Career Officer
Join Date: Jun 2012
Posts: 855
# 31
04-08-2013, 08:59 AM
Quote:
Originally Posted by lazarus51166 View Post
Uhhh.....What? Nothing of the sort was established. I don't think I can name a single klingon episode involving combat that didn't have them using it in combat
I don't remember where I read it, but it was said somewhere.

There was a section dealing with Klingon bladefighting and it basically says they chose to give Worf a mek'leth instead of the bat'leth because it demonstrates that he fights smarter then your average Klingon.
It's because Worf is so confident in his ability to fight with a smaller weapon, he disapproves of those Klingons who use bat'leths, he considers them inferior.

Also, it's easier to carry around then a blade 2/3rds the size of your body!

With Klingon, bigger is always better, they choose the bat'leth because they want a big weapon.


And yes, I hate remodding as well.
Especially since I don't have a full Mk12 Set (I chose Omega because I don't like the flawed mechanics of the other sets).
The catch is, the Omega gun is a worthless gun, so I passed it off to a Boff, which means no remodulator.
And I don't use the standard remodulator because it's so inefficient.

Besides, I tried the full set once, the instant remod barely makes any difference.

Sadly, the one ranged weapon ingame that doesn't need to remod is intentionally nerfed.
It's DPS is fixed at level 27, which is problematic, considering I'm using it at level 50 and will keep using it when the level cap goes up.
I can kill enemies with it, but it will take twice as long!

I'm stubborn though, I refuse to stop using it.
Mainly because it doesn't need to be remodded, which means a constant rate of fire.
And also, I like the idea of a weapon that is unique and isn't a standard energy weapon.
Plus, it's a fun gun to use in combat.


I'm assuming Cryptic isn't big on kinetic weapons, hence why this is the only gun in the game that fires bullets and there's such a limited assortment of melee weapons.
Empire Veteran
Join Date: Jun 2012
Posts: 24
# 32
04-08-2013, 11:33 AM
i think klingons should be able to use a D'K tahg when nothing is equipped in a weapon slot
Empire Veteran
Join Date: Oct 2012
Posts: 745
# 33
04-08-2013, 12:34 PM
*sighs* My main is a tall leggy Orion blond in a Uhura bob, with an eye patch. I do enjoy the Bat'leth, but I much prefer the sword...something about a heavy sabre, and skimpy attire.
Release 8.5 "STO The Next Generation"

Let the happy old bug stomping commence, along with refinement toward enhancing each factions play experience!
Career Officer
Join Date: Jul 2012
Posts: 1,129
# 34
04-08-2013, 01:16 PM
The reason its always the same thing is they don't want to put in the animations for new melee weapons.
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Lt. Commander
Join Date: Apr 2013
Posts: 186
# 35
04-08-2013, 01:53 PM
Honestly, melee in Star Trek tires and bores me altogether. I have a gun that can vaporize you, why on earth would I bother hitting you with a sharpened crowbar?
Career Officer
Join Date: Jun 2012
Posts: 855
# 36
04-08-2013, 02:00 PM
Let's see you try that with a Borg when their shield is adapted.

It's about exploiting their weakness, the Borg are vulnerable to any attack that involves kinetic damage.

And what if you've been captured by the enemy and there's an dampening field disabling your energy weapon?
And yes, that scenario is ingame, the Romulan FE Collesuem.


Don't the animations already exist though?
I mean if the NPCs use them, then someone must have coded the animation.
Captain
Join Date: Jun 2012
Posts: 1,841
# 37
04-08-2013, 06:20 PM
Mainly since that is the main close combat weapon. Plus like others said, that it will take time to make animation for it. Which I would like to see newer weapons added to the game.

Borg has yet to adapt to blades. Try to assimilate that!
Republic Veteran
Join Date: Jun 2012
Posts: 6,190
# 38
04-08-2013, 07:51 PM
Ace Levy: Sir, I don't understand. What good's a knife in a nuke fight? All you have to do is press a button, sir.

Zim: Put your hand on that wall, trooper. PUT YOUR HAND ON THAT WALL!

[Zim throws a knife and hits Ace's hand, pinning it to the wall]

Zim: The enemy cannot press a button... if you have disabled his hand.

Medic! !!



So yes blades are important in the future.


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