Career Officer
Join Date: Jun 2012
Posts: 4,991
# 2001
04-16-2013, 07:20 AM
Quote:
Originally Posted by mn03 View Post
People ignoring my advice to keep a 5km distance from Donatra. Last night I had a match that lasted a good 20-30 minutes longer than expected. Very frustrating if I may say.
No offense intended here, honestly - but that's not useful advice anymore and may be part of the reason that you were ignored.

The last patch included Donatra receiving a buff of sorts - she has new abilities and the old '5km' rule is obsolete as she can now cloak as and when she pleases and does so frequently. You'd have to check the patch notes (and numerous threads about it), but suffice to say, whilst it might not be sensible to fly that close to her, it no longer makes any difference to whether she chooses to cloak or not.
Quote:
Originally Posted by robdmc View Post
Remember, this place [Captain's Table] is so desolate that upon entering the Aenigma Nebula you will be prompted with a warp out box because the game thinks you flew there by mistake.
Starfleet Veteran
Join Date: Jun 2012
Posts: 247
# 2002
04-16-2013, 09:22 AM
Quote:
Originally Posted by reyan01 View Post
No offense intended here, honestly - but that's not useful advice anymore and may be part of the reason that you were ignored.
Agreed. I find the best defence and offence is to fall in behind her. Unless something is changed in the last couple months I've found it VERY easy to stay out of range of her weapons by setting on her back side and just do all my firing from there. I also get just as close as possible. When she clokes and declokes just make a beeline right back to the backside again.

Works for me but I haven't done a KS for a while.
Lieutenant
Join Date: Jan 2013
Posts: 37
# 2003
04-16-2013, 09:53 AM
I was in a Khitomer Vortex, when it turned out there was 4 science captains, and me in escort when I'm only an engi. Oh dear.

Immediately as the we popped the first transformer, one of the sciences in a wells went to the edge of the map and AFK'd. great.

My internet plays up and I get DC'd for 30 seconds at best. I come back, and they've let SEVEN, yes, SEVEN probes through in 30 secs. How can an engi in a (at the time) badly built Mobius, USING TETRYON, be the only firepower on the team?

Luckily, it seems that the 1 hour ban from a STF when you leave wasn't being applied, so I left and joined a team who knew what they were doing.

Never again.

As cool as subsystem targeting is, as well as all the science abilities, science ships really need more firepower. And letting a vesta equip dual cannons isn't the answer cryptic...
Career Officer
Join Date: Jun 2012
Posts: 4,991
# 2004
04-16-2013, 10:02 AM
Quote:
Originally Posted by b3tazoid View Post
I was in a Khitomer Vortex, when it turned out there was 4 science captains, and me in escort when I'm only an engi. Oh dear.

Immediately as the we popped the first transformer, one of the sciences in a wells went to the edge of the map and AFK'd. great.

My internet plays up and I get DC'd for 30 seconds at best. I come back, and they've let SEVEN, yes, SEVEN probes through in 30 secs. How can an engi in a (at the time) badly built Mobius, USING TETRYON, be the only firepower on the team?

Luckily, it seems that the 1 hour ban from a STF when you leave wasn't being applied, so I left and joined a team who knew what they were doing.

Never again.

As cool as subsystem targeting is, as well as all the science abilities, science ships really need more firepower. And letting a vesta equip dual cannons isn't the answer cryptic...
I have the dual cannons on my vesta. I also have a single MkXII (fleet) phaser array fitted aft to facilitate sub-system targetting. It is, admittedly, not terribly powerful since my Aux is at 125 at the cost of some weaponpower, but it does still do the job I intended for it.
Quote:
Originally Posted by robdmc View Post
Remember, this place [Captain's Table] is so desolate that upon entering the Aenigma Nebula you will be prompted with a warp out box because the game thinks you flew there by mistake.
Starfleet Veteran
Join Date: Jun 2012
Posts: 247
# 2005 Ugly Pug
04-18-2013, 07:14 AM
Just a couple hours ago.

