Republic Veteran
Join Date: Jun 2012
Posts: 239
# 21
04-15-2013, 06:10 PM
Quote:
Originally Posted by gavinruneblade View Post
Secondly, all of the ground combats take longer than their space counterparts, are significantly more complicated, require coordination and tactics (unlike space which just requires enough damage), and have much more survivable enemies compared to the damage available.
I'd like to tack on that Borg Adaptation and Remodulation is one of the most annoying mechanics I've ever had to endure in a computer game.

I understand it's canon, but it's also not fun.
Career Officer
Join Date: Jun 2012
Posts: 5,425
# 22
04-15-2013, 08:24 PM
Quote:
Originally Posted by antrenos View Post
Bit of canon lore here;

Minuet was a hologram created by the Bynars, and was only seen in 1 episode (11011001), never to be seen again. Riker even mentioned within the episode that he tried conjuring up Minuet again repeatedly, with no luck. A "Riker ECH" doesn't make much sense, since ADMIRAL Riker would still be alive and well in 2409. I'd picture him still in command of HIS ship, the USS Titan, possibly retrofitted using a 2409-style (Type 6) on the Luna Class.

And barring that, i'd bring in Admiral Riker (and Jonathan Frakes), to replace Admiral Quinn at Earth Spacedock. Quinn is after all the first non-holographic superior officer you have during your storyline. Would make sense to use a familiar face/voice for the person you are most likely to see repeatedly during your career progression (at rank promotions etc).



Archer also won, against a VULCAN, on THEIR homeworld. Despite the fact that Vulcans have atleast 10 times the strength of a Human. And the fact that the planet has a much thinner atmosphere than we have on Earth. One could argue, he won because of Surak knowledge (his Katra) in Archers mind. But in that particular episode, i'd blame it on poor writing.
Minuet was mentioned again in Future Imperfect. I think with sentient holograms being a hot topic and Moriarty now running around with a mobile emitter in game lore, Minuet being out there works. Maybe Barash is sharing tech with the Soong Foundation or something like that to produce more sophisticated holograms.

As for the plausibility of a Riker ECH, the original EMH was modeled heavily on Zimmerman and hinted at having various real officers' personalities, including McCoy. Then when the LMH was planned, they were going to model them on Bashir. He was disqualified after it was learned that he was an augment but the plan was presumably to model them on real people. I think Riker is probably the ideal "career soldier" to model an ECH or even an LCH on.

I would certainly not rule out having Admiral Riker in the game as well but CBS has been known to say that Crotic can't develop certain canon characters. That's ultimately why the full fate of the 1701-E was left a mystery, because CBS didn't want it addressed.

Even if they allowed Admiral Riker in the game, they probably would be wary about Cryptic doing much with him that develops his personality or backstory.

So you could always have Admiral Riker around as a figurehead replacing Quinn but while you've got Frakes in the studio, have him double up as a Riker ECH or LCH that you can push out some more dramatic missions with since CBS would probably be averse to letting Riker DO much or say much about his past between Nemesis and now. Riker LCH could have some meaty stuff like getting involved in Section 31 or having a vendetta against an officer under his command or taking sides in the Obisek/Reman stuff or even just being a drinking buddy of Shon's.
Empire Veteran
Join Date: Jun 2012
Posts: 7,905
# 23
04-16-2013, 05:51 AM
Quote:
Originally Posted by gavinruneblade View Post

Third, the rewards suck gorn genitalia. Sure the dilithium and marks are officially equal, but 60 marks in 10 minutes for space with a realistic chance for the 15 bonus for optional, or 60 marks in 25 minutes ground with virtually zero chance for the 15 bonus optional... this is a problem. Then all the vendor trash sells for 1/10 the price of space vendor trash. This is also a problem.
You do realize ground has a higher base mark reward right? It's like 90 compared to the standard 60 for space.
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Survivor of Romulus
Join Date: Jun 2012
Posts: 2,408
# 24
04-16-2013, 06:16 AM
Quote:
Originally Posted by kirksplat View Post
0 Romulan goodies are probably being added to the Foundry. Someone should show Dstahl this "list."

PS. Kirk v. Archer

Name one fist-fight that Archer won. Name one that Kirk lost.
Well mirror archer won a fist fight with a gorn. I was there I saw it happen

though if it was me I would of just shot it while it was throwing that mirror maco into the pipes.
Lieutenant
Join Date: Jul 2012
Posts: 73
# 25
04-16-2013, 06:28 AM
Quote:
Originally Posted by corgatag View Post
I'd like to tack on that Borg Adaptation and Remodulation is one of the most annoying mechanics I've ever had to endure in a computer game.

I understand it's canon, but it's also not fun.
Oh, c'mon, it's like reloading in 90% of other games, you can basically negate it with skilled play and character building, and it turns the Borg into a pressure enemy. Constantly advancing, being picked off one at a time, but pushing you back gradually, encouraging you to duck around corners long enough to remodulate. I get a kick out of fighting the borg, because ou have to approach them differently from every other enemy in the game.

A Klingon is a Romulan is a Gorn is a Naussican is a Mirror Fed is a blah blah blah, but when I'm fighting the Borg, I feel it.
Career Officer
Join Date: Jun 2012
Posts: 2,478
# 26
04-16-2013, 07:51 AM
Quote:
Originally Posted by linyive View Post
@ Daniel Stahl,
Splintering of the player base has already occurred. As a result of pushing everyone into fleets, shutting down the Omega office, establishing fleet bases, and establishing embassies, the population in many locations have drastically declined.

