Ensign
Join Date: Aug 2012
Posts: 3
# 3681 Top Three
04-13-2013, 07:13 PM
Fleet Admiral - Mid Term
The ability to manage and build your own personal fleet from current ships and Bridge Officers you have

Fleet/ Star Base Alliance and Trade - Short Term
Able to create alliances between Bases
Able to set up automated trade routes to trade resources between star bases

More Playable Factions - Long Term
I would like to see more playable factions such as cardassian, dominion, and even borg
Sub Factions, so if you choose to be a vulcan you can start the game play/story on vulcan appose to earth.
Ensign
Join Date: Jun 2012
Posts: 10
# 3682 Requests
04-13-2013, 08:07 PM
Long-term request:
I really would like to be able to play with the Borg. Add a Borg faction please!
Ensign
Join Date: Apr 2013
Posts: 2
# 3683 From a Newbe Game Designer
04-14-2013, 01:05 AM
Love this game and can't wait to see what else to come

Short-term:

More variations of internal NPC characters.

Random Starting Character ( I.e. Vulcan, Male ) Something other that always starting with the Andorian Female Bridge office.

Ability to Name race other than Just Alien.



Mid-Term:
Intruder alert missions. Something more than just wondering around your ships. to do little missions.

NPC Crew reflective of your Duty crew.

NPC Crew uniforms control. Divided into Science, Medical, Tactical, Engineering Operations, Security and civilian

Mix-Races like: Human/Vulcan, Andorian/Bolian, Human/Klingon, Klingon/Vulcan
Long-term:

After Rear Admiral Lower, the ability to Promote Bridge crew To Captain and assign them to a ship you already have to be a Combatant-pet. this would let you be able to Customize your ships and Tactics
Max of 2 or 3 ships and Captains.

More Hull Variations for each class ships and shuttles.
More customizable ship interior. different Engineering, Ready rooms, Quarters, Lounges, etc.)

More things to do inside your ship like a Holodeck that you can do scenarios in, Convers with crew, Intruders, battle damage, shuttle bay you can got to instead of transporter room and see shuttles you have acquired.

Customizable Shuttles and shuttle interior.

Mini games to improve your ships speed, hull, maneuverability, weapons. (Make it only for that ship.)

Play as Borg....

More areas to go at the academy and star base on earth.

Time travel mission to go back to when the Breen were attacking Earth..
Ensign
Join Date: Apr 2013
Posts: 3
# 3684
04-14-2013, 06:24 AM
Mid term

More time travel missions. Maybe have a few missions in ENT era.

More ways of getting GPL and more ways to spend it. Shuttle racing against other players, Targ fight gambling.

More home-worlds to go to like Betazed, Tellar, Ferengiar.

Long term

Being able to kitbash ships and make our own designs and variants.

Playable Cardassians, Dominion.

Redo crafting so we can make our own gear with stats we want on it.

Last edited by uhyuhnbuybyiuhi; 04-14-2013 at 06:29 AM.
Lt. Commander
Join Date: Feb 2013
Posts: 206
# 3685
04-14-2013, 07:18 AM
Short-term

  • Expand epohh vanity pet breeding to other animals on respective worlds.
  • Give the Federation Off-Duty Mercenary costume to the Klingon Defense Force.
  • Make non-customizable BOFF outfits, not to mention our Alien species, renameable.

Mid-term

  • Disclose non-player character clothing, as well as NPC options for Aliens.
  • Give this an actual Tholian EV suit's appearence for it's decommissioning.
  • Make Klingon Defense Force episode dialog less specific to just Klingons.

Long-term

  • Offer players in-ship based episodes, as well as further crew customization.
  • Give us Undine Duty Officers and their bioships, in aid against the trickster Iconians.
  • Make Duty Officers actually appear on your ship, fully named, as your actual crew.
Quote:
Originally Posted by George Bernard Shaw
There are no secrets except the secrets that keep themselves.
Lt. Commander
Join Date: Feb 2013
Posts: 135
# 3686
04-17-2013, 12:14 PM
Quote:
Originally Posted by augosto View Post
Love this game and can't wait to see what else to come

Short-term:

More variations of internal NPC characters.

