Prev Previous Post   Next Post Next
Join Date: Jan 2013
Posts: 36
# 10
05-03-2013, 01:08 PM
I enjoy both-- the Odyssey can take more of a beating, the Vesta can spike more damage... but I wanted to disagree about the Aux Cannons. They're not useless-- but they're not as useful as they seem.

They're fore weapons only, so even if you equip a full set across the front, that's only 50% of your weapon slots.

So yeah, you ramp up your aux power, nerf your weapon power, and for those three cannon, great! ... but the three rear weapon slots are getting nothing, and that's if you're at 50% Weapons power.

If you're less than 50% power, you're getting a penalty to energy weapon damage, so the only option is to equip torpedoes and mines.

Since you can't fire more than one torpedo at once, you're going to have to mix types, in order to stagger the cooldowns-- which makes it difficult to fit a an appropriate damage type for the torpedoes.

I'm not saying they can't be viable, but in my opinion, they make the ship build considerably more complex, rather than easier.

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off

All times are GMT -7. The time now is 03:53 AM.