Ensign
Join Date: Dec 2012
Posts: 2
# 41
12-31-2012, 07:36 AM
Quote:
Originally Posted by sirricwin View Post
Chimera certainly does not have superior stats across the board.
You claimed it was inferior to the Hermes; it has more Hull, Tactical & Regenerative modes, 10% better Impulse speed (only the JHAS is as fast), more Crew (not a huge factor indeed), more Devices (not huge, but quite nice), a strictly superior BOFF layout (can mimic the same, can also use various other - including one with LC Sci without being stuck with a useless 3rd Tac Ensign - that is huge!) and for all that all it gives up is 1 Turn rate (ok, 2 now); that's hardly inferior.

But you knew all that and are just trolling.
A shame that the mods on these boards don't understand trolls and ban the trollee instead.
(hint to any mod reading: the troll is the one that makes a ridiculous statement with a straight face in order to provoke a conflictual response, not the one issuing said response - lern2internet guys)
Captain
Join Date: Jun 2012
Posts: 1,391
# 42
12-31-2012, 10:57 AM
Quote:
Originally Posted by bitemepwe View Post
I always thought they had a procc chance to activate.
This was changed a very long time ago. Now you can use EptA to undo the 5 aux limit since it no longer buts heads w/emergancy powers. There was a thread in PvP section debating the OPness of Aux2batt for more details.

To the OP, imo the KDF varient is the best overall ship option the KDF has. There are some other niche ships, but this has a Battle Cloak, nice flexible Boff layout, 7 weapon mounts, 4 Tac consoles.

It's lacking in the sci console layout and also has basically 2 less overall console slots available since you need the console to go in and out of Tactical mode.

The KDF version also takes a hit on shield regen and buffer compared to the Fed version.

Still, it also has the +30 targeting option which can let you get away w/less +ACC mods and more CritH or CritD mods.

The shield vamp can be nice to refill if there's more than 1 ship in your forward 90 espcially. The Lotus is nasty w/GDF and Tac buffs, and even for Sci Captain it's another nice AoE damage option.

Compared to Raiders even w/shield issues, is much better at sticking around a fight to apply more damage. Also, it has 7 weapon mount points compared to 6.

Again, the battle cloak fits the hit & run style better than the other KDF destroyer options.

Unlike the Fed Escorts, the KDF have no 5 Tac console options. So, from a KDF perspective nothing is lost there.

As far as the Fed version goes, the question isn't "is it better suited than an escort for spike damage (it's not)". But, is it better suited as a light cruiser that won't cross support much, but instead be somewhat self sustaining while doing near Fed Escort spike damage. I could see where this would fit in nicely w/Vestas (iirc that's the Fed multimission sci boat) and perhaps a Tholian Sci support ship to support the Vestas/Chimeras for a squad of massive debuffs and solid damage output.
Empire Veteran
Join Date: Jun 2012
Posts: 6,249
# 43
12-31-2012, 01:01 PM
[quote]
Quote:
Originally Posted by p2wsucks View Post
This was changed a very long time ago. Now you can use EptA to undo the 5 aux limit since it no longer buts heads w/emergancy powers. There was a thread in PvP section debating the OPness of Aux2batt for more details.
Thanks. I have been using AtB well before it was popular and before the changes.

I must have adapted builds without thinking and moved on with my mind in the past.

Thanks to you and Ultimatum for the clarification.
He who laughs last thinks slowest.
Lt. Commander
Join Date: Dec 2012
Posts: 146
# 44
12-31-2012, 01:08 PM
Quote:
Originally Posted by otakuboyt View Post
Can we get fleet versions of our vet ships?

+10% Shields and Hull

Swap Tac and Uni at Commander and Lt Comm levels

Either + Tac Console or add a hangar slot.

The Peghqu' has Battle Cloak (FTW!) Starfleet should have some thing to even it.

Of course, it would only be available to Vets
Well of course you CAN.

You CAN get a version with +1000% shields.

But may you? No. No you may not.
Lieutenant
Join Date: Jun 2012
Posts: 37
# 45
03-16-2013, 02:23 AM
Yes i would like to see a better version too. Maybe even just upgrade the current one or make a fleet version. The vet ship or lifetime ship is for the most loyal players and should be the best and should have the best support. I know people who dont wanna spend the money are going to rage on it but at least it is something everyone can get so it will be fail rage so yes this a good idea. It would make me buy the lifetime sub if i knew the chimera has good support over time
Ensign
Join Date: Apr 2013
Posts: 1
# 46
04-17-2013, 09:37 AM
Quote:
Originally Posted by radiar3 View Post
Yes i would like to see a better version too. Maybe even just upgrade the current one or make a fleet version. The vet ship or lifetime ship is for the most loyal players and should be the best and should have the best support. I know people who dont wanna spend the money are going to rage on it but at least it is something everyone can get so it will be fail rage so yes this a good idea. It would make me buy the lifetime sub if i knew the chimera has good support over time
Agreed! I would like to see a fleet, or upgraded version too.
Captain
Join Date: Jul 2012
Posts: 2,000
# 47
04-18-2013, 03:22 AM
Rise zombie thread, rise for the necron lord!

Anyway while a fleet chimera is what we all would like so it's on the same level as the fleet ships I think the better answer would be to just boost it to fleet level as is. You get 10% more hull and shields and an extra console slot, given the off layout I would say science.

This gives you a very much middle of the ground fleet level ship which can perform at a lot of things well but others will still outclass it.
Ensign
Join Date: May 2013
Posts: 5
# 48
05-13-2013, 05:45 AM
Would be nice to be able to Buy the Chimera (Say ?19.00) as im not paying almost ?200 for the life time, nor can I wait a 1000 days ..

(Questions) if you subscribe do the days start from the day you subscribe or does it take into account all the Free play time ?

Last edited by tyrelli; 05-13-2013 at 06:01 AM.
Captain
Join Date: Jul 2012
Posts: 2,000
# 49
05-13-2013, 06:10 AM
It counts only the days subscribed. So say you buy 30 days subscription, play for 30 days then stop your subscription for 40 days then after those 40 days start again for 30 days. In total you would have 60 days on the clock for vet rewards. Vet rewards only count the days you have subscribed for which is why lifetime sub is better than subbing for the whole time now.

Back when it was released you were taking a big risk buying lifetime as there was no guarentee the game would still be running a year later.

Also I do not think you should be able to just buy the Chimera for 20 pounds (weird how it doesn't recognise the pound sign) as a silver player it might be nice to do it but look at it from the other side. If you had bought a lifetime sub and had parts (mostly good parts) of it sold away and the combined price was far cheaper than the sub you'd be pretty peeved.
Ensign
Join Date: May 2013
Posts: 5
# 50
05-13-2013, 06:26 AM
Quote:
Originally Posted by bpharma View Post
Also I do not think you should be able to just buy the Chimera for 20 pounds (weird how it doesn't recognise the pound sign) as a silver player it might be nice to do it but look at it from the other side. If you had bought a lifetime sub and had parts (mostly good parts) of it sold away and the combined price was far cheaper than the sub you'd be pretty peeved.
That's a fair point ..
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