Random Starting Character ( I.e. Vulcan, Male ) Something other that always starting with the Andorian Female Bridge office.

Ability to Name race other than Just Alien.



Mid-Term:
Intruder alert missions. Something more than just wondering around your ships. to do little missions.

NPC Crew reflective of your Duty crew.

NPC Crew uniforms control. Divided into Science, Medical, Tactical, Engineering Operations, Security and civilian

Mix-Races like: Human/Vulcan, Andorian/Bolian, Human/Klingon, Klingon/Vulcan
Long-term:

After Rear Admiral Lower, the ability to Promote Bridge crew To Captain and assign them to a ship you already have to be a Combatant-pet. this would let you be able to Customize your ships and Tactics
Max of 2 or 3 ships and Captains.

More Hull Variations for each class ships and shuttles.
More customizable ship interior. different Engineering, Ready rooms, Quarters, Lounges, etc.)

More things to do inside your ship like a Holodeck that you can do scenarios in, Convers with crew, Intruders, battle damage, shuttle bay you can got to instead of transporter room and see shuttles you have acquired.

Customizable Shuttles and shuttle interior.

Mini games to improve your ships speed, hull, maneuverability, weapons. (Make it only for that ship.)

Play as Borg....

More areas to go at the academy and star base on earth.

Time travel mission to go back to when the Breen were attacking Earth..
You and I think a lot alike. Going to second this post and add for my own..

Short Term-
C-Store ships & costumes added to Foundry
Craftable consumables which grant the player new off-duty outfits for the tailor

Mid Term -
Add an Advanced Foundry Editor set of options which allow for brancing storylines which include alternate maps. So that an option can be given to the player such as "Captain should we take an away team to board the vessel or just destroy it?" If the player choses board vessel you go to a ground map, if they chose destroy it you do a fight in space. Then after completing this have a different next map load based on the outcomes.

Branching storylines really is the one missing element to the editor.

Long Term -
3D editor interface for the Foundry editor.. Meaning place objects from a 3D view and move them around similar to any 3D art package.
Ensign
Join Date: Aug 2012
Posts: 16
# 3687
04-20-2013, 02:33 PM
As you'll probably notice, I'm a TOS purist. But I think my suggestions are reasonable for everyone


Short-Term:

Romulan bird-of-prey-style warbirds up to endgame! I like the D'Deridex but I don't want to fly it. I want an oldstyle warbird.


Mid-Term:

Customisable starship interiors.

- Ability to decide which stations my officers are manning when I visit the bridge.

- When I visit the Tailor, I want to be able to create crew uniforms that will be worn by the NPC crew who wander around my ship. Perhaps one uniform for each of the three divisions? The same goes for my fleet starbase.

Also, customisable communicator/transporter effects - i.e. I can buy a 'TOS Communicator Pack', equip it, and when I beam up I'll flip open a TOS communicator and beam out in a gold transporter effect (with apropriate noise). Possibly a TOS tricorder effect, as well. I'd pay!


- A Tier-5 23rd Century ship. Not necessarily a Connie. The Klingons have a T5 K't'inga, justified purely by it 'still being a favourite with KDF officers' - can't the Constitution have stuck around for the same reason? Surely the embargo can be lifted, if enough people are willing to pay to fly the Enterprise! I'm not suggesting that a real spacefleet would really still be using an old ship design after 150 years, but this is only a video game. We can think of a way to justify it. I love the game, but I don't love having to fly around in 25th C ships that look like generic grey sperms

If not, there are plenty of other retro designs that I'd love to see. Just read a FASA Starship recognition manual.

- Alternatively, ship outfits that give your ship a vaguely 23rd-Century aesthetic - old nacelles, white hull, etc.


Long Term:

- The ability to upgrade ships and stay with the same one throughout the game rather than HAVING to trade it in for a newer model, when you level up. Crafting over time to add new consoles and weapons slots, upgrade bridge consoles, reinforce the hull, etc.

