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Captain
Join Date: Aug 2012
Posts: 14,519
# 41
03-28-2013, 06:05 PM
Quote:
Originally Posted by darkfader1988 View Post
Sounds more like a Dedicated Damage Over Time Cruiser to me.
Thought process was the following against the parked 'n stripped target (courtesy of the Bill Nye guys on the team):

Queue the first BO, TT, APO, begin firing Hyper/Omega (they sync on auto), EPtW, Hyperflux the Experimental, BO#1 DBB, BO#2 DBB, BO#1 again as the torps hit against remaining hull.

With the likelihood that the person will have ResA equipped instead of ResB...

* Course, that brings up a side question as folks start to think about AP again with the Advanced Fleet Weapons. The viability of AP/Plasma for the Escorts while the Sci guys run Pol/Tet/Phaser...so the "pressure 'n proc" damage doesn't stack the SDR for the spike/burst guys. Something outside of "needing" the SNB for the kill.
Captain
Join Date: Aug 2012
Posts: 14,519
# 42
03-28-2013, 06:15 PM
Quote:
Originally Posted by magnumoftheblack View Post
This post is making me think that if a Tac can fly a Galaxy X or any other cruiser better than an engineer, perhaps the Tac needs....... (wait for it)...... Nerfing? Yes I went there and all of you know it is true.

And don't respond with how Engineers are better at this or that when the forums are flooded with how the Engineer is useless in PVP.
Much like the Tac Escort does the most damage (and should be the squishiest - /cough), the Eng Cruiser should be the tankiest (and do the least damage).

So unlike the discussion about a Tac buffing Sci abilities - not sure why a Tac wouldn't do more damage in a Cruiser than an Eng would. The Eng would still be the better tank and thus the better healer because of that tanking than the Tac would be.

It's kind of like putting an Eng in an Escort - the Escort will be less squishy with the Eng than the Tac.

One can almost picture some twisted universe where a pseudo sort of balance exists...

A Tac that wants to be less squishy would fly a Cruiser.
An Eng that wants to do more damage would fly the Escort.

There's no real squishy to the Escort though, not for the damage.

Thus, the Tac doesn't need the Cruiser and the loss of damage by having the Eng in the Escort isn't worth it at the higher levels.

The way things are going - that twisted universe where a pseudo sort of balance exists - is only going to get further and further and further away. The more hybrid Escorts that enter the game...the more likely everybody will simply end up flying them - whether Tac or Sci (no, I didn't forget Eng...Cryptic forgot Eng).

edit: Lol, that sounds so melodramatic. I like my Fed Eng, though - I fly around going wheee, wheee, wheee. Course, I'll last longer against 5-6 Escorts doing that than I will against a Tac Cruiser with a Sci buddy.

Last edited by virusdancer; 03-28-2013 at 06:38 PM.
Captain
Join Date: Jul 2012
Posts: 2,283
# 43
03-28-2013, 07:34 PM
Full borg sets.

Full rommie set.

Wait for proc to hit for the borg set TB.
Add Hyperflux
Add HY
Add BO

Pray?

Honestly I just cannot fathom how this can be done please enlighten me. And I'm assuming DHCs are not allowed in this so if they are then that kinda changes the situation.
http://www.helpscout.net/75-customer...es-statistics/
Captain
Join Date: Jun 2012
Posts: 1,394
# 44
03-28-2013, 07:54 PM
Quote:
Originally Posted by livinrtb View Post
Heya Naz

have i got build for you. I call it the Wizards 1st Rule and it is as bad azz as they come, my bet is once you try it you will be done with escorts for a while. Just drop me line in game and we can pop on boot camp server and I will link ya the build.

Good Luck And Have Fun Out There...
@LIVIN
Look forward to it...
aka NazHuggyBear2

"No, there is no real problem with P2W in STO. Obviously, if you fight against someone with an equal level of skill in the game, better equipment will give you an edge. But usually, it is the skill level that determines the outcome, not the P2W." - Sprinkles
Captain
Join Date: Jun 2012
Posts: 522
# 45
03-28-2013, 07:55 PM
As somebody who has never done a dps cruiser, I can hardly claim to be an authority on the topic, however, logical thinking dictates that there is a 4 tac console cruiser out there equipped with BO/THY - 3, perhaps, that can dish out spike every once in a while. The key to success, however lies elsewhere - the subspace jumper console, perhaps complimented by spam of TB/ target sub: engine and-or shield/ VM ... etc
Captain
Join Date: Jul 2012
Posts: 2,472
# 46
03-28-2013, 08:25 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
kdf cruisers can be escort replacers, they wont hit quite as hard but they also wont need as much support. 3 DHCs and THY1 has got me plenty of quick kills. heavily powered up glider and DEM3 can be quite the drawn out fight equalizer though.

