Rihannsu
Join Date: Jun 2012
Posts: 12,668
# 131
03-23-2013, 04:58 PM
hmm... *rummages around* It's part of the Kessik system map.

BEHOLD: http://www.stowiki.org/Kessik_System#System_Description
HAIL HYDRA!

-=-=-=-=-=-=-=-=-=-
I can haz joystick!
MMOs aren't charities. Corporations are supposed to make a profit. It's what they do.

Last edited by markhawkman; 03-23-2013 at 05:05 PM.
Career Officer
Join Date: Jun 2012
Posts: 39
# 132
04-01-2013, 04:08 PM
Enemy factions that are changeable to ally (and vice versa).

I'm surprised this function hasn't been added yet.... as I can imagine a lot of story minded authors would like a flexible npc.

The new story I'm working on (new episode in the Brothers of Man story), requires the presence of a ship with cloaking powers that can follow the player's story progression through several missions and confront them in the finale).

In the next episode that ship would square off against you again, but cloak when defeated and uncloak to assist you against a common foe.

My original intention was to have a Romulan Warbird captured in the Dominion War, but the costuming of a Fed ship as a warbird only allows it to fire phasers and phiotons.

My current workaround is to possibly mask up a Fed battleship as a Keldon class battleship and suggest in the plot that the cloak was merely salvaged from a warbird destroyed in the conflict... and retrofitted/integrated into the Keldon's systems.

As spiral wave disruptors look fairly similar to phasers, I can probably get away with it... and from a story side it may be more believable.
Career Officer
Join Date: Jun 2012
Posts: 208
# 133
04-03-2013, 08:14 PM
Maybe someone has already requested this and I overlooked it:

The New Romulus Shuttle Repair emote with me firing a phaser. It would be great for destroying debris and such in a mission.
Rihannsu
Join Date: Jun 2012
Posts: 12,668
# 134
04-03-2013, 09:41 PM
Quote:
Originally Posted by hatepwe View Post
Maybe someone has already requested this and I overlooked it:

The New Romulus Shuttle Repair emote with me firing a phaser. It would be great for destroying debris and such in a mission.
There are a few possible options. I know I've used an interact that involved firing a phaser at an ice wall in the past.
HAIL HYDRA!

-=-=-=-=-=-=-=-=-=-
I can haz joystick!
MMOs aren't charities. Corporations are supposed to make a profit. It's what they do.
Career Officer
Join Date: Jun 2012
Posts: 37
# 135
04-28-2013, 01:41 PM
I'd like to be able to create more exploration missions. But we need more low-tech props and styles to do this.
Career Officer
Join Date: Jun 2012
Posts: 37
# 136
04-28-2013, 01:51 PM
We need a trigger based on if a friendly unit is destroyed. A way to react to situations that cannot be predicted. Example: Friendly starship goas kablooey... have a dialogue pop-up that shows them calling out for help and pop-on a bunch of friendly escape pods on patrol paths headed for the planet.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,380
# 137
04-28-2013, 03:42 PM
We used to be able to do that, but they pulled it for some unknown reason.

@greendragoon
Survivor of Romulus
Join Date: Jun 2012
Posts: 2,424
# 138
05-07-2013, 09:12 AM
Ensign
Join Date: May 2013
Posts: 2
# 139
05-07-2013, 02:14 PM
I would like to see the option to limit the number of away team members...like if i only wanted one bridge officer to go along i should have the option to do so.
Captain
Join Date: Jan 2013
Posts: 1,404
# 140
05-14-2013, 02:06 PM
I would like to design a mission involving the Bajorian orbs.
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