- RTS gaming! Maybe a multiplayer functionality. In a tactical map you could command a space station - or your fleet starbase - and build NPC ships to deploy against an enemy. Just point-and-click stuff. You could also play RTS games between fleets - having a whole sector block (or more) in a private instance, capturing star systems from each other, fighting to dominate the planet's surface, and trying to maintain a cohesive front.

- TOS-era gameplay. I'd love to have a see a completley seperate shard for the 23rd Century, or 23rd Century sector group accessible via time-warp. If not, there are plenty of excuses! Maybe a long-lost Federation fleet from the 23rd Century that'll give you improved, retro kit if you help them fight their enemies. Maybe duotronic computer tech is resistant to the borg? Maybe old-style warp drives are better in unstable areas of subspace? It doesn't matter - I want TOS!


To any Cryptic employee who read through all that, thank you, and May the Great Bird of the Galaxy Roost on your Planet!

Last edited by commanderxon; 04-20-2013 at 02:39 PM.
Ensign
Join Date: Mar 2013
Posts: 10
# 3688
04-22-2013, 12:12 PM
Think this topic, looks like suggestion box.
Would be greate, to be able to customize uniform and appearence of Romulan Bridge officer, that I am buying from Fleet Embassy. I so want make mine, looks like mirror Spock, with goatee
Ensign
Join Date: Feb 2013
Posts: 18
# 3689
04-22-2013, 03:30 PM
Short Term
AFK report system - After 30 seconds of inactivity, other players in an STF can report the inactive person as AFK (The option now appears if they right click the idle player). This sets off a 30 second timer, after which they will be kicked from the STF and a slot opened for a new player to fill. If they move the timer is canceled, but logged for the duration of the STF. Once one person reports the AFKer the option disappears for the others (i.e. only can report one AFK incident at a time). If the person is reported 3 total times in one STF as AFK then on that third time they are autokicked & replaced. I am not looking for any kind of temp or permanent ban system, just something to remove true AFKers from an STF so they do not benefit from idling and burdening others who want helpful teammates.

The ability to target friendlies for heals WHILE still targeting hostiles for attacks is needed. Its a huge coordination pain to try to heal and battle at the same time. A second (friendly) focus would help make healing a more viable play style.

Mid Term
More customizable ship parts. I would love to have ships you already have access to result in usable parts for later ship designs you have.

Long Term
A lot more variety in STFs!!! Most STFs are pretty monotonous. Mirror & No Win Scenario are actually approaching something challenging in that they have stages of progression. Make more STFs where you have to face progressive waves, of increasing difficulty with rewards at each stage based on that difficulty. And yes, make some with the end stages very hard... where players MUST actually be good to win. Too many are winable if u just stick with it (die 50K times) and wear the AI down. Make a real challenge and progressive rewards system (whether it be more marks, better loot drops, etc). Theres a TON of EASY material out there for casual players, but CHALLENGE us too so that serious players will have something to confront!

And make some STFs where you cannot respawn endlessly, so that you have to stay alive to win. I would not be averse to having normal play as it is now, respawn endlessly no damage. Hard comparable to Elite (respawn with repair), and Elite as NO RESPAWN. THAT would be a lot more fun! You would truly have to be good to win and have something to brag about!

Last edited by mendeleev; 04-25-2013 at 04:31 AM.
Ensign
Join Date: Mar 2013
Posts: 1
# 3690 post 1
04-23-2013, 09:28 AM
sto

all a bunch of i wants.
i read the forum so some of the ones listed might be restated but that means i liked them read to page 7
not sure how you want this done or what order you want to do it in i do know what i want done

runabouts get to close to there target to be effective i lose all of mine every time there target explodes

i want to beable to scoop up my pets/turrets/runabouts should shave off time when thy return.

i want to equip my pets like a shuttle should be.

pets do not follow orders i have assigneed them tasks dozens of times.

i want different pets . why 4 of the same? if i where to have a squadren of pets why would i make them all the same?

i want to take my runabout from my shuttle bay to some one elts shipv

i want to dock with anothers ship.

