The go down fighting ability either requires you to take damage, or its just unavailable.
The tooltip says "When certain conditions are met." I assume this is the ship is damaged.
This is a bad change, it basically makes the whole ability useless in STFs.
When a tactical cube has the escort's shields down, and already damaged the hull.... then you are dead already, and the damage bonus is useless because you should either be healing, or running away out of the cube's range.
Either case, you got 1 to 3 seconds to live, and the ability will not do you any good.
The ability should be just taken out or re-enabled with an undamaged ship, because right now its a waste of an icon that you should just remove of the ability tray like abandon ship.
So, you're complaining that an ability whose name infers that you have taken a significant amount of damage....requires you to take hull damage? If this is the first step in balancing tac captains in relation to the other two, that's fantastic news. First in a long time, tbh.
If your escort can't survive more than five seconds without popping with shields down, you're doing it wrong, and you probably should change your sig.
The wiki description at http://www.stowiki.org/Ability:_Go_Down_Fighting claims that it is an all-or-nothing buff that applies once your hull integrity drops below a certain level. I don't know if this is correct, but IMO it really ought instead to be a sliding scale with say 20% of the benefit available at 100% hull integrity and 100% available at very low hull integrity.
How many Starfleet Engineers does it take to exchange an Anti-positronic Photon Emitter?
Hm...and it seems a tactical trait is to give the go down fighting double your resistance to damage. So from a damage boost it becomes a tanking ability.... which would be awesome... if I was an engineer in a cruiser.
The other tactical space trait decreases the enemy's accuracy by around 4.8 with a critical, and stacks 3 times.
It seems like my DPS-heavy tacticals will become Tankticals with less damage but more resilience.
Maybe this is a good time to get plasma beam arrays and the Regent torpedo, and go full broadside.