Captain
Join Date: Jan 2013
Posts: 564
One thing I found out with STO compared to CO is that I actually need to spend more of the zen to get good stuff, and because of that, I decide against buying the expansion slot for bank and inventory.

Which means I need to clean out the consoles that I had stockpile

From what i can gather on the forum, there are a few consoles that are essentially useless:
-Anything to do with crew, since it is insignificant to hull healing
-EPS console - you are not going to do power transfer in the middle of battle.
-Any science console /science-oriented deflector for captain that have no science ability
-Turn rate console for carriers
-Polaron weaponries and its associated

Anything else I missed?
Starfleet Veteran
Join Date: Jun 2012
Posts: 21
# 2
03-27-2013, 08:59 PM
I know that many people say crew consoles are useless, but I have been able to test the very rare purple ones (XII ones which are now really cheap in the market) and found them useful for a science "bubble" ship. That is shield tanking.

Using covariant shields, the 10% bleedthrough can be nasty for your ship. But if you manage to keep your shields up most of the times, with a full crew, the hull regeneration can be a blessing while your hull healing powers are on cooldown.

Additionally, because science depend on thier powers alot when there is not much DPS through weapons, a strong crew can lessen borg crew damage, boarding parties and torpedoe crew damage so that all your boff powers do not get disabled.

Perhaps I favour these consoles because of my more defensive playstyle.
Captain
Join Date: Jun 2012
Posts: 1,069
# 3
03-27-2013, 09:34 PM
Quote:
Originally Posted by jestersage View Post
Anything else I missed?
well you can pretty much throw away all consoles you have since you already scrapped some of the best consoles for pvp
Captain
Join Date: Jun 2012
Posts: 1,572
# 4
03-27-2013, 09:41 PM
Quote:
Originally Posted by jestersage View Post
-Polaron weaponries and its associated
Polaron is usable, not so much for its power drain (which is mostly useless in PvE and relatively easily countered by passive bonuses in PvP), but for its damage with the Jem'Hadar Mk XII set. Which is also crazy-good if you're using one of the Dominion ships due to the Victory Is Life buff.
Quote:
Originally Posted by enyinaya View Post
Additionally, because science depend on thier powers alot when there is not much DPS through weapons, a strong crew can lessen borg crew damage, boarding parties and torpedoe crew damage so that all your boff powers do not get disabled.
The boff powers don't get disabled by low crew unless they have a crew requirement (such as your own Boarding Parties), but by Boarding Party/Assimilation itself (it's a specific proc for Boarding Party, that sets everything on a short but pesky cooldown). Flying at 0 crew doesn't do anything other than kill your passive regeneration (which is usually pretty small anyway unless you specialize in it, which admittedly is easier to do now that Leadership works) and disable specific powers (Boarding Party is honestly the only one I can think of).
Commander
Join Date: Jun 2012
Posts: 282
# 5
03-27-2013, 10:58 PM
Quote:
Originally Posted by jestersage View Post

-EPS console - you are not going to do power transfer in the middle of battle.

-Polaron weaponries and its associated

Anything else I missed?
Quote:
Originally Posted by mandoknight89 View Post
Polaron is usable, not so much for its power drain (which is mostly useless in PvE and relatively easily countered by passive bonuses in PvP), but for its damage with the Jem'Hadar Mk XII set. Which is also crazy-good if you're using one of the Dominion ships due to the Victory Is Life buff.


Both of you need to stop posting about PvP issues.

1)True EPS console might not be as useful as other consoles, but you should be transferring/switching powers as need in PvP and PvE.

2)Polaron is very Very VERY useful even w/o the jem set in PvP. The power drain in great!
Ensign
Join Date: Jan 2013
Posts: 19
# 6
03-27-2013, 11:04 PM
I am horrified that EPS would be listed as a useless console, it is infact one of the most useful... It doesnt just affect power transfer rate between system, but also power regeneration from firing weapons... If you have a lot of weapons on one facing, EPS consoles are critical to not having your DPS killed by weapons power loss.
Lt. Commander
Join Date: Jun 2012
Posts: 184
# 7
03-28-2013, 01:08 AM
Quote:
Originally Posted by cloudwasher View Post
I am horrified that EPS would be listed as a useless console, it is infact one of the most useful... It doesnt just affect power transfer rate between system, but also power regeneration from firing weapons... If you have a lot of weapons on one facing, EPS consoles are critical to not having your DPS killed by weapons power loss.
so true, plus if you are having energy syphon or any other power drain power used on you then having EPS console will regenerate your power levels more quickly, my tac never leaves home without one, your obviously a noob if you think most if not all those consoles are useless, trust me in pvp I got swarmed by syphon drones nearly 0 power levels throughout the whole match, and that was before I had my EPS console,
Lt. Commander
Join Date: Jun 2012
Posts: 199
# 8
03-28-2013, 01:35 AM
Quote:
Originally Posted by cloudwasher View Post
I am horrified that EPS would be listed as a useless console, it is infact one of the most useful... It doesnt just affect power transfer rate between system, but also power regeneration from firing weapons... If you have a lot of weapons on one facing, EPS consoles are critical to not having your DPS killed by weapons power loss.
Absolutely! I'll never pilot an escort without an EPS console.
Lieutenant
Join Date: Dec 2012
Posts: 49
# 9
03-28-2013, 12:39 PM
Quote:
Originally Posted by jestersage View Post
-Any science console /science-oriented deflector for captain that have no science ability
This isn't entirely true, there are a number of science skills that provide either passive bonuses or buff non-science abilities. The key ones are Starship Shield Emitters which buffs the shield heal from the ever popular Emergency Power to Shields (and RSF for Engineer captains) and Starship Shield Systems buffs the number of hit points that your shields have as a passive effect.

Additionally Starship Power Insulators, Starship Inertial Dampeners and Starship Sensors all provide resistance to various debuffs and controls although they aren't as critical.
Captain
Join Date: Feb 2013
Posts: 4,868
# 10
03-29-2013, 10:48 PM
Quote:
Originally Posted by cloudwasher View Post
I am horrified that EPS would be listed as a useless console, it is infact one of the most useful... It doesnt just affect power transfer rate between system, but also power regeneration from firing weapons... If you have a lot of weapons on one facing, EPS consoles are critical to not having your DPS killed by weapons power loss.
Nah. Those consoles haven't done that since June 2010.
If you are equipping EPS Flow Regulators because you think it regenerates weapons power, you are wasting valuable console space.
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