i want my saucer section to have pet commands.
most ships like the galexy have a shuttle bay maby not large enugh for a runabout gut thay still have them.

i want to invite people to my ships interier when i am in space

siting at the (helm?/captians chair) should offer a return to the tactical view. (maby who ever sits in the seat can drive?)

if i go to engineering i want to see my ship layout if i visit some ones eltses engineering i want to see there layout (skills gear)

if i talk to my officers while on the bridge i want to see there skills repeate for others captains ships

i want the sign one the bridge with the ships name to function (read her {ship} name and manufacture date what elts fits on that sign)

i want a auto crew rotation system if i do pvp/pve ext. i want my pvp crew(bridge officers and duty officers) to get in place on there own.

if i am a trill i should beable to upgrede in to a joined trill with out losing progress.

if i am a joinged trill i want to change apperince and sex at any time (maby a long cool down) (leave the last name ofcourse)

i want to assigne duty officer teams to repeat quests on there own i eat batterys so i want my battery team to do there job and make me batterys in till i reach a count or tell them to stop. its not worth visiting engineering every 5 minutes

i want my helmsman to plot a course to a destination in local space (with in my ships speed limits ofcourse or longer {if i ask}) while i am on the bridge. and advise me when he reaches markers. so while traviling through secter space i can work inside.

i want to carry players on my ship to locations (if there ship takes time to get there that is fair)

i want my starbase to have a temp crew option (starbase can loan crew/duty officers for assignments to members)

i want the device slots in my task bar not the action (when i eat all my batterys i need to replace there skill in the task bar after refill{it gets old})

i want to pull my devices from my invintory 1st. (20 weapon batterys in device slot and then eat the extras from invintory 1st)

i want to assign a trader the task of collecting and restalking my cargo bay with (object) (trader when we get to starbase go get my 20 more weapon batterys and make sure i always have 20 weapon batterys\commeditys)

if i am in a fleet i want my fleet support to ping my fleet mates let one of them fill the role or let my alts or my alt ships

if i invite people to the starbase i want a place thy can deposit (if the fleet is requesting <example fleet marks> i can just show up to the starbase and deposit.

i want message board/ task board at the starbase.

i want freighters to apper in the visit bridge options.

if i holster my weapon i am ready for hand to hand combat or let me disable the auto pick up for weapons if i want to use hand to hand (i keep equiping things so my hand to hand is never ready when i want it to be)

i want hand to hand training it would be cool to learn new fighting styles

some times i dont want a away team of 5 i know odd but some times taking the extra men is not a good idea (stealth operations work well when no one is around (people that are not equiped will just die)

some times i always want a away team. take my 1st officer with me when i visit places like starbase

i want to put any kit on any officer

i want my non combat pet to auto deploy when not in combat

i want my ship to became my pet when i us my shuttle in local space (my shuttle is faster then my escort but to bounce around is not posable when red alerts are random

i want crouch to be a toggle (move return to crouch) i did it once but i think that was a error
i want to dive off objects. (you stand on a counter and dodge you stay on the counter)

is voice command asking to mutch?

where is my fleet voice chat system works on team most of the time but alot of people use vent cuse its not posable to have fleet chats in game.

i want local voice if i am standing nest to some one and speaking thy should hear me. get a bunch of fleet mates in the lounge and chat that out.

i want a brefing table if im about to do a mission (asuming we have intell like map ext.) i want to set assise time with my crew (my team not counting npc) to go over the plan.

i want to nap in my bed to log out

i want my holo emitters to fool people get in to klingon space as a freighter

i want a bounty board assign a klingon player to die

i want to invade the klingon home worlds as the fed (not realy a federation thing but would be AWSOME to see the klingons try and take earth space dock.

if the fleet has both a klingon side and a fed side there should be the ability for both sides to meet at a middle ground a embassy for the joined fleets.

i want to be a federation officer allowed in klingon space to help the klingons (good will embasider) do the klingon missions as a federation toon

i want a reset button for my episodes i maxed out my ship so i want to do the entire campaign again.

i want a option to disable a foundry mission i have compleated some of them i dont want to do twice but i do want to do them all or try.

