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Empire Veteran
Join Date: Oct 2012
Posts: 741
..would be laid out.

And no matter what I keep hitting pretty much the same lay out. The Starfleet faction has thier cruiser based Vesta.

Kdf version would be more of a light battle cruiser, almost a raptor.


so, right off if the Vesta has ia bunch of spiff basic systems so should the KDF soooooo............

The Tier-5 Technology Strike Cruiser (Klingon Science Ship)

Fighter Bay [sighs contenedly]
Mounts Cannon. [does happy Dance]
Sensor.A.
subsystem targetting
+10 power Aux
+5 power Weapons
Battle Cloak (yes Battle Cloak!) [yes battle cloak!]

Weapons 4 Forward, 2 Aft.
Turn Rate 15 (faster the battle cruiser, slower then most raptors, in there with Destroyers.)
Impulse Modifier 1.7

Crew 550
Hull 22,500 (fleet 25000? )
shields 1.35 (fleet 1.45 )

BOFF's
TAC - Lt
ENG - Lt
SCI - Cmdr
UNI - LtC
UNI - Ens (Fleet Lt)

Device slots x 3
Consoles Engineering 3
Science 4 (fleet 5)
Tactical 2

[there are 3 Vesta each with slightly differing console and bridge officer layouts, the same could be done here)

Warp Core ? (what ever is going to be standard for sci types)

Special Console... None.

SO, what we have is a ship as powerfull as starfleets Vesta but different in a Klingon way.
hull is slightly weaker, but with a frightening turn rate, and when you step on the gas she takes right off. The ship has the typical 2/3 firepower forward bias of Klingon ships which with the special effects availible to a well skilled science cptains should turn this particular ship into a nightmare for Starfleets multitude of Escort claasses. And packing some fighters along cant hurt that much of course.


I even have art work to go with this silly thing... I also don't want to make it uber powerfull either. No special Console comes with the ship. I figured Battle Cloak and a Hanger bay pretty much nixes a console to be fair. Power mods are not pure science, but then this is a KDF ship!

I'll see if I can scan my scetching sometime today and get it appended.


Khemaraa sends
Release 8.5 "STO The Next Generation"

Let the happy old bug stomping commence, along with refinement toward enhancing each factions play experience!
Captain
Join Date: Jun 2012
Posts: 1,241
# 2
04-03-2013, 09:46 AM
KDF has the very best sci ship in the whole game.

Its called the B'rel retrofit.
http://media.tumblr.com/160cacdb395f8340dac90864182ebe16/tumblr_inline_mx9yxhItkb1qg9pkt.jpg
Captain
Join Date: Nov 2012
Posts: 1,059
# 3
04-03-2013, 09:58 AM
KDF Science-ship.... since when is the KDF a peacemaking explorer institution?
It's new? NERF IT TILL IT BLEEDS

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Career Officer
Join Date: Jun 2012
Posts: 4,034
# 4
04-03-2013, 10:15 AM
Quote:
Originally Posted by woodwhity View Post
KDF Science-ship.... since when is the KDF a peacemaking explorer institution?
Since when does "science" mean peaceful exploration?
It also means electronic warfare, signal intelligence, counterjamming, military scouting.

Or the really, really extended version on this:

http://sto-forum.perfectworld.com/sh...d.php?t=429791
Captain
Join Date: Sep 2012
Posts: 3,312
# 5
04-03-2013, 10:32 AM
the "kdf duzunt gatz teh sci shipz" is simply down to the name.

if the ship class NAMES where "assault" "operations" and "axillary" rather than the current misnomers it would make much more sense.

does anyone really think any kdf ship lacks electronic warfare capability? (protip: if they didnt their enemies would hijack their ships systems and kill them without a shot being fired.)

same for kdf "sci" ships, they would be ships with uprated sensors, ews, coms etc.
the size of the ship isnt as much as a factor in that, only that smaller ships would end up as scouts and larger ships would end up as fleet comand.
why? because form defines function.
as it turns out, an intrepid would lose a fight with a connie.
and thats canon.
! the power of plot compels you.
Captain
Join Date: Jun 2012
Posts: 1,462
# 6
04-03-2013, 12:05 PM
This is what I came up with;
http://sto-forum.perfectworld.com/sh...d.php?t=557341

But yeah. KDF's science ship offerings aren't that hot.
Lt. Commander
Join Date: Jun 2012
Posts: 249
# 7
04-03-2013, 04:44 PM
Klingon science ships ? I think the Kamarag is spot on. Old cruiser hulls withdrawn from frontline duty and modified for their new mission.
Enough hull volume to accomodate the necessary equipment for long exploration missions.
I have my doubts the KDF would waste resources on a purpose built science ship.
Captain
Join Date: Jun 2012
Posts: 1,462
# 8
04-03-2013, 05:01 PM
Quote:
Originally Posted by aurigas7 View Post
I have my doubts the KDF would waste resources on a purpose built science ship.
The Klingons wouldn't. That just leaves the Gorn, Orions, Nausicans, Letheans, Ferasans, and any other allied or mercenary states.
Empire Veteran
Join Date: Jun 2012
Posts: 118
# 9
04-04-2013, 03:09 PM
I would fly this ship -- it is an excellent design.

What astounds me though are the Fed trolls that take it upon themselves to insult the Klingon playerbase with their conceited comments regarding Klingon science expertise.

Time for a history lesson...and a bit of enlightened questioning.

1. Name one major scientific advance that has been made that does not have a military application.

2. Name the periods of time in our history where scientific advancement was the most rapid, i.e., "bursts" or rapid scientific advancement.

3. Name one scientific advance that was made solely for science -- that was NOT done in order to gain a clear advantage, or was not made to address a state of conflict.

Now for the history lesson...

1. The ushering in of the atomic age...direct result of World War 2.
2. The armored land tank....direct result of World War 1.
3. The jet aircraft...direct result of advances in military fighter design.
4. Radar, Sonar, and other types of electronic intelligence collection systems...direct result of World War 2.
5. The Space Program...has its roots in the missile technology developed during - you guessed it - World War 2.
6. Submarine, Aircraft Carriers, Aegis...all military advances.
7. Lasers -- started with military research (which continues to this day)
8. Robotics -- spearheaded by unmanned military vehicles of various sorts.

So...let's apply a bit of logic, shall we?

Who is more likely to have a robust scientific program, the Federation, who strives for peace...or the Klingons, who are in a CONSTANT state of conflict/war? I will give a well-deserved nod to the Feds for exploration...but when it comes to military science and technology...guess who I think has the edge...
Commander
Join Date: Aug 2012
Posts: 392
# 10
04-04-2013, 05:38 PM
Quote:
Originally Posted by woodwhity View Post
KDF Science-ship.... since when is the KDF a peacemaking explorer institution?
You really have no idea the absolute brutality, mutilation, and utter destruction that has been created with "science".

Weapons of war are discovered through science, the most devestating acts ever brought upon a single population, that lead to complete and utter genocide of several towns, in some cases entire cities, are all in the name of science.

Do not think at any time it's "peaceful". Nothing has ever come of science that didn't lead to the injury/mutilation/death of a human being or animal.

As far as the game goes, Klingons would have the biggest edge in military weaponry, capabilities, etc.

Last edited by benovide; 04-04-2013 at 05:40 PM.
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