Commander
Join Date: Aug 2012
Posts: 411
# 21
03-23-2013, 05:03 AM
Quote:
Originally Posted by vexashen View Post
No matter whats posted theres always a group of you that will find a way to make it sound like my accomplishments mean nothing. I posted a video showing me solo infected elite and I get comments like well do that in a fed cruiser and it will be impressive. I SOLOED A 5 MAN ELITE MISSION! Show me anyone else thats done that with the video proof since thats the only thing that seems to matter around here.
I actually have less trouble believing that you soloed ISE. 10k on a Galaxy seems more far fetched.


U.S.S. Mary Celeste
Captain
Join Date: Jun 2012
Posts: 1,041
# 22
03-23-2013, 05:05 AM
Quote:
Originally Posted by nikephorus View Post
I'm skeptical without proof. Even well built escorts have trouble breaking the 10k barrier.
lol. just lol.

to OP: I did get pretty much the scepticism like you did in my post, even tho I pretty much posted a few pugs, where players were way worse than in yours. I suggest you run more pugs, and give us more data, where there are worse players maybe this will convince others.
looking at the build, it is highly likely that this ship pulls 10k, tho with aux to bat it might be better
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10k DPS Vesta threads: 1; 2
Republic Veteran
Join Date: Oct 2012
Posts: 1,733
# 23
03-23-2013, 05:52 AM
Have you tried out this build in a Fleet Excelsior or Imperial?

Also, why does the Zero Point Energy Conduit look much cooler in the skill planner
Captain
Join Date: Jun 2012
Posts: 2,540
# 24
03-23-2013, 05:56 AM
OP, thanks for proving that all the people who whine for more cruiser damage are just having bad builds.
Captain
Join Date: Jun 2012
Posts: 1,397
# 25
03-23-2013, 06:17 AM
Quote:
Originally Posted by ferdzso0 View Post
lol. just lol.

to OP: I did get pretty much the scepticism like you did in my post, even tho I pretty much posted a few pugs, where players were way worse than in yours. I suggest you run more pugs, and give us more data, where there are worse players maybe this will convince others.
looking at the build, it is highly likely that this ship pulls 10k, tho with aux to bat it might be better
And anyone who has at least some grasp on game mechanics or did a few parses themselves know that your numbers are about as far fetched as his are.
Captain
Join Date: Jun 2012
Posts: 1,041
# 26
03-23-2013, 06:45 AM
Quote:
Originally Posted by fraghul2000 View Post
And anyone who has at least some grasp on game mechanics or did a few parses themselves know that your numbers are about as far fetched as his are.
lol. why would you say that? I provided not only loads of parses, but the parser itself, so you can easily compare... lol. I even stated what are the drawbacks of my build, and what makes it tick. I see no way why would they be far fetched. unless we all have way too much time on our hands, and do phoshopping and such just so we can impress the mighty, respectable and honorable people of the forums
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10k DPS Vesta threads: 1; 2
Captain
Join Date: Jun 2012
Posts: 2,939
# 27
03-23-2013, 07:25 AM
Quote:
Originally Posted by ferdzso0 View Post
lol. why would you say that? I provided not only loads of parses, but the parser itself, so you can easily compare... lol. I even stated what are the drawbacks of my build, and what makes it tick. I see no way why would they be far fetched. unless we all have way too much time on our hands, and do phoshopping and such just so we can impress the mighty, respectable and honorable people of the forums
concerning your post, i was scrolling through the detailed list you provided and i saw those max hits of 6k. Now a 6k hit is really something impressive and i'm barely able to reproduce such a hit even with a DHC without any heavy debuffing and/or a tac captain. So my guess is that only multiple stacks of sensor scan, FomM, etc... can produce such a hit with a beam.
I'm completely buffeled by this numbers, since without major debuffing from multiple players that seems impossible to reproduce with beams. First i thought it was the hit from the 3 part set bonus, but you have only 2 parts...so it can't be that.

personally i think the error of the parser lies with the beam array dmg and the fire at will 1 dmg...i think they are counted sepperately even while fire at will is active the parser (or combat log) counts them as sepperate hits when in fact it is only one hit...so take away a good portion of the beam array dmg (depending on the uptime of fire at will) and you have DPS numbers corresponding to a sci vessel with 6 beams that are kept above 110 weaponenergy all the time.

also the elite scorpion alone do 2300 if i check your list correctly (all plasma torpedo dmg is coming from the scorpion fighters i asume)

the dps we have here is then also distorted in the same fashion, seems to me the parser (or combat log) can't handle fire at will accordingly. That is ofcourse only my opinion based upon my experiance that 10k dps is rather something very rare and requires a multitude of targets over the course of the entire battle + some heavy debuffing.
Go pro or go home

Last edited by baudl; 03-23-2013 at 08:00 AM.
Lieutenant
Join Date: Oct 2012
Posts: 73
# 28
03-23-2013, 08:34 AM
So you want a DPS number without other people around? I test my builds in PUGs because there are others around - that's where I'm going to fly it. I'm a sci with debuffs, should I reduce my team mates DPS by a factor of two when I look at the logs? As Vex said, if you think this is somehow unfair - come fly with our fleet in an ESTF. We work together and these builds get even more sick.

To the people talking 5K.... I break that in my sci vessels (without ignoring my science role), so try again.


Vex, can I fight these guys?
Ensign
Join Date: Mar 2013
Posts: 7
# 29
03-23-2013, 08:39 AM
@ Op

Some people still believe the earth is flat.....

LoL @ all you folks that can't figure out how to dps with beams and cruisers....
Several people have posted how...and even posted video links showing you...

P.S. to the OP.

Be careful.....no one ever expects the Spanish Inquisition...
Lt. Commander
Join Date: Jun 2012
Posts: 231
# 30
03-23-2013, 08:43 AM
I would say that, at least with escorts and science vessels, 5k dps using STOICS is quite easy to reach, even more so with a good team. I also have witnessed several cruisers hitting that mark, but those were generally cannon Excelsiors with tac captains. I know I have to milk every bit of dps out of my Fleet Nebula as an engi captain to reach 7k, and have a bit of luck, but honestly...that's really all anyone needs.

So if the OP really has achieved a 10k dps Galaxy, gratz, but it really doesn't matter in the end if it's an effective build that isn't immediately supplanted by an everyday escort in combat. I'd be interested to see what dmg you can pull with this build if you modified it for a Support Cruiser, though.
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