The starbase should have a bridge officer roster. and thy should do there job when the base is under attack.

i want to take command of the starbase. (5 man to 4 man and a starbase with a brain)

my obital strike should be accurete and selectable (i use polarized disrupters my orbital strike is phaser damage)

if i park in the ship yard at fleet starbase it should repair the damage to my ship

there should be atleast 2 focuse targets options one for hostiles one for allies so i dont have to disengage hostiles to heal allies.

i want default non combat settings
i want a default stealth setting (shield are uslees while mask energy signiture is active)
i want probs so i can send them to places i am to lazy to go (i can live with out that)

i want to gift ships (i can live with not having them any more but it would be nice to pass my vesta to some one)

i want some ships to be locked to some taskes if i am fighting the borg i have a ship for that.(stf you know whats comming

when i engage somthing while on the fleet starbase it returns me back to local space i want to returen home

i want to equip any kit on any officer like the ships (example fabrication does not work at the acadimy and i wanted stealth on my engineer any way)

if i fly in the trade shipping lanes i want a speed boost

i want minning (armada) i want construction ships (armada) make a small space outpost. i want to steal hostiles ships
jack a borg cube.

i want combat supply to take device priority when a collect equiping it every time is useless

i want my npc crew to collect combat supply

call in my personal freighter like the azure 2

my freighter should have a on board cargo bay so allies can get supplies i would like to share

freighters should have a internal store i sell my objects on (dont expire)

player freighters should offer the same services as the azure while siting in local space

fleet defended systems (we will protect\patrol system or lose them)

functinal replicaters on the bridge

replicater upgrades (fleet starbase does not serve coffee and get a more efficent replicater with time\work

food is not a device

animation to collect thing from replicater

in game suggestion box. people able to read them and vote in game

in game player odd ons (i get some things are asking alot some people would help if thay could)

name planets you find (starbase protected)

starbase computer custimizable bot system (teach it to answer questions) (fleet fills in there starbase bot)
?
?Mini-games on Risa, at Quarks (darts, dabo, poker, all the iconic games of Startrek)
?
?point related shooting game (picard and riker played it once)
?
?let the tribbles lose on the bridge and then let me shoot them with my pistol
?
?i want a soccer ball
?
?educatinal missions medical docters perform exams and heal the sick tactical go over tactics and advanced tactics engineers fix thinge (not all detail are clear but it would be AWSOME to learn something walk away with a
understanding of partical physics)
?
?if i push a ship in to a sun\planet make it do damage if it hits a object make it hurt.
?
?my duty officers are my crew so how do i have a bolian on my bridge.
?crafting multiple objects at once (99 hypos instead of 1 per click)
?
?beam over to a alles ship and perform repaire (i have parts and i am a engineer or just pop on over and fix there ship my self.)
?
equip my duty officers with gear would be nice to enhance them

self destruct should help save my crew from death (the explosion is pointless and i still lose my crew so the skill is usless)

i want to liberate a planet from hostiles (awsome fleet action)
embassider office some members of the fleet act as leasons to other fleets
i want my ship to stay outside when i am at fleet base maby see my baby from a view port.
fleet starbase quarters
if my 5 man team becomes a 4 man team i want to invite a friend or fleet member to help
Able to set up automated trade routes to trade resources between star bases

foundry

i cant revisit the same map thought it would be cool to example build somthing and return to see it then go get another part

make mandatory shuttle sections i cant lock them in to a shuttle for parts of a quest

mandatory party before starting a quest (some missions just are better with friends)

branching quests do this go one way do this go another

there are no timers no waiting or beat the clock options

do no destroy hostile target for those people that just dont read the breifing and blow up everything

designated team leader/mission progresser some people read the intel some dont some times the people thats dont force the readers to skip.

cant place anomilys

i want to use bridge maps for quests (example a day in the life of kirk)

i want to walk on the extirir of my ship that would be sweet

i wont to make carge containers with gear to use in them



i have more but i dont recall them i will start work on another list(dont want to break any thing)
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