight deck Cruiser

Rank: Commander

Tier: 3

Type: Flight-Deck Cruiser

Hull 26,000

Standard Shields: 4098(Mk IV)

Shield Modifier: 1.1

Weapons: 3/3

Can Equip Dual Cannons

Hanger Bays: 1

Crew: 1000

Bridge Officers: 1 x Tac R2, 1 x Eng R1, 1 x Eng R3, 1 x Sci R1, 1 x Sci R2

Device slots: 4

Consoles: 1 x Tac, 2 x Eng, 2 x Sci

Turn Rate: 8

Bonus Power: +5 all power levels

Cost: 1,000 Zen

Abitlities: Launch Orion Interceptors, Carrier Commands, Subsystem Targeting

Name: Corsair Flight deck Cruiser

Rank: Captain

Tier: 4

Type: Flight-Deck Cruiser

Hull **32500** +25%

Standard Shields: 4742(Mk VI)

Shield Modifier: __1.09__

Weapons: **4**/3

Hanger Bays: 1

Crew: **1750** +75%

Bridge Officers: Tac R2 x1, **Eng R2 x1, Eng R4 x1,** Sci R1 x1, Sci R2 x1

Device slots: 4

Consoles: **2 x Tac, 3 x Eng**, 2 x Sci

Turn Rate: 8

Bonus Power: +5 all power levels

Cost: **1,500 Zen** +50%

Abitlities: *Launch Tachyon drones*, Carrier Commands

Name: Corsair Flight deck Cruiser Retrofit

Rank: Lieutenant General

Tier: 5

Type: Flight-Deck Cruiser

Hull **36000** +10.08%

Standard Shields: 4742(Mk VI)

Shield Modifier: __1__

Weapons: 4/**4**

Can Equip Dual Cannons

Hanger Bays: 1

Crew: 1750

Bridge Officers: Tac R2 x1, **Eng R3 x1**, Eng R4 x1, Sci R1 x1, Sci R2 x1

Device slots: 4

Consoles: 2 x Tac, **4 x Eng, 3 x Sci**

Turn Rate: 8

Bonus Power: +5 all power levels

Cost: *200,000 Fleet Credits*

*Abitlities:* Carrier Commands

Name: Fleet Corsair Flight deck Cruiser Retrofit

Rank: Lieutenant General

Tier: 5

Type: Flight-Deck Cruiser

Hull **39000** +8.333%

Standard Shields: 4742(Mk VI)

Shield Modifier: **1.1**

Weapons: 4/4

Can Equip Dual Cannons

Hanger Bays: 1

Crew: 1750

Bridge Officers: Tac R2 x1, __Eng R1 x1__, Eng R4 x1, **Sci R2 x1, Sci R3 x1**

Device slots: 4

Consoles: 2 x Tac, 4 x Eng, **4 x Sci**

Turn Rate: 8

Bonus Power: +5 all power levels

Cost: 200,000 Fleet Credits, *Fleet Ship Modules*

Abitlities: Carrier Commands

The corsair retrofit does gain a weapon console. I tired to put more up but it wouldn't let me add the changes.