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Captain
Join Date: Jun 2012
Posts: 1,144
For your information, Regulus & Sargon will be here to help in any way or take over if life throws those unexpected curve balls at me! - Thanks as always guys, much appreciated.

Before I start, I would like to thank the teams and people who have allowed this tournament to progress to this stage. Thank you all.

The following was a major factor in deciding how to run this tournament:
It's an international tournament with many timezones to consider so making it time bound and viable to as many of the participants as possible was the biggest priority.
That being said, in my opinion, anything more than 4 hours long from the beginning to the end would be nonviable.

The tournament will be broken up into 3 stages:

Group stage (2 hours)
Semi Finals (1 hour)
Finals (1 hour)


Group Stage

20 teams will be split up into 5 groups (Each group consisting of 4 teams).
Each team will play a total of 3 matches within their groups against each team once.
Each match will last 30 minutes or first team to achieve 15 kills wins.
The team with the highest kills will be counted as victors if the match lasts 30 minutes.
Win = 3 points, Draw = 1 point and Loss = 0 points.
The 4 highest scoring teams will proceed to the Semi Finals.
If a tie for the 4th spot occurs based on points, the team with the least conceded deaths will go through.
If they are also tied on conceded deaths, a sudden single death match between the 2 tied teams will occur to decide.

Semi Finals

1 match will be played against each other.
Each match will last 45 minutes.
The team with the highest kills will be counted as victors if the match lasts 45 minutes.
Team Captains will roll in game to see which team plays who.
2 highest rollers play each other and the 2 lowest play each other.

Finals

The 2 winning teams will go head to head to decide who is recognised as the first official "No BS Space PVP Tournament" champions.
This will be 1 hour long or first team to 15 kills wins.


When this tournament is completed, I want to host a reflection session with the participants to see if the rules worked.

I want to make it very clear to all. My definition of balance for this tournament is to make the tournament fun and not to have a poke at Cryptic to say "Oi, fix this will ya!".

So based on the above, I will be asking for feedback around that. If the rules need amending for the next tournament, then that will be the case.

I am willing to give control over to anybody else who wants to host this tournament in the future.

The tournament will be held on 6th April 2013 - Time 9pm GMT

The Teamspeak Server will be the Boot camp server (Thanks goes out to Pheo - Again)
Address: pvpbootcamp.com:1406
No Password


Other than that, See ya at the tournament and good luck to you all

Linked Information

Participants
Pugmade Tournament Teams - Thank you DarkFrontiers for your help
aka NazHuggyBear2

"No, there is no real problem with P2W in STO. Obviously, if you fight against someone with an equal level of skill in the game, better equipment will give you an edge. But usually, it is the skill level that determines the outcome, not the P2W." - Sprinkles

Last edited by naz4; 04-02-2013 at 08:46 AM.
Career Officer
Join Date: Jun 2012
Posts: 1,325
# 2
03-25-2013, 01:02 PM
I'd describe how excited I am, but that gets me banned.
Captain
Join Date: Jun 2012
Posts: 1,144
# 3
03-25-2013, 02:12 PM
Quote:
Originally Posted by aquitaine985 View Post
I'd describe how excited I am, but that gets me banned.
You and me both mate!
aka NazHuggyBear2

"No, there is no real problem with P2W in STO. Obviously, if you fight against someone with an equal level of skill in the game, better equipment will give you an edge. But usually, it is the skill level that determines the outcome, not the P2W." - Sprinkles
Captain
Join Date: Jun 2012
Posts: 1,144
# 4
03-25-2013, 03:21 PM
Just to let you guys know, if for any reason I cannot make it, the show will and must go on.

Sargon and Regulus have kindly agreed to be the reserve / supporting hosts.

See you guys there hopefully
aka NazHuggyBear2

"No, there is no real problem with P2W in STO. Obviously, if you fight against someone with an equal level of skill in the game, better equipment will give you an edge. But usually, it is the skill level that determines the outcome, not the P2W." - Sprinkles
Commander
Join Date: Jun 2012
Posts: 261
# 5
03-25-2013, 04:07 PM
I think posted in wrong thread. ^^
________________________________________________
[Combat (Self)] Your Ramming Speed III deals 112038 Kinetic Damage(Critical) to Ugop.
[Combat (Self)] Your Isometric Charge deals 78943 (70343) Electrical Damage(Critical) to Trinity.

