Lieutenant
Join Date: Jan 2013
Posts: 43
# 1 4 DHC vs 3 DHC+torp
11-16-2013, 10:14 PM
Ok heres my prob:

I run a defiant retro with 3x ADV fleet AP DHCs, one fleet quantum and three fleet turrets. By my thinking this does more damage than four dhcs because of power levels etc blah. Am i right or wrong?
Captain
Join Date: Nov 2012
Posts: 4,399
# 2
11-16-2013, 10:17 PM
4dhcs does more dps then 3+torp.

But with all those tact slots, might as well use a torp
Chive on and prosper

Shoot enough bullets in the dark and your bound to hit something
Lt. Commander
Join Date: Jun 2012
Posts: 184
# 3
11-17-2013, 03:50 AM
This is just my opinion so take it with a pinch of salt.

I think 3 DHC + 1 DBB --> 4 DHC ---> 3 DHC 1 Torp.

As much as I love the aesthetic torpedos have become a substandard option since they are nerfed so heavily by even a small sliver of shields.


This is especially true in PVP, but it applies to PVE as well. Theyre a bit less awful to an extent in STFs since here at least you have plenty of unshielded targets.

1 DBB gives you a nice wide arc fore weapon, and BO3 is great for spike. It also means you can make some use of the 3rd Tac ensign by moving another skill down to make room for BO3, or by running FAW1 in the ensign slot. BO3 you the nukage of the torp without worrying about the damage being heavily cut by 1% shield healing.

In fact the torpedos niche is reduced further by the existence of the incredible kinetic cutting beam.

Its average DPS is equal to if not outright superior to most turrets even against shields, and it rips hulls apart (with a 360 degree angle, unlike torpedos). Unlike Torpedos it is boosted by weapons power. Finally it also has a brilliant 2 piece set with the module, granting a huge boost to weapons drain resistance. This translates to a big damage increase to all your weapons.

A less obligatory suggestion would be to replace another torp with Nukara web mines. Awesome damage and gives a great stun effect. Unlike a turret it doesnt drain weapons power, and unlike most mines they are untargetable until moments before they rain death on their target.
Captain
Join Date: Apr 2013
Posts: 3,308
# 4
11-17-2013, 04:03 AM
I use BO1 in the third ensign tactical slot personally, keeps my attack patterns nice and high. Still see 50k crits with it, so as far as im concerned its viable.

For PvP I use the DBB, but for PvE I switch out for a fourth DHC just because of the power drain. Not so much need for spike in PvE, raw damage over time is fine.

I will not ever use torps on any of my escorts, not only do I not have the skill points to spec into them, but that shield issue in a dealbreaker for me.
Vice Admiral Rylana - U.S.S. DNT Omega X || Vice Admiral Lyzara - I.R.W. DNT Omicron X
Vice Admiral Kailiana - R.R.W. DNT Theta X || Vice Admiral Talina - I.R.W. DNT Tau X
Vice Admiral Victoria - U.S.S. DNT Upsilon X || Lt. General Dannika - I.K.S. DNT Sigma X
Vice Admiral Shondra - R.R.W. DNT Alpha X || Lt. General Rosanna - I.K.S. DNT Iota X
=== Vice Squad/House of Tlhap-Jen ===
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off


All times are GMT -7. The time now is 09:10 AM.