Escorts will only see a turn rate increase of 2 or 3 if they are doing what I think they are saying they did. Really it will be minor.
Cruisers however can rejoice that the math no longer intentionally ... screws them.
STO has a diverse group of players with a wide range of expectations and playstyles. To that end the STO team should endeavor to create a variety of content with a diverse set of difficulty levels and challenges. Cake for everyone!
hey now ,you know that everyone wants cruisers with escort turn rate and damage ,but with cruiser tanking and if possible (thou Kirks wont use it) heals.
even in the movies cruisers were flawed (really stupid to send Enterprise D to fight ).They were designed to have families on board ,not for war.Its like asking the US army/navy to send a trans atlantic ocean liner to fight in a war...sure the chef on board it will be happy.
cruisers are for exploration in star trek movie.In game they should scan for data samples in nebulas
This is outrageous!!
The plural form of nebula is nebulae. The cruisers should scan for data samples in nebulae, mkay? Not nebulas.