CSN

I pugged in.

First cube was already dead, second cube had 4 nodes left, under 5 minutes left on the clock.

I rush in to cube 2 and start on the nodes.

Nobody is helping.

I see everyone chasing Raptors and BOPS all over the place.

I get the cube killed.

About 3 minutes left.

I rush over to cube three.

I see that ALL of the other ships are using Rainbow/Technicolor beams including an escort.

I get cube three killed with less than one minute to spare.

I had used all my speed buffs so couldn't rush to the Kang.

I type, 'SOMEBODY HAIL THE KANG!'

Two ships are setting within hail range, nothing happens.

I aim my ship towards the Kang and slowly progress in it's direction shooting warships as I go.

I hail the Kang with about 5 seconds to spare.

It was close but the optional was saved.

I'm STILL amazed by the number of people that don't realize (Or don't care) that you MUST HAIL THE KANG!
Captain
Join Date: Oct 2012
Posts: 1,181
# 2006
04-18-2013, 09:46 AM
A lot lately when doing Infected: Manus (Elite) and Khitomer in Stasis (Elite) their have been people starting the optional countdown timer when their was less then the full 5 people in the game. I am so sick of people being so stupid in Elite games. Also people entering Elite missions with a bunch of injures on their character has been happening a lot more lately as well.
Ensign
Join Date: Aug 2012
Posts: 29
# 2007
04-18-2013, 10:48 AM
Lets see my worst experience in a PVE, I would originally say an Elite Khitomer where I was using my Heavy Escourt Carrier fighting the Scimitar. I love fighting the Scimitar but one time it made short work with my HEC, was complaoning about that, but some how someone dragged the Scimitar to the respawn area where when I respawned I quickly got blown to bits.

But over the pastr few days I have to say that my worst experience is trying to do the crystalline PVE.

Every time I would load it I would always get a Server Not Responding every 5-10 seconds that would last for almost the whole pve and load it at the tail end when it was done. Or when it did finally load I would constantly get the "Server Not Responding" message or get disconnected and not be able to do anything in the pve. Try and reload it and get the same things until I was kicked to my last location like Risa.
Captain
Join Date: Jul 2012
Posts: 3,515
# 2008
04-18-2013, 12:40 PM
Despite what the patch notes say, I still believe the 5km distance from Donatra should be respected. There should also be minimal pet spam (BoP, fleet support, photonic fleet). Perhaps even heavy plasma torps can trigger her cloak, which is something that needs to be confirmed. Donatra cloaks more frequently when the aggroer seem to ignore the 5km distance, admittedly it's a lot harder now to keep your distance.
Forum fun murdered. No longer in service.
Captain
Join Date: Oct 2012
Posts: 1,181
# 2009
04-18-2013, 03:27 PM
Recently had a failure on The Cure Applied (Elite) with 1 person having over 20 total injuries entering the mission. The team was able to make it to the second area of activating the transformers and defending them and then they all started to play like idiots unable to destroy the turrets and guard the transformers. I was defending the 1st transformer with the Physicist kit having no problems and still had people their shooting at the Borg I was easily dealing with instead of focusing on the stuff ahead and they keep failing to do what they needed to do. Eventually multiple people started to leave making it hopeless.
Ensign
Join Date: Feb 2013
Posts: 15
# 2010
04-18-2013, 09:47 PM
Pugging for The Cure Found elite is ASKING for a failure.

I inevitably have to PM someone who isn't watching Team chat and say "don't blow up the cube yet or raptors will start spawning."

I've not ONCE had a person listen. The inevitable raptor spam winds up overwhelming the team and destroying the kang.

I actually had a person try to argue with me after the match saying it was "probes, spawns, probes, spawns, cube, then move to second cube."

Ugh. Stupid people make an already precarious mission even worse. Learn the game you moronic pugs.
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