Survivor of Romulus
Join Date: Jun 2012
Posts: 2,847
# 11
03-23-2013, 02:12 PM
Quote:
Originally Posted by anazonda View Post
U = Character / Ship specs, Including all the interesting stuff such as skill allocation and logs.

O = Social menu, search for freinds, fleet and groups.

I = Inventory, and resources

B = Leave/Enter Shootermode

J = Missions

M = Overhead map
Dont forget C = Crouching. in ground combat, it does give a bonus to your dodge rating so you wont get hit as much/as hard.
Joined Sept 09.

Curse you Archived Post.... you stole all my Ideas.
Captain
Join Date: Jun 2012
Posts: 6,589
# 12
03-23-2013, 02:29 PM
Quote:
Originally Posted by tenkari View Post
Dont forget C = Crouching. in ground combat, it does give a bonus to your dodge rating so you wont get hit as much/as hard.
Yea but in STO combat this counts as "advanced tactics"... Didn want to scare him/her.
My name may say "PWE member", but I will never be.
-NEVER Forget the Screwups and ignorance made towards the people who supported the game through 2011
Don't look silly, don't call it "Zen-Store" - Don't waste devs time, Post proper bug-reports - I don't like Gekos
Ensign
Join Date: Jul 2012
Posts: 3
# 13
03-23-2013, 02:38 PM
Thanks for the quick replies, pretty much just the sort of things I was looking for.

@Dany in BSGO there are duff items that you can spend weeks grinding for and upgrading, that turn out to be worthless.. so just thought I'd check BEFORE starting if there is anything like that here.

Game seems less of a cash-grab from those replies, than BSGO. Forums seem much the same.
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,847
# 14
03-23-2013, 02:44 PM
Quote:
Originally Posted by gorgomoth View Post
Thanks for the quick replies, pretty much just the sort of things I was looking for.

@Dany in BSGO there are duff items that you can spend weeks grinding for and upgrading, that turn out to be worthless.. so just thought I'd check BEFORE starting if there is anything like that here.

Game seems less of a cash-grab from those replies, than BSGO. Forums seem much the same.
once you hit level 50 you will get into the reputation systems. those you should deffinately look into closely before gettign anythign from. some of them are nice, some of them can only be used on certain ships, and some of them are completely pointless.
Joined Sept 09.

Curse you Archived Post.... you stole all my Ideas.
Captain
Join Date: Jan 2013
Posts: 4,982
# 15
03-23-2013, 02:54 PM
Make your toon a tactical captain. You get a free ship at level 20, 30, and 40. Take the Escort ship everytime. That is the game at its simplest. Dont worry about making mistakes, you can always delete and start over.
Survivor of Romulus
Join Date: Jun 2012
Posts: 118
# 16
03-25-2013, 01:24 PM
Probably too late now...
I started out as an engineer, and I didn't have too many problems. I don't recommend SCI as a beginner though, some say it's more difficult. I myself have had a lot of trouble with my sci char.
My tac was fine until I got to endgame, then realized I totally messed them up. Still fixing that mess. However that was more my fault than the profession (didn't realize the Bird of Prey is NOT an escort until it was too late, oops...).

Here's a tip: don't mix and match weapon types. Pick a type you like and stick to it (ie. phasers, polaron, etc...). Then you can get consoles which just boost that type, which give you more damage. You can always change later on, but try to switch all your weapons at once (although it is costly later on in the game). This advice applies mainly to energy weapons, but is also good for torpedos/mines.

Anyway, welcome and I hope you have fun!

Last edited by phoenix841; 03-25-2013 at 01:26 PM.
Captain
Join Date: Jun 2012
Posts: 779
# 17
03-25-2013, 02:17 PM
Read everything. For all the bemoaning about how explanations in game are woefully inadequate, I actually find that most things are explained. The only problem is, usually the explanations are only given once, even for important things, and if you don't read it, or just miss it, you're not reminded of it again.

For example, instructions on how to aim and crouch are given during the tutorial, and why you would want to use them, but many people don't read that, don't use it during the tutorial, and never know that it can be done.

Quote:
Originally Posted by gorgomoth View Post
Thanks for the quick replies, pretty much just the sort of things I was looking for.

@Dany in BSGO there are duff items that you can spend weeks grinding for and upgrading, that turn out to be worthless.. so just thought I'd check BEFORE starting if there is anything like that here.