Second, what the heck are you going to do with the ground stfs? During the past three to four weeks, the majority of the players have abandoned "Khitomer", "Infected", Cure", and "Hive". Unless you do something to entice people to play, I do not see how the ground stfs will continue to exist. I waited twenty-five to thirty minutes to play a ground stf.

Did the player population suddenly decline?

Did the push for fleets drastically thin out the population?

Did the majority of the players already complete the Omega rep system?

If there is no population problem, what is scaring people away from the ground stfs?

Over the past three to four weeks, something about the player population had drastically changed.

Did people burnout from the grinding?

Did players shift their way of playing?

What is going on here?
I don't think it's a population problem at all. There's plenty of people all over the place getting space STFs to pop in seconds. The reason is because ground combat as well as ground STFs suck.

Personally speaking, the only reason I ever ran ground STFs was for the Mk XII stuffs. Now that I can get that from the rep system without ever touching a ground STF again, I can just run space to get it. You won't ever find me in a ground STF again until either ground combat is redone to actually be fun or the ground STFs are redone to be more fun. Or both. Preferably both, actually.

-Lantesh
Since Feb. 2009
Captain
Join Date: Jun 2012
Posts: 1,039
# 27
04-16-2013, 07:55 AM
Quote:
Originally Posted by kirksplat View Post
0 Romulan goodies are probably being added to the Foundry. Someone should show Dstahl this "list."

PS. Kirk v. Archer

Name one fist-fight that Archer won. Name one that Kirk lost.
Kirk was demolished by Spock in several timelines. In the term fist fight, he had to resort to a massive wrench to beat Khan and a home made cannon to bring down the Gorn.

Archer did take a lot of tail kickings, but when Archer got serious, he didn't worry about it. Why fist fight when you can stick a mine to your opponent and call it a day?

And he did help beat down those Vulcan guards. Although that was easy to miss in the stylish @$$ kickings that T'Pau was handing out.
Quote:
Originally Posted by neoakiraii View Post
Technically he was Romulan....but pretty much agree.
No it was a Vulcan. They only showed one Romulan on Vulcan. As per canon, no human ever laid eyes on a Romulan in Enterprise.
Quote:
Originally Posted by thay8472 View Post
Well mirror archer won a fist fight with a gorn. I was there I saw it happen

though if it was me I would of just shot it while it was throwing that mirror maco into the pipes.
Archer in general was shown to be very smart in combat when he was actually allowed to win. That Mirror Archer fight with the Gorn was simply brilliant, and I'm surprised it's not used more. In fact gravity plating manipulation should be a standard way to neutralize boarding parties.

Quote:
Originally Posted by heavensrun View Post
Oh, c'mon, it's like reloading in 90% of other games, you can basically negate it with skilled play and character building, and it turns the Borg into a pressure enemy. Constantly advancing, being picked off one at a time, but pushing you back gradually, encouraging you to duck around corners long enough to remodulate. I get a kick out of fighting the borg, because ou have to approach them differently from every other enemy in the game.

A Klingon is a Romulan is a Gorn is a Naussican is a Mirror Fed is a blah blah blah, but when I'm fighting the Borg, I feel it.
The remodulating dynamic is perfect. It's true to the IP as well as being true to the technological advancement.

The only time I ever find it to be an issue is if there is a lagging issue and the remod misses it's cue.

But this is correct, that's what it's supposed to be like facing the Borg. Zombies that occasionally become completely immune to your guns.
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Last edited by captaind3; 04-16-2013 at 08:07 AM.
Captain
Join Date: Jun 2012
Posts: 734
# 28
04-16-2013, 08:03 AM
I really don't understand how people can say that ground takes a long time. Every time I run the Khitomer Ground Elite, I'm done either before the optional is over or very close to it. So that's less than 15 minutes a run.

The other two take longer, but if you're going for speed, you do Khitomer ground.

Quote:
Originally Posted by dalolorn View Post
I don't think so.
Yeah, I saw several general STO threads in that section, but nothing that tells me "Hey, here's info from the interview!"

Quote:
Originally Posted by stoleviathan99 View Post
...Moriarty now running around with a mobile emitter in game lore.
Which mission is that?
Join Date: July 29 2008
Captain
Join Date: Jun 2012
Posts: 1,039
# 29
04-16-2013, 08:07 AM
Some would see the difficulty of the ground STFs as good...others as extreme.

I haven't been able to get the ground accolades for Khitomer or Infected yet. I know Khitomer is doable.

Infected though? I have very little confidence as I don't know anyone who runs ground enough.

The issue with that mission from an in story is that it requires a level of planning to succeed that you wouldn't expect in a fire team going in blind. In a PUG with people rushing through it's just impossible to get the save (the crew be assimilated). I find it a little weird that in order to be successful in that mission even on normal difficulty, you have to plan in advance and basically know the course inside and out and have perfect timing to have a chance- at the optional. It's quite beatable, but the optional in that particular STF stands head and shoulders above every other one. I'll play Ground STFs just for the accolades and the accomplishment, so I kind of want to beat it as it is right now, but it feels a little off.

Maybe I just need to run it with a great ground team to Demystify it, I don't know.
Yes I support This

"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
Captain
Join Date: Jun 2012
Posts: 2,539
# 30
04-16-2013, 08:25 AM
You are right, ground optional are a bit harder. I usually just run grounds once with a good team to get the optional look for the mark XII armors.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
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