Captain
Join Date: Jun 2012
Posts: 856
# 111 new ce too easy?
04-15-2013, 12:23 PM
Anyone else miss the old CE?

I was one who always loved the challenge of the CE, and eachtime I failed, I adapted.
I find the new ce aw an iinsult to the memory of the old ce, I do love the visuals update and carrier pet negation towards the CE.
Career Officer
Join Date: Jun 2012
Posts: 31
# 112
04-15-2013, 12:25 PM
Its a lot better than the old version was, but yes, I think it's a little on the easy side.

But it's only here for a short time so It's not too bad. If they bring it back again it could do with tweaking a bit.
The Artist formerly known as Paddoxx
Captain
Join Date: Feb 2013
Posts: 5,394
# 113
04-15-2013, 12:40 PM
Quote:
Originally Posted by daedalus304 View Post
Anyone else miss the old CE?
No. Badly designed encounters are for the most part worth ignoring. Which is what the bulk of the player population did with the old CE. It wasn't a good design.

Quote:
I was one who always loved the challenge of the CE, and eachtime I failed, I adapted.
Adapted how? Most of the time failure had nothing to do with one player.
Also, how are you doing these days with No Win Scenario and Terradome? You pine for the lost days of CE, but do you currently engage in the two very hard encounters that are left in the game? And if so, how's it going with them?
Career Officer
Join Date: Sep 2012
Posts: 2,693
# 114
04-15-2013, 04:18 PM
Quote:
Originally Posted by marshalericdavid View Post
The challenge is to get 1st place.
Basically, this.
Iconian? A label created by the Dewans to give voice to their destruction.
In the end, what they chose to call us is irrelevant.
We simply... are.

Captain
Join Date: Jun 2012
Posts: 1,764
# 115
04-15-2013, 04:44 PM
When you consistently get 1st place in CE while asleep then you have the right to complain that its too easy.
Quote:
Originally Posted by Lt. Comm. Pion
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To be able to smile and forgive everything;
That's right, if we light up the dream in our hearts without averting our eyes;
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Captain
Join Date: Jun 2012
Posts: 601
# 116
04-15-2013, 05:15 PM
There are probably a lot of players with mk XI or even mk X gear. Imagine this, then some of those haven't an optimal cookie-cutter built and a group of that kind of players must also have a fair change of succes. So there you probably have your problem when you have mk XII gear and a specialized built. It is a walk in the park.

I wonder sometimes about this game mechanic. We have it in every game the gear progress and gear treadmill and it is in fact horrible for game balance.

My best gear is the mk XI jem haddar set. Then I have some green and blue weapons. My characters have a balanced built, a kind of jack-of-all trades. I failed the mission one time, everybody had left and I was twice third in doing damage, a tac in an armitrage and a science captain also in an armitrage.
Captain
Join Date: Feb 2013
Posts: 5,394
# 117
04-15-2013, 05:26 PM
Quote:
Originally Posted by fovrel View Post
There are probably a lot of players with mk XI or even mk X gear. Imagine this, then some of those haven't an optimal cookie-cutter built and a group of that kind of players must also have a fair change of succes. So there you probably have your problem when you have mk XII gear and a specialized built. It is a walk in the park.
The mathematical difference between Mk X and Mk XII gear is not nearly as significant as players make it out to be. In an encounter like this it may be the difference between first and second place but that's only because of Cryptic's metrics for rewards. It's still a very tiny difference in gameplay. The difference between Mk I and Mk X is that Mk X is double the base output of Mk I. That's how small an impact the gear's level ends up having.
Lieutenant
Join Date: Oct 2012
Posts: 73
# 118
04-15-2013, 11:03 PM
Quote:
Originally Posted by marshalericdavid View Post
The challenge is to get 1st place.

If you want to have more challenge in game use weaker ships. Use lower grade gear. Don't have any duty officers on active duty. You will probably need to do stuff like that to have the challenge you want because I don't think they will make missions be very hard because not everyone has the best gear and stuff to make missions easier. Also a lot of people who play are not hard core gamers. A lot of people who play also use public queues and if things are made to be very hard most people wont be able to finish the missions with random people.
Even then its not a challenge... >_> I turned my escort, on my ground toon, into a torp boat using nothing but green torps and it was still no challenge... and i'm not even that great in space, or at least I don't think so. Plus my ground toon has an extremely high death rate in space, meaning it dies a lot, and I didn't die once in the mission. :/

I rate the new CE: laughable at best, with a side of a big huge joke.


On the bright side, this will be the easiest fleet marks and dilithium I have ever gotten and I can get it on all 10 of my toons without even doing anything challenging. ^_^


"Working as intended"... 1 year later they "fix" it.

Last edited by emp1591; 04-15-2013 at 11:08 PM.
Captain
Join Date: Feb 2013
Posts: 5,394
# 119
04-15-2013, 11:29 PM
Quote:
Originally Posted by emp1591 View Post
On the bright side, this will be the easiest fleet marks and dilithium I have ever gotten and I can get it on all 10 of my toons without even doing anything challenging. ^_^
Serious question time. What content are you doing to obtain fleet marks or dilithium that is challenging?

Because I don't see any such challenge existing in the wide variety of ways people hit their 8k Dil Cap each day.

Mining asteroids? Doing STFs? Answering the same trivia questions at the academy that you knew the answer to over a year ago?
Captain
Join Date: Jun 2012
Posts: 601
# 120
04-17-2013, 02:09 AM
Well, I have played it a couple of times and I am going to say a couple of nice things. It is short, the whole mission takes only a couple of minutes so it can't be boring. Something is boring if it goes on for too long. If you get bored with something like this and this timespan, you are pretty fast bored with things. How fast is your real life? Very fast I presume, so why are you playing a game like this in the first place.

It is fast. You have to be alert on the blast wave, get out of its range. Be alert on the Tholian ships and fight them. So, I think, there is enough to do. You may be so strong to just sit and shoot it out and that is good for you, but I doubt if that brings you a high score.

I have fun with it and I know fun is a very personal thing, by trying out different set ups with my ships and captains. The other day I was third with a sci captain and and the Korath. I did no healing, running on high aux and dishing out GW and Tyken's Rift.

Finally, this event is a God send for smaller fleets. I have two one man fleets on tier one and this event is going to bring them on tier two and perhaps and embassy tier.

So my thumbs are up here.
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