cruisers like the dkora and excelsior that can make use of DBBs and the DEM doff that have strong tac skills can spike that way too.


the all beam array builds or all singles and turret builds are still useless though
How about the Fleet Cheyenne? Granted, it has no high level Tac abilities, but running A2B on that ship along with Beam Overload every ~16 seconds on DBBs would be quite interesting.

stardestroyer001, Admiral, Explorers Fury PvE/PvP Fleet | Retired PvP Player
My Useful List of STO Forum Threads, Ship Builds & More!
It's about time. DEVS NEED ACCOUNTABILITY.
Captain
Join Date: Nov 2012
Posts: 585
# 47
03-29-2013, 01:53 AM
Quote:
Originally Posted by paraphrase of topic title
Can a cruiser do spike damage?
The sheer prevalence of Post S6 4 (5 in the case of the Bortas'qu) tactical console cruisers with LTC Tac seating makes this very much doable. You won't hit as hard as an Escort, lacking the Commander Tactical seat required to reach the peaks of spike damage in STO, but definitely enough enough damage to deal a fatal blow to a target that has been debuffed.

Quote:
Originally Posted by paraphrase of topic title
Can a cruiser replace an escort?
"Can a cruiser work in place of an escort when your team is configured around the weaknesses inherent in the platform that is a cruiser?" might be a better a question. Yes, it can.

Can you simply replace escorts with cruisers in a plug-and-play fashion and expect to get the same results? Generally, no. There's more at work here, though. The general draw back of cruisers is their lack of maneuverability and spontaneity. They'll never be as fast to quickly clamp down and obliterate an exposed opponent as an escort will be. That's their biggest drawback when it comes to spike damage, the timing of it, not the numbers.

If you tie up a target in tractor beams, or gravity wells, or GPG's, or whatever flavor-of-the-week movement debuff you like, though, you can setup a situation where the cruiser's maneuverability disadvantage is partially, or even totally, negated. Combined with a bit more teamwork, sprinkle with an SNB or three, and whoever is snared is very much likely to just out-and-out pop.

jm2c, looking in from outside in a Sci Ship.
If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
Career Officer
Join Date: Jun 2012
Posts: 574
# 48
03-29-2013, 08:43 AM
Quote:
Heya Naz

have i got build for you. I call it the Wizards 1st Rule and it is as bad azz as they come, my bet is once you try it you will be done with escorts for a while. Just drop me line in game and we can pop on boot camp server and I will link ya the build.

Good Luck And Have Fun Out There...
@LIVIN
Quote:
Originally Posted by naz4 View Post
Look forward to it...
Me too... And I have a hunch mini won't be able to sleep till he sees this top secret treasure...
Hear! Sons of Kahless
Hear! Daughters too.
The blood of battle washes clean.
The Warrior brave and true.
We fight, we love, and then we kill...
Commander
Join Date: Jun 2012
Posts: 328
# 49
03-29-2013, 02:16 PM
I encountered spike cruiser couple of days ago in Kerrat. I was in my sci destoyer, and was like... look an unsuspecting tac fed care bear in excelsior! That was my last thought. In 3-5 sec (i didnt expect that kind of dmg) I was burning on plasma fire while dem was eating my hull. While i was thinking what to do, and started moving my mouse to VM button, at 6th sec I exploded. I guess, its possible, but it has to be tac. Tho, easily countered with 2 hazard emitters, and sci trickery. Cheers.
[10:49] [Combat (Self)] Your Proton Barrage deals 96581 (43411) Proton(Critical) to Seto.
Poor soul didnt have time to log out.
Lt. Commander
Join Date: Jun 2012
Posts: 225
# 50
03-29-2013, 02:41 PM
Quote:
Originally Posted by ivantomdisplay View Post
I encountered spike cruiser couple of days ago in Kerrat. I was in my sci destoyer, and was like... look an unsuspecting tac fed care bear in excelsior! That was my last thought. In 3-5 sec (i didnt expect that kind of dmg) I was burning on plasma fire while dem was eating my hull. While i was thinking what to do, and started moving my mouse to VM button, at 6th sec I exploded. I guess, its possible, but it has to be tac. Tho, easily countered with 2 hazard emitters, and sci trickery. Cheers.
3-5 seconds isnt a spike. a spike is INSTANT.

in 1/2 second any player can egress 10k battlesphere.......

oh and ur fawfail-broked = u lose
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