Captain
Join Date: Aug 2012
Posts: 3,545
# 11
03-22-2013, 02:38 AM
You mean BSGO made by Bugpoint Enterfailment? Yeah. Been there. Done that. Got bored of all the whiny scrublonial strike pilots complaining that they always got popped. So Bugpoint modified avoidance, and now all you see are full avoidance mk VIIs with maxed out crit guns.

Yeah. Lame. But at least the PvP was awesome. Except the nooblonials outnumbered the Cylons by 4 to 1 on a regular basis. And you know what the sad part is? At 2 to 1 we kicked their tails. At 3 to 1 we could hold them. At 4 to 1, well that's the magic number where they beat us. Oh wells. Kings of Caprica still expanded ALL their tubes. AND we had fun killing those scrubs.

But open PvP like that would be... unpleasantly amusing for anyone not familiar with how it worked. I approve.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
Commander
Join Date: Jul 2012
Posts: 476
# 12
03-22-2013, 07:26 AM
Ya, cause Cylons didn't have War Raiders, or immortal Fenrirz with 3 DCs and SCRs... Well I was a proud colonial and I've soloed 3 and 4 liches with my Viper, not to mention tons of noob Niddoghs. In my server Cylons used to outnumber us. And instead of complaining and whining, it was the PVP paradise cause we had plenty of Cylons to kill
[That's it, Spanish and/or Hispanic Fleet]
L'Ter@lotherus - Alien Sci Officer - Wells/Destroyer
(No quiero mas reputaciones - No more rep!)
Commander
Join Date: Sep 2012
Posts: 278
# 13
03-22-2013, 07:42 AM
You could possibly help with the unbalanced numbers by giving disadvantaged sides NPC support, or implementing some kind of raid mechanic that favours the underdog.

Basically each side could launch either raids or assaults; a raid is for a single team trying to cripple a strategic asset against several enemy teams. However, the raiding team would always start with an advantage, such as a team cloak that lasts until combat begins, allowing them to strike at the least well defended objective.

In an assault, several teams form a fleet of ships on either side, but the defender is always weaker, but has some kind of powerful NPC helping them such as a star base or planetary defence battery. In this way a well organised, disadvantaged force can still hold the enemy by using healers to keep the NPC operational for as long as possible.

Basically each side would only be able to launch a limited number of raids, with the number based on the players in each sector; so the disadvantaged side can launch as many raids as it likes while the larger side can only launch a handful. Otherwise teams can launch as many assaults as they like, but only so long as there are players to fill out the numbers; the implication here being that if the defender doesn't have the numbers then the attacker won't move because it means raids are imminent.

Best way to manage it would then be to have a single PvP queue that you join, but which puts you into the first available raid or assault, rather than players joining individual queues.


There's a fair bit of room to play with when it comes to "supporting" NPCs, as you could also throw in Borg or Tholian attacks, which a weaker side could use in their favour.
____________________
Game Balance - Ship Size and Wingmates
Captain
Join Date: Dec 2012
Posts: 844
# 14
03-22-2013, 10:57 AM
Played it since open beta just quit recently BSGO is a really bad game people complain here about balance i dare them to play BSGO a week then talk about imbalance.

Its an endless grind session the open style PvP was good but the credit card heros and their well funded god ships pretty much put a bad spin on that.

And people here have no right to complain about content BSGO has no content at all its get your daily assignments do them hand them in grind grind and grind some more fight a few people.....and grind some more.

Its also has to be the absolute worst game for a newbie to play they get farmed by high level players all the time and nothing is done.

So in short BSGO is a terrible game and i for one am glad to finally be done with that lousy excuse for a game.

Im glad to be playing STO its so much better game that has content and its not just one endless grind session

Last edited by messahla; 03-22-2013 at 11:00 AM.
Captain
Join Date: Aug 2012
Posts: 3,545
# 15
03-23-2013, 01:39 AM
Quote:
Originally Posted by lter View Post
Ya, cause Cylons didn't have War Raiders, or immortal Fenrirz with 3 DCs and SCRs... Well I was a proud colonial and I've soloed 3 and 4 liches with my Viper, not to mention tons of noob Niddoghs. In my server Cylons used to outnumber us. And instead of complaining and whining, it was the PVP paradise cause we had plenty of Cylons to kill
You must have never met the Kings of Caprica. I am willing to bet you wouldn't be so proud to be a scrublonial then.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Tired of Wasting EC and Time trying to get Superior Romulan Operative BOffs? Here's a cheap and easy way to get them, with an almost 100% chance of success.
Why the Devs can't make PvE content harder.
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