Cryptic Studios Team
Join Date: Jun 2012
Posts: 369
TRIBBLE is being updated to a new build.
ST.30.20130513a.7

General:
  • Tractor beams are now visible at interact range on all graphics settings.
  • Romulan and Reman captains will now see more Costume Presets in the Tailor, coinciding with their costume unlocks on the Flotilla and following Allegiance selection.
  • Fixed an issue where some Reman Bridge Officers would join your crew with Civilian costumes instead of uniforms.

Missions:
  • Updated many of the Romulan and KDF missions to update text and add VO.
  • Updated the finale of The House Always Wins.
  • The camera is no longer pointed the wrong way at the end of the Romulan Space tutorial.
  • Updated Devil's Choice so that it will no longer fail to complete if players draw the incubators out into the hallways to defeat them.
  • Updated Night of the Comet to once again resolve issues with the fight in the bar.
  • Romulans are now told which mission they must finish before they can do the Rich Claim Dilithium mining mission
  • Bigger Picture: Updated the minicontacts such that you now get directions to the places you are going before you go there, rather than after you complete whatever it is you need to in those locations.
  • Lowered the transwarp cost for Price of Neutrality to 100EC.

Systems:
  • Resolved an issue that allowed Warp Shadows and Photonic Displacement to be activated when the Ha'apax ship is separated.
  • Player Starbase - Fleet Military Rank text now correctly states the tiers at which the fleet can unlock Fleet Warbirds for Romulan Republic characters.
  • Updated the Dilithium store:
    • Resolved an issue where Tetryon Beam weapons had too high of a price on the Dilithium store.
    • Resolved an issue where Tetryon Dual Heavy Cannons were missing from Marks VI to X on the Dilithium Store.
    • Resolved an issue where Disruptor Cannons and Turrets were not available at all Ranks on the Dilithium store.
    • Resolved an issue where some Mark VIII and Mark X Polaron Space weapon types were not available on the Dilithium Store.
    • Resolved an issue where Plasma Turrets, Single Cannons, and Dual Cannons were not available for Mark IV to X on the Dilithium Store.
    • Resolved an issue where Phaser Dual Cannons and Dual Heavy Cannons were not available from Marks II to X on the Dilithium Store.
  • Updated the Plasma Destabilizer:
    • Reduced AoE to 2.5km and increased min range to 2.5km.
    • Updated the DoT tooltip so it says it penetrates shields.
    • Also made similar tooltip changes to standard Plasma Torpedo and Plasma Shockwave.
  • A new space trait has been added for the Reman species called Infiltrator.
    • This trait grants defense, a boost to stealth radius while cloaked, and increases the duration of the Ambush bonus granted to your ship when it decloaks.
  • Clarified the descriptive text for Photonic Capacitor.
  • Updated the tooltip for the Borg racial trait to indicate that they gain 30 Starship Warp Core Efficiency instead of 15.
    • This is a text change only.
  • Resolved an issue where the Scorpion Fighter was listed as coming with a Photon Torpedo Launcher instead of a Plasma Torpedo Launcher.
  • Resolved an issue where Sabotage Probe had "Null" showing up instead of a proper short description.

UI:
  • The captain's ship has returned to the character select screen.
  • Increased the size of the mission tracker to be bigger at screen heights larger than 768.
    • The height of the map specific mission objectives will now be sized according to how many objectives there currently are.
  • Help tips that do not automatically dismiss themselves after 10 seconds are now colored differently.
  • Added some missing UI response sound effects to the character creator.
  • Updated some duty officer assignment icons that were previously displaying white boxes.
  • The + and - buttons in the tailor now work to zoom in and out.
  • There are now System messages for joining and leaving Voice Chat channels.
  • Reduced the maximum number of popup tips that'll display in the Federation tutorial from 5 to 3.
  • The class icon of a teamed player should no longer display as a magenta square.
  • Resolved an issue where the ship store may not correctly display the ship preview when first loaded.
  • Resolved an issue that caused the text in contact dialog windows to get cut off at certain UI scales.
Commander
Join Date: Jun 2012
Posts: 274
# 2
05-16-2013, 02:13 PM
First, explains why i can't get on tribble right now

CombatLogReader—Infected Space[2:24]— Pinky 8,919,370(65,583)
Survivor of Romulus
Join Date: Jun 2012
Posts: 1,691
# 3
05-16-2013, 02:14 PM
Quote:
Also made similar tooltip changes to standard Plasma Torpedo and Plasma Shockwave.

I'm assuming the AOE for PS is now 2.5 km.....way to make it useless now..it was great at the 5 km range.
edit: or is it just for the shield penetration?


apart from that thanks for fixing the Devils choice.

btw...when did we go to the year 20133? hahahaha

Quote:
Originally Posted by borticuscryptic View Post
I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p

Last edited by cynder2012; 05-16-2013 at 02:19 PM.
Empire Veteran
Join Date: Jun 2012
Posts: 1,993
# 4
05-16-2013, 02:14 PM
Quote:
Originally Posted by ukcaptain420 View Post
First, explains why i can't get on tribble right now
There was the standard 30min and 15min warnings; those were my first hints this was coming
Quote:
Originally Posted by cynder2012 View Post
I'm assuming the AOE for PS is now 2.5 km.....way to make it useless now..it was great at the 5 km range.

apart from that thanks for fixing the Devils choice.
It's saying 'similiar tooltip changes' regarding the penetrate shields ability, so I doubt those were actually changed
Was named Trek17, but still an author.

Been playing STO since Open Beta, and have never regarded anything as worse than 'meh'.
Republic Veteran
Join Date: Jun 2012
Posts: 6,675
# 5
05-16-2013, 02:15 PM
Quote:
Originally Posted by ukcaptain420 View Post
First, explains why i can't get on tribble right now
Because it's being updated, its not magic
Commander
Join Date: Jun 2012
Posts: 274
# 6
05-16-2013, 02:16 PM
Quote:
Originally Posted by trek21 View Post
There was the standard 30min and 15min warnings; those were my first hints this was coming
Yeah, but you gotta be in game to get those warnings, i've just come back after having some visitors.

Also should point out, the fact i couldn't get in, was merely an observation. not a complaint.

CombatLogReader—Infected Space[2:24]— Pinky 8,919,370(65,583)
Captain
Join Date: Jun 2012
Posts: 884
# 7
05-16-2013, 02:17 PM
Quote:
Originally Posted by trek21 View Post
There was the standard 30min and 15min warnings; those were my first hints this was coming
Those assume you were actually on Tribble to see them, From ukcaptain's post I am taking it as he wasn't and only just recently tried to long on, only to fail (obviously) because Tribble had been taken down for maintenance.
Survivor of Romulus
Join Date: Jun 2012
Posts: 234
# 8
05-16-2013, 02:18 PM
hurrah for fixing liberated borg
Rihannsu
Join Date: Jun 2012
Posts: 343
# 9
05-16-2013, 02:19 PM
Any update on the Sensor Scan bug? Or has the 2.5km range been moved to WAD?
Rihannsu
Join Date: Jun 2012
Posts: 609
# 10
05-16-2013, 02:21 PM
  • Romulan and Reman captains will now see more Costume Presets in the Tailor, coinciding with their costume unlocks on the Flotilla and following Allegiance selection.

This is an excellent fix for any newcomer to STO.

As someone whom has a degree of colorblindness, I'm very happy I'll be able to colormatch my Republic Uniform with those of the NPCs.
Mhae ir-Virinat t'Rillas, R.R.W Temer
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