Career Officer
Join Date: Jun 2012
Posts: 844
# 11
12-06-2012, 03:56 PM
The Foundry does seem to be pretty badly bugged right now. It makes me wish S7 hadn't even come out, even with the improvements. Too many things now seem to have ended up being broken.

I really don't even know if it's worth trying to use the Foundry at the moment. I've spent the last couple of hours just trying to figure out what is going on with bugs. I'm almost tempted just to pull my missions and come back in a few weeks and see if things have improved.

I also have to say that this does not make me feel more comfortable about submitting my missions to be featured and giving up all control of being able to fix bugs on them.


Click here for my Foundry tutorial on Creating A Custom Interior Map.

Last edited by nagorak; 12-06-2012 at 04:01 PM.
Career Officer
Join Date: Jun 2012
Posts: 297
# 12
12-06-2012, 10:03 PM
Honestly it's pretty buggy still. I've been making the mission for Foundry Challenge #5 and NPC's just warp from point to point while you are fighting them. Makes it a bit of a pain to kill things when you constantly are presented with full shield sides.
Career Officer
Join Date: Jun 2012
Posts: 844
# 13
12-07-2012, 12:43 AM
Well, it doesn't seem as bad as I thought. There are some bugs to address, but some things are definitely better with S7. Pathing through doors seems like it has been improved a lot. I might be able to remove the workarounds from U.S.S. Atlas Deck 13. Also, everything just seems to be smoother somehow. I can't really explain exactly what I mean, but things just seem to appear more quickly, and there seems to be fewer hitches and delays. So, that's a good thing.

Now, let's just hope we can get the bugs fixed.


Click here for my Foundry tutorial on Creating A Custom Interior Map.
Captain
Join Date: Jun 2012
Posts: 547
# 14
12-08-2012, 01:45 PM
Quote:
Originally Posted by drudgy View Post
Honestly it's pretty buggy still. I've been making the mission for Foundry Challenge #5 and NPC's just warp from point to point while you are fighting them. Makes it a bit of a pain to kill things when you constantly are presented with full shield sides.
Are they Klingon BoP? Because, they do have that short jump ability.

Otherwise, I've not gotten this to happen once published live. Some mobs will do it in preview mode but once published and played live I have not seen a problem (yet).
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