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Commander
Join Date: Jun 2012
Posts: 272
# 41
03-27-2013, 03:33 PM
Quote:
Originally Posted by bitemepwe View Post
Usually one or two volleys does the job.
As to CDs, never noticed.
The assimilators must be flattered. I assume you meant something other than "volleys" because that would further emphasize the point.
K'eg/T'lol/Dude/Yak
Empire Veteran
Join Date: Jun 2012
Posts: 7,178
# 42
03-27-2013, 03:53 PM
just about any HY with any torp is enough to kill assimilators. everyone carrying those cutting beams makes them die more then ever, even with all energy users
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Rihannsu
Join Date: Jun 2012
Posts: 376
# 43
03-27-2013, 05:25 PM
I use KCB on all my ships and it clears AA easy. On my KDF all my ships carry AA as i do STFs a lot/pvp and its one of the few all around generally good consoles to use actually worth a slot.

Are they OP? Hell no. Even if i could put 5 down at once they are easy to kill or easy to avoid by moving. Saying that it totally controls the battle field is a massive overstatement. People control the battlefield, you chose when and where you move.

If you arent speced into torps your missing a key weapon. How people can think torps are useless when 1 HYT of quantums can deal almost 100k dmg to a single target is beyond me. Some of the hardest ships to fight are torpedo/mine ships.

AA are totally fine, and if you see a escort strafe one he gets what he gets thats the whole point.
Captain
Join Date: Jun 2012
Posts: 1,123
# 44
03-27-2013, 05:34 PM
The drain on AA is capped.

The radiation DOT is pretty weak if you don't fire on it.

You'll excuse me if I don't sympathize for those complaining who use mines, heavy torpedoes, pets, FAW, etc. etc.

If the radiation damage bothers you so much, hit it with a regular torpedo, push it away, move away, or hit it with AMS and then FAW. The later will cause it to damage everything (yes, that means the KDF team who has been deploying it).
Empire Veteran
Join Date: Jun 2012
Posts: 10,119
# 45
03-28-2013, 09:04 AM
They die easily enough. Just hit them with a projectile...
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Career Officer
Join Date: Jun 2012
Posts: 3,400
# 46
03-28-2013, 09:10 AM
Quote:
Originally Posted by shookyang View Post
You'll excuse me if I don't sympathize for those complaining who use mines, heavy torpedoes, pets, FAW, etc. etc.
Funny thing there, usually it's the dedicated spam carrier, spamming mines & pets that also happen to have AAs loaded.

So you'll excuse me if I don't sympathize with anyone trying to protect spammy garbage toys like AA.

Rihannsu
Join Date: Jun 2012
Posts: 8,252
# 47
03-28-2013, 09:18 AM
Quote:
Originally Posted by shookyang View Post
The drain on AA is capped.

The radiation DOT is pretty weak if you don't fire on it.

You'll excuse me if I don't sympathize for those complaining who use mines, heavy torpedoes, pets, FAW, etc. etc.

If the radiation damage bothers you so much, hit it with a regular torpedo, push it away, move away, or hit it with AMS and then FAW. The later will cause it to damage everything (yes, that means the KDF team who has been deploying it).
agreed with all of this, plus i've used them extensively against a few friends who are decently skilled PvPers, and they only find them slightly annoying

that would suggest to me that the ones complaining about them are actually below average in skill level...which isn't a bad thing because no one starts out being a PvP god after all, but when someone like that comes here and cries nerf instead of adapting to what their opponent is using (like you're supposed to be doing in the first place), they're only hurting themselves in the long run, not to mention everyone else who uses something like the assimilators for reasons OTHER than PvP...like say, the NWS, where these things are a godsend
Quote:
Originally Posted by pwecaptainsmirk View Post
*reassuringly strokes your hair*
Hush now, you will be back kicking Neelix and killing those nasty Vaadwaur soon enough... hush child.
*pat pat on your head*
epic smirk is epic
Career Officer
Join Date: Jun 2012
Posts: 3,400
# 48
03-28-2013, 09:25 AM
Quote:
Originally Posted by shadowfang240 View Post
that would suggest to me that the ones complaining about them are actually below average in skill level...

Actually what it suggests is an inability on your part to absorb information being presented to you.


Unless, you think spammy garbage is fun and exciting?

Career Officer
Join Date: Jun 2012
Posts: 883
# 49
03-28-2013, 09:27 AM
The OP is over doing it, but they could certainly have a 15s larger cool-down and/or a hard cap on how many can be deployed at once from a person.
Behold, The Jorf Guide
Rihannsu
Join Date: Jun 2012
Posts: 8,252
# 50
03-28-2013, 09:30 AM
Quote:
Originally Posted by ussultimatum View Post
Unless, you think spammy garbage is fun and exciting?
there are plenty of different powers in the game to clear away spam; if you don't have any of them, ask a team mate who does to clear it for you...that's what you're supposed to be doing in PvP anyway - working as a TEAM

Quote:
Originally Posted by hurleybird View Post
a hard cap on how many can be deployed at once from a person.
there is a hard cap per player already - 2

maybe in PvP, that hard cap could be extended to the entire team

then you'd never have to deal with more than 2 acetons at any given moment and they can keep their current stats
Quote:
Originally Posted by pwecaptainsmirk View Post
*reassuringly strokes your hair*
Hush now, you will be back kicking Neelix and killing those nasty Vaadwaur soon enough... hush child.
*pat pat on your head*
epic smirk is epic

Last edited by shadowfang240; 03-28-2013 at 09:33 AM.
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