Republic Veteran
Join Date: Aug 2012
Posts: 437
# 11
04-07-2013, 07:17 AM
Quote:
Originally Posted by fraghul2000 View Post
The thing is that it really isn't really brittle or fragile, at least not more than any other Fed escorts. The Charal got better hull, better turn-rate same shields and a more defensive Boff & console setup than the Patrol escort, MVAE, Armitage or even Fleet Defiant...

Imho, the only real "glass-cannons" we have ingame are BoPs, the Aquarius and perhaps the Escort Refit.
Hmm, interesting. I'll have to compare stats. I definitely agree on the Escort Refit being fragile! BoP's are the worst about it! I can't figure out why anyone would use the Aquarius though honestly. It has a unique look, that's about all I've come up with.
Great News!

It's pronounced "S.T.O." "Stow" sounds idiotic! lol
Career Officer
Join Date: Jun 2012
Posts: 62
# 12
04-07-2013, 10:13 AM
Quote:
Originally Posted by anazonda View Post
From the description on the webpage: "glass cannon".

Could'n be more describing...
Like the good man says glass cannon,tacs ships are there for DPS so get used to going BOOM in pvp or elite STF
Lt. Commander
Join Date: Feb 2013
Posts: 103
# 13
04-07-2013, 11:46 AM
The secret to surviving in the Kumari is don't fly the Kumari. Fly the Charal with stacked armor consoles for borg STFs and the Khyzon for pretty much everything else. You will die no more than normal and still do more damage than any other escort.
Captain
Join Date: Nov 2012
Posts: 2,387
# 14
04-07-2013, 12:00 PM
Quote:
Originally Posted by constellus View Post
Hello all,

I just wonder if you have the same problem , if there is a bug or something, i got MACO , Aegis, and borg space set, but iam like paper in STF's or PvP, my tact,engi or sci toons are allmost the same,i get destroy very easy on STF's,i have try almost everything,from change skills,talents or items, field generators,Neutronium Alloys, shield skills or hull skills, not diferent att all, iam like inside a nebula without shields all the time,do you guys got the same problem ? its suppost to be like this ? do you have any tips ?

Thanks all in advance .
Sounds like you are sad you didn't buy the "I win button". We already have JHAS for that
Captain
Join Date: Feb 2013
Posts: 5,394
# 15
04-07-2013, 12:43 PM
Quote:
Originally Posted by constellus View Post
but iam like paper in STF's or PvP,
That's odd. The ship has hull and shields competitive with other escorts at its level. I think it might be your BOFF power choices.

Quote:
my tact,engi or sci toons are allmost the same,i get destroy very easy on STF's,
Again, this is odd. I find that Tactical captains get attack patterns to put on their BOFFs that usually carry both a DPS boost and at least one defensive boost with them, as well as Go Down Fighting. And Engineers get Rotate Shield Frequency, Miracle Worker and EPS boost that all have defensive capabilities. Science gets Subnucleonic Beam, which is still to this day magic bananas in PvP. I'm wondering what's up with your gameplay experiences.

Quote:
i have try almost everything,from change skills,talents or items, field generators,Neutronium Alloys, shield skills or hull skills, not diferent att all,
Changing any and/or all of those things would definitely have an impact. So I think you might be glitched. For example if you change from Tractor Beam to Hazard Emitters on either a Universal Ensign BOFF or Science Ensign BOFF, you'd change the defensive capability of your ship in both PvE and PvP. If you went from Emergency Power to Engines to Emergency Power to Shields in an Engineering Ensign slot there would be a difference. There's a huge difference between Sensor Scan and Miracle Worker.

Quote:
iam like inside a nebula without shields all the time,do you guys got the same problem ?
Nope. I fly the Charal on my Tactical Vulcan Vice Admiral. It does amazing in Elite STFs. And I have fun in Kerrat from time to time. I'm not really a fan of space PvP so I don't care if I kill or get killed. I'm much more dedicated to Ground PvP.

Quote:
its suppost to be like this ?
Yeah, the ship pretty much does what it's designed to do.

Quote:
do you have any tips ?
Yes! For maximum survivability take an engineer and fly a science or operations Odyssey, a Fleet Galaxy or a Fleet Star Cruiser. You'll be a space whale, but very resistant to all those ahabs with their harpoons gunning for you.
Captain
Join Date: Jul 2012
Posts: 1,273
# 16
04-07-2013, 01:42 PM
Quote:
Originally Posted by imadoctornota View Post
Hmm, interesting. I'll have to compare stats. I definitely agree on the Escort Refit being fragile! BoP's are the worst about it! I can't figure out why anyone would use the Aquarius though honestly. It has a unique look, that's about all I've come up with.
Yeah. . .looking at the stats for the Aquarius, I can't see why anyone would fly that thing. It's slow, doesn't turn very well for its smaller size, has a hull in the BoP range, only 6 weapon slots and a shield mod in the BoP range. . .the fleet Aquarius is somewhat better, with a decent shield modifier and a nice console layout, but that lower hull and lower engine speed definitely render it less useful.

It's like it got its stats nerfed but didn't receive anything to compensate. At least with the BoPs, they get the all-universal consoles and the battlecloak, and they're nimble and as fast as most escorts (should be faster, though).
Career Officer
Join Date: Jan 2013
Posts: 648
# 17
04-07-2013, 04:14 PM
don't bother just scrap it and get a steamrunner
look for me in game as "Admiral Quinn" yeah that admiral quinn..and while your at it get off muh station!!!
Empire Veteran
Join Date: Jun 2012
Posts: 2,202
# 18
04-07-2013, 04:28 PM
You need:
- adequate consoles & gear (like Mk X stuff at least)
- the right consoles
- a good boff layout
- the gaming skills to use that ship properly.

Since endgame content is very easy, even a glass cannon can tank in STFs, so if you can't then the problem is in the list.
Lieutenant
Join Date: Mar 2013
Posts: 45
# 19
04-07-2013, 05:11 PM
Quote:
Originally Posted by travelingmaster View Post
He's probably talking about the Kumari one, that's the really paper-thin one. The others can tank at least as well as any other escort.

The tankier ones are basically 2-3 turnpoints and a tac console slot from being ridiculous like the JHAS.
The JHAS is crap. The Kumari 5 tac console variant is fine the way it is. I fly one, i rarely explode and if I do it is because a tac cube or Denotra hit me for 70K..that would destroy any escort, including a lolJHAS.

I suggest you learn how to play an escort better. Try different BOFF set ups, you are doing something wrong, do not blame the ship. People like the OP here remind me of a slow kid sitting in front of a TV watching Scooby Doo and slapping himself in the face...L2P

Also, the JHAS only came back again for sale as a cash cow for PWE, who were betting on the fact that the only thing it is good for is the requirement to have one unpacked to purchase the JHAS fighter hangar for the Dreadnought. End of story.

The 3 pack console setup on the kumari variant is devastating in both PVE and PVP. Pop APA3 and GDF then use overload and watch how you can take a fleet Assault Cruisers hull from 100% with full shields to 20% in 3 seconds, its fun as hell. I have acutally one shotted the bugships in PVP on many occasions. I bet they throw a fit and start crying lol.

Last edited by casiopia254; 04-07-2013 at 05:14 PM.
Lieutenant
Join Date: Mar 2013
Posts: 45
# 20
04-07-2013, 05:17 PM
Quote:
Originally Posted by wildweasal View Post
don't bother just scrap it and get a steamrunner
ROFL steamrunner. Noob
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