I'm stunned how many people can't find a way to take advantage of a 2nd Lt Cmdr boff slot... Where's the imagination??? We're not feds here... "Man I took the Ho'Sus, I was so tired of waiting a full 2 seconds to lay waste to someone in an alpha strike, I got that sh*t down to 1.8 secs now, like a boss..."
You'd be surprised how useful a 4th tactical console can be. I can't tell ya how many times I've decloak-attacked someone in my Hegh'ta, only to have them cling on with 5-10% of their hull left after my alpha's finished. It's infuriating. A 4th tactical console would eliminate that little bit of uncertainty.
At the same time, a 2nd LTC boff station is dead useful. I can think of half-a-dozen things I'd use that station for.
It's all about what you prefer. If you want a boost to your DPS, go with the Fleet Hoh'sus. If you want an extra BOFF ability to use, go with the Fleet Ning'tao.
I'd plug for the B'rel in a romulan plasma build. I have too many universal consoles!!
Hopefully we don't see a patch note saying... NPC's hit with plasma weapons now automatically use hazard emitters LOL.
In all seriousness though for the OP.
B'rel: You will be the best mosquito in the game unless you are coordinating with team efforts where you will have shieldless facings in PvE where a target has enough hull where it will matter for a team to benefit from having decent amounts of kinetic damage coming from your ship and turn to recloak as soon as the target like a tactical cube or gateway takes you to being the strongest threat. As far as PvP its about as useless as bringing a balloon gun to a stf.
Norgh: You have 9 consoles like any free ship or c-store ship on KDF side. The 10th console most you usually get is replaced by the 3rd LC universal boff power you don't get on any other bop.
HoH'SuS: Its about the ugliest thing I've ever seen and makes the kar'fi look like a ship super model. However most ppl first ask is there some act of god that I can get it to look something other than the flying go'kart look? The answer is no but it is the only bop with 4 tactical consoles. As well being that the federation side dictates what we are allowed to have on the KDF side I doubt we will ever see a 5 tactical console bop or raptor so as far as bops goes this HoH'SuS is the most offensive ship you'll get as far as % raw damage before resistance are applied.
Hegh'Ta once you get down to getting some fleet modules this once heavy(highest hull bop) now looks like it belongs in a museum.
So there are your choices young warrior... Let the wheel spin and see what you win!
Last edited by zeuxidemus001; 04-15-2013 at 06:09 AM.
I have the Hoh'sus on one Klingon. Its a fun ship, definitely go this route if you want raw DPS, its de-cloading alpha strike can be devastating. Sure its ugly, but its looks have grown on me. Honestly, with the battlecloak and 4 consoles, this is probably going to be the highest DPS ship the KDF is ever going to get in the raider department.
I might grab a Fleet Ning'Tao soon. I have a new Alien character that I just doffed up to 50, haven't decided if he will be a Klingon Raider or a Leathean Pirate. If he becomes a raider I plan on sticking him in the Ning'Tao and running it with high sci powers as a controller. Haven't really spec'd the guy either so my options are open.
Seriously, the additional LTC boff is worth a lot.
The 2 supporting LtCdr Universal BOFF stations mean everything for that BOP. You can come up with a strong combination knowing that you could put another good, strong ability in that extra slot. Whether you decide on something like Tractor Beams, DEM2, or some other BOFF skill that you wish you could cram into a BOP.
The Fleet Norgh is for those BOP captains that toyed with different builds, but always came to a point where, "Man, if I could have just 1 more ability here, I can make this shine the way I want." This BOP is for creative, fancy builds.
Stat-wise, nothing wrong with the Fleet Hoh'Sus. 4 TAC Console slots makes it on par with Raptors in raw firepower (but not ruggedness). If all you want is straight damage, it is the safest, most direct road to that. But personally, wouldn't catch me flying one. It looks awful.
The Fleet B'Rel... I have and love the B'Rel retrofit already. I will get this bird to when it becomes available to my fleet... which is going to be quite a while away. Basically everything that the B'Rel retrofit is, with some improvements but a weirdly placed extra console with the Engineer slots. I could see Science or Tac, but Eng? Not exactly what BOPs are built for. Still, an extra console is an extra console, and I can stuff a Universal one in that spot. Since it builds upon the traits of the B'Rel retrofit, if you didn't like that ship to begin with, there's no reason to get the Fleet version. But if you have the B'Rel retrofit like I do and love it, then it's not a bad route to check the Fleet version out.