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Captain
Join Date: Aug 2012
Posts: 12,441
# 11
04-24-2013, 04:11 PM
edit: It's long, but it's actually kind of interesting at parts.
Maal, Klingon, Mogh - Vegar, Orion, Marauder - R'ebel, Romulan, Haakona
Willard the Rat, Reman, F.T'varo - Rave, J.Trill, Kar'Fi - Mysk, Gorn, Varanus
Kopor, Nausicaan, Guramba - Nivuh, Ferasan, B'rel - Venit, Lethean, M.Qin

Last edited by virusdancer; 04-24-2013 at 05:41 PM.
Captain
Join Date: Jun 2012
Posts: 677
# 12
04-25-2013, 03:04 AM
Extends to 10 sec? what use could it possible still have then?

Extends was nerfed the minute we got Shockwave torps and the appropriate doffs.

You should be lucky whenever an extend would last more then 10 seconds lol,
Captain
Join Date: Jul 2012
Posts: 2,192
# 13
04-25-2013, 03:20 AM
If you combine extended with aux to damp, you are pretty safe. But what can I know, I'm not member of the cult of premades and a clueless pug player.
Career Officer
Join Date: Jun 2012
Posts: 879
# 14
04-25-2013, 03:36 AM
Quote:
Originally Posted by dalnar83 View Post
If you combine extended with aux to damp, you are pretty safe. But what can I know, I'm not member of the cult of premades and a clueless pug player.
Well, if you were a member of the cult of premades you would know that Aux2SIF can be just as valuable a heal as an extend, so it makes little sense to take an Aux2ID just to protect an extend

Against a PSW heavy team I like to time my extends to right after I've been stunned, taking advantage of the immunity period.
Behold, The Jorf Guide
Captain
Join Date: Jul 2012
Posts: 2,192
# 15
04-25-2013, 04:01 AM
Ah his eminence himself ! Thanks, I always wanted to know how the big boys do it with their extended....shields
Commander
Join Date: Jul 2012
Posts: 289
# 16
04-25-2013, 04:24 AM
Whatever happened to just learning to play the game instead of nerfing every bloody thing in sight? If you PVP against somebody that has amazing healing ability's congratulate them and move on...Same with weapons DPS, sometimes I cant hold my own...fact of life, again congratulate that they found something that works for them and move on...Whining for nerfs from big brother is getting hella old...Worst is Big brother is listening and is actually wanted to do this kind of garbage! Its maddening I say ...MADDENING! when they nerfed my Borg shields what did I get in return? anything?

Nope.
Captain
Join Date: Jun 2012
Posts: 757
# 17
04-25-2013, 04:44 AM
Quote:
Originally Posted by hurleybird View Post
Well, if you were a member of the cult of premades you would know that Aux2SIF can be just as valuable a heal as an extend.
I love having a 12K Aux to SIF 3 with a high resist and extra heal proc to boot

Quote:
Originally Posted by dontdrunkimshoot View Post
is sci fleet still to strong? TSS doesn't give that much res, its mostly the regeneration countering damage. stacking hull armor from skill points and specific resist consoles can actually be as out of control as shield res. HE and PH can add to that, but that didn't seem to be as much of a problem. its the shield res preventing any hull damage if not for hard spike or subnukes thats the main problem in my opinion.
I mean resistances to Sci. It's entirely too easy to shrug off almost every Sci power. Tyken's/Energy Siphon don't do too much (though Siphon Drones drain EVERYTHING), GW can be walked out of without so much as an after thought, Tachyon Beam is lol, etc etc.

In an overall sense though, I hate that SNB is (and has been for a while, I guess) needed for a kill shot - while you can still get kills without it, it's substantially harder without chain SNBs.
The first we heard of getting new PvP maps "soon" was in August of 2010. We're consistently told something will be coming with the "next" update. Absolutely nothing has come to PvP since launch.

I think it's finally time Cryptic stopped stringing us along, don't you?
Captain
Join Date: Jun 2012
Posts: 757
# 18
04-25-2013, 04:48 AM
Quote:
Originally Posted by crownvic2door View Post
Whatever happened to just learning to play the game instead of nerfing every bloody thing in sight? If you PVP against somebody that has amazing healing ability's congratulate them and move on...Same with weapons DPS, sometimes I cant hold my own...fact of life, again congratulate that they found something that works for them and move on...Whining for nerfs from big brother is getting hella old...Worst is Big brother is listening and is actually wanted to do this kind of garbage! Its maddening I say ...MADDENING! when they nerfed my Borg shields what did I get in return? anything?

Nope.
Whining about whining is just as bad, you know

If you'll take a moment to look instead of generalizing, a people are calling for buffs to certain things or "nerfs" to bring them back into balance. DHCs far outclass everything else (more than they should for their limited arc), so you'll find that people are calling for Beams and Dual Cannons to be buffed. Sci abilities are resisted too heavily, so we're calling for the resistances to be reduced instead of the actual powers buffed since that would make them OP against someone who is running 0 resists.

When they nerfed Borg shields, you got... more choices for shields instead of being pigeon holed into choosing one thing. Like now, I want to use the Borg or some other type of shields... but if I'm gimping myself if I don't use Elite Fleet shields, since they're just so amazing compared to everything else. Bringing them (and other things) back to down to an equal footing allows for more variety and interesting/fun playstyles.
The first we heard of getting new PvP maps "soon" was in August of 2010. We're consistently told something will be coming with the "next" update. Absolutely nothing has come to PvP since launch.

I think it's finally time Cryptic stopped stringing us along, don't you?
Empire Veteran
Join Date: Jun 2012
Posts: 6,757
# 19
04-25-2013, 05:00 AM
Sto changes so often Im starting to think its lying about taking its meds like it should..........
Roy Hatch (stryker) soldier, friend, and good man.
1945-2014
RIP
Career Officer
Join Date: Jul 2012
Posts: 1,124
# 20
04-25-2013, 05:23 AM
Making sweeping changes to fix PvP but breaking PvE is a battle you guys are going to lose pretty hard, I'd suggest something that keeps PvE intact but starts to repair PvP.

TT can't be removed because of the severity of single shots in elite STFs, manual distribution is so slow its impossible to recover in time.

Nerfing resists will make every escort get one shotted again and even some more offensive cruisers.

It wouldn't be that difficult to remove the low quantity of extremely large hits and replace them with similar effective DPS with large quantities of smaller damage for the few PvEs that offer any challenge, but we see it takes them 4 months to adjust torpedo damage values. The first step is to make elite STFs more similar to PvP and not be completely opposite, only then can you hope to get any balance and issues fixed.
Delirium Tremens
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