Career Officer
Join Date: Jul 2012
Posts: 574
# 11
03-26-2013, 04:22 PM
Quote:
Originally Posted by astimingpyle View Post
I dropped it.
I don't know what you folks are talking about.
I've had the mission for a few days and spent hours doing "Strange New Worlds" followed by simply exploring and analyzing. Sure, picking up Strange New Worlds once a day and getting 1400 Dilithium is fine, but I can do that without the Diplo mission, and I've done Strange New Worlds twice, while having the Diplo, and yes I made sure I picked up the right mission for the right system. It was in Klingon Space, can't remember the name off hand, but it did nothing towards the Diplo mission.
True, you can do it without the diplomatic mission. But, the diplomatic mission is available as soon as you enter the specific cluster. On the right-hand side of your HUD, in the low priorty message area, there should be a button for the Diplomatic mission.
It's just an easier, quicker way to get one system done without flying all over the cluster.

I don't believe I have ever seen one for Klingon clusters.

Quote:
Is Diplomatic XP or what ever its called important? There seems to be so many different types of "points" to build up in this game, and the game is not very good at explaining what they are for, or why we might want to acquire them.
I believe it is still called diplomatic XP in game, but it goes towards the Diplomatic commendation. One of the best things about this is as you progress in ranks, you start to get the ability to transwarp to different bases. I think it goes ESD, K-7, Sierra-39, DS9.
Also, as you progress in diplo ranks, you gets access to enemy faction DOFFs, and BOFFs.

Quote:
I've just been primarily doing missions and I am not accumulating much of anything except skill points, other then what ever seems to come in from successful DoFF missions.

I see I've earned things like Expertise from some missions, or something like that and I have no idea what it is used for.

I decided to try and complete one Diplo mission to see what it gets me, and how it benefits my DoFFs but it seemed like just a dead end mission so I dropped it today.
Expertise is used to advance the skill levels of your BOFFs, as well as being used int he reputation systems (Romulan and Omega) and for Fleet projects. (Provided that you are in one).

Last edited by rifter1969; 03-26-2013 at 04:25 PM.
Captain
Join Date: Jun 2012
Posts: 995
# 12
03-26-2013, 04:37 PM
Quote:
Originally Posted by rifter1969 View Post
I believe it is still called diplomatic XP in game, but it goes towards the Diplomatic commendation. One of the best things about this is as you progress in ranks, you start to get the ability to transwarp to different bases. I think it goes ESD, K-7, Sierra-39, DS9.
Also, as you progress in diplo ranks, you gets access to enemy faction DOFFs, and BOFFs.
Everyone has transwarp to ESD / Q'onos (home system) from start.

The "Store" DOffs for Diplomacy tend to be "enemy faction", true. As for the BOff, you get to choose one when you hit T4 diplo.

The additional transwarp locations come in at tier 2 (K7), 3 (SB 39) and 4 (DS9) for Feds, I know Marauding 2 gives KDF a system in the same block as SB39, and figure DS9 is KDF 4. Haven't messed with marauding a KDF up to T4...

On a side note, there's some "voting" thing that all high-end diplomats are supposed to get on DS9, I hear it's related to a vendor selling consumable transwarp parts - basically the diplomats pick which block/sector the vendor will set the destination to, and because T-4 diplomats have earned access to transwarp to all sectors the vendor offers, they don't get to buy any...
Well, with the upgrade announcement leaving NX and Connie fans in the dust again, can we restart / revisit the T5 Connie and NX threads - since they will no longer be "truly" endgame ships... (after we get the T5 versions, it'll be time to see them added to the T5U upgrade charts too...
Lt. Commander
Join Date: Jun 2012
Posts: 116
# 13
03-27-2013, 03:45 AM
Quote:
Originally Posted by dareau View Post

On a side note, there's some "voting" thing that all high-end diplomats are supposed to get on DS9, I hear it's related to a vendor selling consumable transwarp parts - basically the diplomats pick which block/sector the vendor will set the destination to, and because T-4 diplomats have earned access to transwarp to all sectors the vendor offers, they don't get to buy any...
does the "voting rights" really work? i could never figuere how that works.
Career Officer
Join Date: Jul 2012
Posts: 930
# 14
03-27-2013, 04:57 AM
Gotta say I have to agree with OP. But let me paint a picture for you.

Let's say that the only type of games this developer team likes is FPS damage dealing games.

Explains alot doesn't it. Just look at the current state of the game. The majority of the gameplay is kill kill kill end game. The game is severely imbalanced skewing towards a tactical ie damage dealing system where escorts are the most powerful ships in all areas tanking, healing and damage dealing. Science is almost non-existant in terms of having a strong presence in the game despite the fact that without science space travel is but a dream.

So really is it so surprising that this team did so poorly with the diplomatic missions.

