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Empire Veteran
Join Date: Jul 2012
Posts: 5,616
# 21
04-06-2013, 04:04 PM
I personally don't mind this at all.

It'll make all those pets you can get off a non-carrier ship suck slightly less.

Sure I'll have to deal with super-turning Beta sections on MVAEs and Fleet MVAEs, but meh...at least it won't ALWAYS be a bug out-turning me now.

Empire Veteran
Join Date: Jul 2012
Posts: 196
# 22
04-06-2013, 05:02 PM
Quote:
Originally Posted by dalnar83 View Post
LOL, priceless....some people really have issues. Tears of Jem Bug pilots taste the best.
agreed i use them to flavor my popcorn while i watch them blow up
Empire Veteran
Join Date: Jun 2012
Posts: 7,166
# 23
04-06-2013, 05:19 PM
Quote:
Originally Posted by bobtheyak View Post
Beta mode can out-turn a bug ship sure...but have you ever tried to fight a bug ship in beta mode? The MVAM gets annihilated in one or two shots even through tac team and EPTS.
elite or maco shields with TT, EPtS2, and TSS1/2/3 are enough to hold off a bug long enough to dive above or below him wile he alphas. just got to do that every time he has CRF ready. its all about getting sky high shield res, then hitpoints stop mattering.

i beat a bug in alpha mode 1 on 1 before, several times in all the modes. dont get in a 4 DHC battle with a bug, nothing can beat a bug 4DHC vs 4 DHC. avoid his CRF and only bother shooting at him if he isnt pointing at you and between his APO. he can be handled like hes a patrol escort then, sense you actually don't have a turn rate disadvantage.

oh its not easy at all, but the MVAM is the closest thing to a match for a bug.
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Captain
Join Date: Jun 2012
Posts: 677
# 24
04-06-2013, 10:04 PM
Quote:
Originally Posted by dontdrunkimshoot View Post
elite or maco shields with TT, EPtS2, and TSS1/2/3 are enough to hold off a bug long enough to dive above or below him wile he alphas. just got to do that every time he has CRF ready. its all about getting sky high shield res, then hitpoints stop mattering.

i beat a bug in alpha mode 1 on 1 before, several times in all the modes. dont get in a 4 DHC battle with a bug, nothing can beat a bug 4DHC vs 4 DHC. avoid his CRF and only bother shooting at him if he isnt pointing at you and between his APO. he can be handled like hes a patrol escort then, sense you actually don't have a turn rate disadvantage.

oh its not easy at all, but the MVAM is the closest thing to a match for a bug.
Turn rate > all
Lt. Commander
Join Date: Sep 2012
Posts: 166
# 25
04-06-2013, 11:05 PM
HAHAHAHAHA.

I paid for my ship now no one else can have fun with the ship they pay for, HAHAHAHAHA.

hey I know, ok keep MVAM the way it is. but lets make all jem bug ships have 16 turn rate ok, and equip them with a console with a 10 min CD that gives them +4 turn rate, but only untill they die or go to sector. see how fast their opinion changes.

just because you paid for your ship does not mean I should not be able to use the one I PAID FOR TOO.

by the way base turn on the MVAE is 16 and beta mode gives + 15 turn rate.
pretty sure that beats the bugs 20 turn rate. HOWEVER, the MVAE sacrifices hull points, shield cap, and crew for this turn rate and is weaker. I know this because I fly one.
Captain Moe
U.S.S. Prometheus
Fleet Multi Vector Advanced Escort
Resistance is futile
Empire Veteran
Join Date: Jul 2012
Posts: 196
# 26
04-06-2013, 11:12 PM
Quote:
Originally Posted by loading159 View Post
HAHAHAHAHA.

I paid for my ship now no one else can have fun with the ship they pay for, HAHAHAHAHA.

hey I know, ok keep MVAM the way it is. but lets make all jem bug ships have 16 turn rate ok, and equip them with a console with a 10 min CD that gives them +4 turn rate, but only untill they die or go to sector. see how fast their opinion changes.

just because you paid for your ship does not mean I should not be able to use the one I PAID FOR TOO.

by the way base turn on the MVAE is 16 and beta mode gives + 15 turn rate.
pretty sure that beats the bugs 20 turn rate. HOWEVER, the MVAE sacrifices hull points, shield cap, and crew for this turn rate and is weaker. I know this because I fly one.
maybe next they buff the dred so we can have fun with thouse too?
Empire Veteran
Join Date: Jun 2012
Posts: 7,166
# 27
04-07-2013, 04:23 AM
Quote:
Originally Posted by darkfader1988 View Post
Turn rate > all
when fighting escorts, especially the bug, its so true. even the aquarius with its 17 base is plenty viable really, if you can fly escorts well.

Quote:
Originally Posted by loading159 View Post
by the way base turn on the MVAE is 16 and beta mode gives + 15 turn rate.
pretty sure that beats the bugs 20 turn rate. HOWEVER, the MVAE sacrifices hull points, shield cap, and crew for this turn rate and is weaker. I know this because I fly one.
not necessarily true. a bug starts with 20, and ends up around 50 with typical specing and engine speed, with no turn consoles. i think, dont have one my self.

the MVAM has 16 base, and will end up in the high 30s with no turn consoles. the +15 helps, but any turn consoles still are working off the 16 base, and it can only slot 2.

the bug still has massively more turn potential, and its easy for it to have 2 APO, not so much for the MVAM. no way to slot AtD ether on it, unlike the bug that could potentially slot 2 for the lulz.

still, the MVAM beta is the closest thing to a bug. and its not even that close really, nothing is.
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Lt. Commander
Join Date: Sep 2012
Posts: 166
# 28
04-07-2013, 10:12 AM
Quote:
Originally Posted by silverashes1 View Post
maybe next they buff the dred so we can have fun with thouse too?
Yea it should be getting saucer sep ability after the romulan expansion or with it.
Captain Moe
U.S.S. Prometheus
Fleet Multi Vector Advanced Escort
Resistance is futile
Commander
Join Date: Jun 2012
Posts: 461
# 29
04-07-2013, 10:27 AM
OH NO! A beautiful canon starship built by Starfleet that only costs 25 dollars might be able to kinda sorta stand up to non-canon ships, lockbox ships that cost hundreds of dollars, and ships from other factions that Starfleet and Klingon captains shouldn't even be flying! The bugship might only be better than every other escort in the game in ALL WAYS BUT ONE, instead of better than everything in EVERY SINGLE WAY.

This is HORRIBLE.

Balance is BAD. OMG NERF.
Empire Veteran
Join Date: Jul 2012
Posts: 196
# 30
04-07-2013, 10:36 AM
Quote:
Originally Posted by guriphu View Post
OH NO! A beautiful canon starship built by Starfleet that only costs 25 dollars might be able to kinda sorta stand up to non-canon ships, lockbox ships that cost hundreds of dollars, and ships from other factions that Starfleet and Klingon captains shouldn't even be flying! The bugship might only be better than every other escort in the game in ALL WAYS BUT ONE, instead of better than everything in EVERY SINGLE WAY.

This is HORRIBLE.

Balance is BAD. OMG NERF.
i lol'd like no one has lol'd before when i read this
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