Game seems less of a cash-grab from those replies, than BSGO. Forums seem much the same.
There's a lot of things in the cash shop, called here the C-Store. (Some people call it the Z Store - they are wrong.) But nothing in there is anything you need to be able to access all the missions and events in the game, or needed to beat any of them. There is nothing you need to buy in there if you don't want to. That said, if you do end up enjoying the game, I would advise subscribing for at least a single month. You'll get various benefits such as 500 Zen for the C-Store, expanded inventory, bank, bridge officer slots, and so on. The majority of which you get to keep when your subscription runs out. (The more important exception is the expanded money limit.)

Quote:
Originally Posted by ursusmorologus View Post
Make your toon a tactical captain. You get a free ship at level 20, 30, and 40. Take the Escort ship everytime. That is the game at its simplest. Dont worry about making mistakes, you can always delete and start over.
Quote:
Originally Posted by phoenix841 View Post
Probably too late now...
I started out as an engineer, and I didn't have too many problems. I don't recommend SCI as a beginner though, some say it's more difficult. I myself have had a lot of trouble with my sci char.
I disagree with these two opinions here. I'd say pick any class and ships you want. The game is not so hard that any combination is useless. Obviously, a tactical captain will probably kill things easier than a science or engineer, but it doesn't mean a science or engineering captain can't kill things just fine too. Just a little bit slower. And personally, I find my tactical captains all really boring. All their abilities just boil down to "do more damage".

As far as ships go, feel free to choose any type of ship strikes your fancy, regardless of what your captain is. A tactical in an escort emphasizes the escort's strengths, while reinforcing it's weaknesses. An engineer in an escort on the other hand, help to support each of their weaknesses with their strengths. Personally, I would suggest picking a different type of ship (cruiser, escort, science vessel) with your first 3 free ships at level 10. 20, and 30, and then for your level 40 ship, picked the one you most enjoyed trying out previously.
Ainu - Join Date: Aug 2008
Foundry Missions: 1) The Source of Power (ST-HSWUBD5TQ) [Federation] 16+
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Last edited by tangolight; 03-25-2013 at 02:24 PM.
Captain
Join Date: Jun 2012
Posts: 955
# 18
03-25-2013, 03:43 PM
Quote:
Originally Posted by lan451 View Post
Always sell your trash to vendors. They give you more money than tossing it into your replicator. Avoid Ferengi vendors though.
Try selling unwanted items in the Exchange first. You will likely have someone buy it and get more Energy Credits from it than what the vendors will give you.

You will want to build up you Energy Credits to buy better gear for your character, bridge officers and your ship as you level up by selling mission drops, running DOff missions and crafting.

Like the others have said, there is no reason to purchase anything to level-up and play all the content. You can it you want to. Ships at Rear Admiral (Lower-Half and Upper-Half) are great End-Game Ships.
Star Trek Battles Channel - Play Star Trek like they did in the series!Avatar: pinterest-com/pin/14003448816884219Are you sure it isn't time for a "colorful metaphor"? --Spock in 'The Voyage Home'
SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
Ensign
Join Date: Mar 2013
Posts: 1
# 19
03-25-2013, 09:57 PM
I just downloaded and started playing STO yesterday.

I picked engineering as my captain, even though everyone says tactical is pretty much the only way to go now ( I have done some reading on the forums). So how screwed am I? What should I focus on etc. Is there any posts that are relevant to engineers and what ships should I focus on?
Captain
Join Date: Jun 2012
Posts: 779
# 20
03-26-2013, 12:56 AM
Quote:
Originally Posted by adartras View Post
I just downloaded and started playing STO yesterday.

I picked engineering as my captain, even though everyone says tactical is pretty much the only way to go now ( I have done some reading on the forums). So how screwed am I? What should I focus on etc. Is there any posts that are relevant to engineers and what ships should I focus on?
And I could out dps most of those tacticals on my science officer (albeit in an escort). Skill and equipment matter more, and while a tac has the highest potential damage output, an engineer or science officer are able to do more than enough damage on their own for any PVE situation if done right.
Ainu - Join Date: Aug 2008
Foundry Missions: 1) The Source of Power (ST-HSWUBD5TQ) [Federation] 16+
-----=====*****<[ Fleet Recruitment Thread ]>*****=====-----
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