Captain
Join Date: Jun 2012
Posts: 1,579
# 21
04-11-2013, 01:04 PM
Quote:
Originally Posted by aexrael View Post
A) pewpew tholians
B) pewpew entity
C) absorption phase, stop pewpew and move out of AoE range.
D) Absorption ends, tholians respawn, start again at A.

It's sadly entirely too trivial.
Actually, Tholians respawn when the Absorption Phase starts, so you never have to stop the pewpew, just switch targets.
Captain
Join Date: Jun 2012
Posts: 3,105
# 22
04-11-2013, 01:06 PM
if you want more of a challenge, pug it. If still too easy take something other then a tac escort in there.
Lt. Commander
Join Date: Jul 2012
Posts: 201
# 23
04-11-2013, 01:07 PM
I'm gonna take my Orb Weaver next time and see what Tholian Web does to it.
Captain
Join Date: Jun 2012
Posts: 993
# 24
04-11-2013, 01:10 PM
For more challenge don't use a Ship

/sarcasm
Division Hispana
www.divisionhispana.com
Lt. Commander
Join Date: Jul 2012
Posts: 201
# 25
04-11-2013, 01:11 PM
Quote:
Originally Posted by mrkollins View Post
For more challenge don't use a Ship

/sarcasm
I'd say throw rocks at it, but it eats rocks.
Lt. Commander
Join Date: Jun 2012
Posts: 204
# 26
04-11-2013, 01:11 PM
Quote:
Originally Posted by aexrael View Post
A) pewpew tholians
B) pewpew entity
C) absorption phase, stop pewpew and move out of AoE range.
D) Absorption ends, tholians respawn, start again at A.

It's sadly entirely too trivial.
So true. I just tried it out this morning and it was ridiculously easy. Its "regeneration" effects have been nerfed to oblivion. I didn't even find the need to dodge those crystal shards. Although I never agreed with the idea that it could regenerate from large shards hitting small craft/mines, the fact that they removed this feature gave rise to all these carrier pet spam and mine spam that pretty much clears out all the crystal shards.

I also noticed that the CE's beams now fires regardless of it's health at multiple targets. While that's a nice change, I also noticed that it's beams just doesn't hurt like it used to. Aside from the shards and tholians, the CE has no killing power.
Rihannsu
Join Date: Feb 2013
Posts: 258
# 27
04-11-2013, 01:15 PM
The event is fun, but yes, also pretty easy.

Good news though, a fleetie of mine says he had 3 people AFK at the zone in point and the 7 active players still finished it in less than 10 minutes.

Whenever Cryptic wants to give us a vote-kick option, that would be great.
Captain
Join Date: Jun 2012
Posts: 2,560
# 28
04-11-2013, 01:15 PM
The beam damage bug is entirely at random.


At once time, I was taking a lot of damage from it in a Bortasque, but an escort I used took little damabe (both where cannoning it, sitting at 5km range).

I support the vote to kick, and I would not mind an elite version.

But then again, the romulan mark events need elite versions too.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
Rihannsu
Join Date: Feb 2013
Posts: 258
# 29
04-11-2013, 01:17 PM
The beam attack was creaming my B'rel's shields, but didn't seem to even dent my Jem Dread. Not sure what the reason is for the inconsistency.
Cryptic Studios Team
Join Date: Jun 2012
Posts: 1,138
# 30
04-11-2013, 01:29 PM
If it's fun, then I'd consider the re-design a success.

For this limited-time event, we didn't want to set the bar too high. All players should have a chance to succeed. Maybe we erred too far on the side of caution, but I'd much rather have tipped the scales to that end than to the opposite.

When the Crystalline Entity returns in the future, well after this limited-time Event has run its course, we fully intend to offer an Elite version for players that wish to have a greater challenge.

Also: We're currently investigating the bug related to the Matter Conversion Beam. Getting that to reliably deal its intended damage will raise the difficulty of the encounter a bit.
-=-=-=-=-=-
Jeremy Randall
Cryptic - Systems Design
"Play smart!"
Quote:
Originally Posted by Me
Kurland here...
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