That's just what I'm seeing.
I would like for the devs to open a poll/feedback thread on what exactly the players would like to see in the near future for the game.
Captain
Join Date: Jun 2012
Posts: 967
# 15
03-27-2013, 04:57 AM
Quote:
Originally Posted by astimingpyle View Post

Is there some methodology I'm missing to clear this mission, or am I better off dropping it, and never picking up Diplomatic missions?
Link: Diplomatic Commendation

As you progress through the tiers, similar to the rep system, you will unlock: duty officers, diplomatic titles, transwarp to three locations, the ability to buy 'specific' duty officers, diplomatic uniform, and diplomatic immunity.

Its a pretty neat way to earn rewards and blow off time.

Instead of going through an intense grind, the strategy behind leveling is done through assigning duty officers.

If you get rewards that you do not want, you can always sell them on the exchange.

Quote:
Originally Posted by celavazmy View Post
does the "voting rights" really work? i could never figuere how that works.
I think voting rights refers to dialogue options, which become available during missions. When you play through missions with another person, while on Deep Space Nine, they will allow you to vote on which dialogue choice to make. Whatever dialogue option gets the most votes, the game will use it to trigger off an npc reply. Your vote will outweigh the other people in your team.

Last edited by linyive; 03-27-2013 at 05:09 AM.
Lt. Commander
Join Date: Jun 2012
Posts: 116
# 16
03-27-2013, 08:24 AM
Quote:
Originally Posted by linyive View Post
I think voting rights refers to dialogue options, which become available during missions. When you play through missions with another person, while on Deep Space Nine, they will allow you to vote on which dialogue choice to make. Whatever dialogue option gets the most votes, the game will use it to trigger off an npc reply. Your vote will outweigh the other people in your team.
ah this is how it works ^^ thx
Rihannsu
Join Date: Jun 2012
Posts: 4,959
# 17
03-27-2013, 10:10 AM
Quote:
Originally Posted by linyive View Post
I think voting rights refers to dialogue options, which become available during missions. When you play through missions with another person, while on Deep Space Nine, they will allow you to vote on which dialogue choice to make. Whatever dialogue option gets the most votes, the game will use it to trigger off an npc reply. Your vote will outweigh the other people in your team.
good guess, but not quite; voting rights refers to a system that was introduced completely broken and never fixed

this NPC is involved with it: http://www.stowiki.org/Karebbah
Quote:
[Combat (Self)] Your Kumari Phaser Wing Cannons - Overload deals 128698 (67705) Phaser Damage(Critical) to Borg Bird-of-Prey.
don't mess with the andorians
Quote:
Originally Posted by starswordc View Post
If it walks like an idiot, talks like an idiot, and acts like an idiot, it's a frakking idiot.
Career Officer
Join Date: Jul 2012
Posts: 574
# 18
03-27-2013, 10:45 AM
I remember the diplomatic voting thingy when it got introduced, but never used it.
I also seem to remember seeing threads about it being broken too, again didn't use it... so didn't pay attention.

I also agree that it could have been handled better, but it is still a nice diversion form all the shoot 'em up action. It would be nice to expand upon them and do something with this... I don't maybe after doing an Fist Contact mission for a culture, we get something to help them, similat to aid the planet, but with a couple of items instead of just giving them stuff.
Commander
Join Date: Jan 2013
Posts: 269
# 19
03-27-2013, 03:09 PM
Yeah, your right, its not in a Klingon section, it the sector just above Klingon space. Without being logged in, I can't remember what the sector is called. I guess when I do explore missions for the Dilithium I'll pick up the Diplo mission and maybe, one day, I'll actually complete it.
Ensign
Join Date: Feb 2013
Posts: 3
# 20
03-27-2013, 07:16 PM
Quote:
Originally Posted by astimingpyle View Post
I dropped it.
I don't know what you folks are talking about.
I've had the mission for a few days and spent hours doing "Strange New Worlds" followed by simply exploring and analyzing. Sure, picking up Strange New Worlds once a day and getting 1400 Dilithium is fine, but I can do that without the Diplo mission, and I've done Strange New Worlds twice, while having the Diplo, and yes I made sure I picked up the right mission for the right system. It was in Klingon Space, can't remember the name off hand, but it did nothing towards the Diplo mission.
Sorry if I misunderstood you, but...

I think the issue here is the word "Investigation..." You don't need to investigate anomalies to complete diplomatic investigation.

Here's what you need to do:

1) Enter the cluster, call the ambassador, get the investigation.

2) There should be a button labeled "Diplomatic Investigation" next to enable/disable astrometrics. You click it, and are warped into a random mission, just like an anomaly, except it's guaranteed to be one that gives DXP.

3) You do that mission, get your reward and warp out.

Last edited by nebfab; 03-27-2013 at 07:20 PM.
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 09:00 AM.