Last edited by ivantomdisplay; 03-25-2013 at 04:33 PM.
Lieutenant
Join Date: Jun 2012
Posts: 85
# 6
03-26-2013, 03:18 AM
Saturday night is disco night :p
Captain
Join Date: Jun 2012
Posts: 598
# 7
03-26-2013, 09:49 AM
Quote:
Originally Posted by naz4 View Post
For your information, Regulus & Sargon will be here to help in any way or take over if life throws those unexpected curve balls at me! - Thanks as always guys, much appreciated.

Before I start, I would like to thank the teams and people who have allowed this tournament to progress to this stage. Thank you all.

The following was a major factor in deciding how to run this tournament:
It's an international tournament with many timezones to consider so making it time bound and viable to as many of the participants as possible was the biggest priority.
That being said, in my opinion, anything more than 4 hours long from the beginning to the end would be nonviable.

The tournament will be broken up into 3 stages:

Group stage (2 hours)
Semi Finals (1 hour)
Finals (1 hour)


Group Stage

20 teams will be split up into 5 groups (Each group consisting of 4 teams).
Each team will play a total of 3 matches within their groups against each team once.
Each match will last 30 minutes or first team to achieve 15 kills wins.
The team with the highest kills will be counted as victors if the match lasts 30 minutes.
Win = 3 points, Draw = 1 point and Loss = 0 points.
The 4 highest scoring teams will proceed to the Semi Finals.
If a tie for the 4th spot occurs based on points, the team with the least conceded deaths will go through.
If they are also tied on conceded deaths, a sudden single death match between the 2 tied teams will occur to decide.

Semi Finals

1 match will be played against each other.
Each match will last 45 minutes.
The team with the highest kills will be counted as victors if the match lasts 45 minutes.
Team Captains will roll in game to see which team plays who.
2 highest rollers play each other and the 2 lowest play each other.

Finals

The 2 winning teams will go head to head to decide who is recognised as the first official "No BS Space PVP Tournament" champions.
This will be 1 hour long or first team to 15 kills wins.


When this tournament is completed, I want to host a reflection session with the participants to see if the rules worked.

I want to make it very clear to all. My definition of balance for this tournament is to make the tournament fun and not to have a poke at Cryptic to say "Oi, fix this will ya!".

So based on the above, I will be asking for feedback around that. If the rules need amending for the next tournament, then that will be the case.

I am willing to give control over to anybody else who wants to host this tournament in the future.

The tournament will be held on 6th April 2013 - Approximate time 8pm GMT / 4pm EST (I think)

The Teamspeak Server will be the Boot camp server (Thanks goes out to Pheo - Again)
Address: pvpbootcamp.com:1406
No Password


Other than that, See ya at the tournament and good luck to you all

Linked Information

Participants
Pugmade Tournament Teams - Thank you DarkFrontiers for your help
I am glad to help my friend. Thanks again for organizing this.

@gradstudent1
PvP Boot Camp Project Leader Emeritus
Commander
Join Date: Jun 2012
Posts: 381
# 8
03-27-2013, 07:28 AM
We have a problem with hours. Many players of our premade come back from work very late and they are free from 10-10:15pm (gmt+1 - italian time zone = 9pm gmt). So, we ask u to delay the runs of 1h
| CSI - Confederazione Stellare Italiana | @NandoPC |
Captain
Join Date: Jun 2012
Posts: 1,144
# 9
03-27-2013, 04:53 PM
Quote:
Originally Posted by nandospc View Post
We have a problem with hours. Many players of our premade come back from work very late and they are free from 10-10:15pm (gmt+1 - italian time zone = 9pm gmt). So, we ask u to delay the runs of 1h
Will try to delay it by half hour at least - waiting for others to reply to the time.
aka NazHuggyBear2

"No, there is no real problem with P2W in STO. Obviously, if you fight against someone with an equal level of skill in the game, better equipment will give you an edge. But usually, it is the skill level that determines the outcome, not the P2W." - Sprinkles
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