The event is too easy. Even if you get blown up it doesn't actually take the average amount of time. I don't think it's a fun event because my ship is meant to take a bunch of damage more than deal a bunch of damage and does no projectile damage at all.
I have been noticing that while the Tholians got quite strong shields, their attacks are also weak so its balanced out. They annoy you with weapons offline shots.
The Crystalline entity has now a nice beam damage, but it also loves to destroy your projectiles... could it get a prefernce for attacking players, not tricobalt devices?
But the one thing that makes it too hard is the Large Crystal fragment spam.
i know how you feel on the subject, but the shard spam and tholians are not my annoyance though, its everytime i am in range i keep getting a hit to my shields from the CE itself and i spend more time shield equalizing and healing then i can keep up with attacking the CE and each hit takes between half anf 3/4 of my shield quadrant each time and about 15% of my hull each hit, that CE beam attack comes every 2-3 seconds? so within about 12 seconds without any heals i would be dead. i have never been good at micromanagement before but i can do it on a push and surprisingly well. i just times i dont want to be under constant attacks.
Joined STO late 2010. Bought starter pack LoR & LTS 2013.
Proud owner of a Targ pup to a federation character. T6 Miranda FTW! Hope to see Miranda Class made a T6 hero ship.
Jamal : Tactical space specialist. USS SledgeHammer, USS Bug Warrior and many others
E'Mc2 : Science Reman torp T'Varo, deadly annoyance
Kunmal: Tactical fed Klingon, ground specialist, USS Kanewaga
Ka -tet Tier 5 starbase and shipyard, almost Tier 5 sci. All other fleet property at max lvl
If you're having trouble seeing targets, you may want to tinker around with your UI settings. I usually display target reticules only on enemy targets until I mouseover (which is still broken btw) or target them. With the names and health bars not clogging up my screen makes it much easier to see.
Be sure to zoom out with your camera as well, but not too far that you can't see your own ship.
However, regardless of whether you tinker with UI settings or not, if you enter an instance where everyone is in freakin' carriers and launching fighters everywhere...
I know what the OP is saying, the shards are an epic to target.
Tab to target, for some reason even though Ive got it switched off, it will target a tholian 8km away off screen (and that is switched off, I triple checked it to make sure), Ive gone through countless settings and incarnations of settings to sort it but it just never targets what you want. It wont let you mouse over target either, for some reason you can never get that sweet spot to lock target.
The Tholians I also agree have a way high proc rate, in any instance, not just CE.
For example, a nice easy romulan marks in the nebula, go in and attack, weapons go offline almost instantly, use a weapons battery, fire 4 shots, weapons offline again, only this time batteries are in cooldown, so you have to wait for upto 15 seconds to get them back, fire another burst, weapons offline again. Its mega frustrating how many times they can proc. Far higher than any human player can. I counted in the romulan marks run, my weapons were knocked offline 28 times, 10 times in one engagement to free a D'deridex.