Join Date: Jun 2012
Posts: 948
# 41
04-19-2013, 03:20 AM
Originally Posted by dalnar83 View Post
Everything in STO has superior firepower than Galaxy.
Quoted for Truth.
Join Date: Jul 2012
Posts: 777
# 42
04-19-2013, 03:26 AM
Originally Posted by duaths1 View Post
The T4/5 battlecloak BOP

there is a bug where description says SCI BOFF slot, but UI shows an engineering slot

imho, just make it universal - to have at least ONE sci dedicated ship out there.

(that would make 3 tac BOFF's, 2 universals, or even better - make it 2 Tac, 1 Sci lt.cmdr., 2 universal)

and increase the turnrate to be comparable to the B'Rel (20, 22 would be nice)

the D'Deridex

y u kiddin' with the turnrate?

In case you did not notice, the Romulan T4/5 BoP has more weapon slots than their Klingon counterparts. It also has 4 Tac consoles, something Klingons only get when they purchase the Fleet Hoh'Sus. Therefore in comparison to Klingon BoPs the Romulan BoP is currently better in all aspects except turnrate. Another buff would make it overpowered.
Join Date: Jun 2012
Posts: 948
# 43
04-19-2013, 03:29 AM
I've flown Pretty much every ship in the game. The Galaxy Layout IS THE MOST USELESS. Three fracking Ensign Engineers. THREE. Emergency Power to I'm Screwed now. Seriously. If they want this ship as well as the Negh'var and the Galaxy Retrofit to get ANY good use they need to create NEW Ensign Level Abilities for Tac, Sci and Eng. Because this is getting annoying. This game is Three years old now and the only new abilities have come from Universal Consoles. CAN WE HAVE SOME CREATIVITY PLEASE. every ship build has been done to death. Even as a PVPer I think of builds in my sleep and it pains me to even look at These three ships now.
Starfleet Veteran
Join Date: Jun 2012
Posts: 3,329
# 44
04-19-2013, 03:48 AM
Well, such a layout could make sense if they planned to add new Engineer boff abilities or repair the old ones... Is there such a plan?
Join Date: Jun 2012
Posts: 948
# 45
04-19-2013, 03:49 AM
Originally Posted by sophlogimo View Post
Well, such a layout could make sense if they planned to add new Engineer boff abilities or repair the old ones... Is there such a plan?
All 3 classes need new Ensign Abilities. 3 years into this game. Seriously. They should have came out with Season 5 IMO.
Join Date: Aug 2012
Posts: 397
# 46
04-19-2013, 03:57 AM
So far really digging the singularity mechanics. It's really fun watching that bar fill up waiting the right moment to unleash it. Doesn't seem so OP as to ruin PvP, however, need to PvP with the toon to really know for sure.
Join Date: Jul 2012
Posts: 25
# 47
04-19-2013, 04:34 AM
I've only used it so far on the t1 ship, but it has come in very handy especially when i can hold out and get it to lvl 5 before i use it. the explanation for it wasn't the best, but I figured it out well enough.
Join Date: Jun 2012
Posts: 1,576
# 48
04-19-2013, 04:38 AM
I'd like to vaguely illustrate my overly-exaggerated nerdy responses to all the Romulan faction and Romulan ships announcements thus far:

- Romulan Faction announced
Me: ZOMG Romulans do want do want do want!!!111one Gonna play even if they're gonna be bugged more than the KDF!!111one

- Romulan ships announced
Me: ZOMG Tier 5 D'Deridex!!11one Yes please! Gonna fly one even if it's gonna turn like a Carrier, yes!

- Romulan Refits announced
Me: Wooo, D'deridex Refit, and a Battlecruiser class? OHGAWDYESPLEASE day one purchase!

- People laugh it's going to be a Galaxy Retro copy
Me: Naaaah, surely they wouldn't do something like that to the D'deridex, would they? Going to be tanky, but lt.cmdr. tac or some science abilities are assured, right?

- See D'deridex stats on Tribble
Me: http://nooooooooooooooo.com

The reason I got hyped for LoR... I even thought it was going to be sort of engi-sci-tac battleship mixture, similar to slower, yet bulkier Kamarag/Ambassador class.

But no... you've made it a useless Galaxy-R copy with pointless Ensign Engi Boff slots and no meaningful tactical capabilities whatsoever... So not only this turns badly, it also won't pack a punch like most Klingon Battlecruisers do...

Well, that's 2000+ Zen saved for me... Gonna get a Mogai/Valdore instead, as those look way more interesting. But the disappointment remains...
Join Date: Dec 2012
Posts: 405
# 49
04-19-2013, 04:46 AM
I will hold off judgement until more of the ship information is optimized, but as it stands right now, the ship specs are....deplorable. D'D is listed at 2 right now but its supposed to be 5.5? Are you serious? with the boff layout as the Gal-R? You have to be kidding. After your EPtX nerf, 3 Ensign Eng stations is just stupid. The....little saucer thing with the 2 dinky Nacelles.....is listed at 5 turn rate?

So basically we have for ships...

Awesome escort

Decent Escort

Horrible cruiser



I REALLY hope that some improvements on ships stats are coming, cuz there aint NO WAY I am shelling out money for those turds. They look amazing, don't get me wrong, but seriously, who was the guy that gave the go ahead for these awful stats? PLEASE tell me these are just placeholder numbers or a bug or something.

Last edited by cha0s1428; 04-19-2013 at 04:48 AM.
Starfleet Veteran
Join Date: Jun 2012
Posts: 3,329
# 50
04-19-2013, 04:51 AM
I don't know... the battlecloak and the singularity core abilties may change the equation... together with a now actually useful EPTW3.

I'll command it in a friendly PvP match before judging it.

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