Lt. Commander
Join Date: Jul 2012
Posts: 201
# 1 The AtB Bop Healboat
04-10-2013, 06:44 PM
Go ahead, laugh! Tell anybody you want, they can't do anything to me, not any more, and nor can any of you!

I'm a healer, dammit! You can deny me all you want, but you can't deny my build? It exists! That bop, that build, all those heals - they exist in here! In my mind!

I created it! And every one of you can see it, every one of you read it! It's here!

Do you hear what I'm telling you?! You can dismiss a build, but you cannot destroy an idea. Don't you understand?!? That's ancient knowledge, you cannot destroy an idea!

That AtB bop healboat - I created it, and it's real! Don't you understand? It is real! I created it! And it's real!

It's REAL!!!!! *breaks down sobbing*

(Was thinking of going for the old "they said I was mad", but thought that this would be more Trek )

Last edited by renimalt; 04-10-2013 at 06:47 PM.
Empire Veteran
Join Date: Jun 2012
Posts: 7,727
# 2
04-10-2013, 06:49 PM
so you gonna role a klink now? if you get tired of your bird of fail, give the fleet orian ship a try! its got your favorite station setup!
gateway links-->Norvo Tigan, Telis Latto Ruwon, Sochie Heim, Solana Soleus
Join Date: Aug 2012
Posts: 18,624
# 3
04-10-2013, 07:12 PM
Ren, you run the 2x SDO(BFI) and 3x DCE(AtS) - right?

You'll be eating 25s gaps on your EPtS/EPtA if you do so. Pesky Tribble notes.
Willard the Rat, Klingon, Sci (60), U.S.S. Tong Vey, Geneva Command Battlecruiser (FT6), Inner Circle
Meena, Ferasan, Tac (60), I.K.S. vagh SuD bas, B'rel Retrofit Bird-of-Prey (T5U), Ho'ragh
[WIP] No-Fleet, T5U B'rel Retrofit Build

Career Officer
Join Date: Jun 2012
Posts: 1,848
# 4
04-10-2013, 07:24 PM
Go full B'rel cloak healer!
Career Officer
Join Date: Jun 2012
Posts: 417
# 5
04-11-2013, 05:34 AM
I have been playing around with the same idea a while ago. With a B'rel or the norg.
However, not 2x AtoB, but yes with ST3 as main heal with 2 lab scientists. Also EptS and EptE with 2x damage engineers. Weapons mainly torps and beam target X. And keep high speed and high aux.

Only problem i had was that I tried these things with my sci klingon. I got killed too easily. So I guess better suited for an engineer. Also 3 part KHG would be good with this build, so you can keep stealth up.
Join Date: Jun 2012
Posts: 1,015
# 6
04-11-2013, 06:09 AM
You know... if you run a quartermaster doff you can keep your aux, more or less. Do HE and TSS drop the EBC for the duration?

And if you run the 3 piece KHG MEF buffs allies in an aoe.

But sad to say, and this may go away with LoR, Scattering Field is probably more useful on a cloaked healer, isn't it?

Wasn't drunk passing a collection plate to buy you a Fleet Corsair anyway?
Join Date: Sep 2012
Posts: 871
# 7
04-11-2013, 06:18 AM
Ah..the fleet Norgh... my favourite toy (why I have to pay 1000z to get the ning'tao skin bugs me though) - It really is a versatile lil' critter - My own build though only uses one atb as, well....a bop should not be visible long enough to require more than one atb imo (get in, do your job, get out, shake it all about -ahem-)

Currently, I run a primary 'gank support' build - using atb to doublestack beam overloads primarily, but also using atb to speed up the cds of my heals, my polarise hull for escaping a tractor while apO is on cd and my 'just incase' ability (jam sensor, mask energy signiature) for those times the cloak is broken (I've lost count how many times my 'just incase' ability has saved my ship)

Regarding the OPs build, I would seriously consider giving your bop some teeth and some more survivability should it go belly up (this is just an idea, its not perfect, but its a possible to my mind):

Tac ltc: TT1, APD, CRF
(Or hy2..though considering it looks like a proc turret build, maybe even scatter)

Cmdr eng: ET1, ATB1, EPts3, Extend 3
Lt eng Eptaux1, aux2damp1
(why aux2damp? it might not be as effective as omega, but its resist to disable can help escape tractors when ph2 is on cd- plus the 67% flight speed boost and turn rate has uses...or maybe even aux2sif, for extra resist/heal potential)

Ltc sci: sci team 1, ph2, he3
(No high level teams as, well, they clash to much to be worth it imo)

Maximum 30% cd reduction per atb activation, combined with the fact it can be used while cloaked would make this a fairly servicible healbop in my opinion - plus with an easily used epts3, a large chunk of shield can be rebuilt at will - plus the resist is relatively high - only issue to my mind is the lack of a secondary 'cloak', such as mask or jam - thus slotting two purple evasive conn doffs would be very useful

Last edited by burstorion; 04-11-2013 at 06:20 AM.
Join Date: Nov 2012
Posts: 585
# 8
04-11-2013, 06:20 AM
Ooh a new healer from Reni I won-

[sees Reni sobbing on the floor cradling a model Ning'tao]


[closes door to thread and slinks away]

If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
Join Date: Jun 2012
Posts: 1,023
# 9
04-11-2013, 06:41 AM
A cloakable healer... uuhh serious business
| CSI - Confederazione Stellare Italiana | @NandoPC |
Join Date: Nov 2012
Posts: 585
# 10
04-11-2013, 06:44 AM
Originally Posted by nandospc View Post
A cloakable healer... uuhh serious business
Not sure if want or not want "Surprise! Extend Shields!"

I dunno Reni, this thing... it just, I dunno. I cannot make heads or tails of it.
If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.

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