Career Officer
Join Date: Jul 2012
Posts: 19
# 1 Best Layout for Avenger Class
01-26-2014, 08:43 PM
I just purchased an Avenger class BC, and I wonder what is the best layout for it (weapons, equipment, etc.). If anyone can help me I would greatly appreciate it.
Captain
Join Date: Jul 2013
Posts: 1,473
# 2
01-26-2014, 08:55 PM
Dhc build, like you would an escort.
Career Officer
Join Date: Jul 2012
Posts: 19
# 3 best build for Avenger class
01-26-2014, 08:56 PM
Im not sure what that is.
Captain
Join Date: Jul 2013
Posts: 1,473
# 4
01-26-2014, 08:58 PM
Dhcs front, turrets back. Throw in the torp and/or borg cutting beam as per preference. Run with max weapon power.
Survivor of Romulus
Join Date: Aug 2012
Posts: 1,383
# 5
01-26-2014, 09:15 PM
I'd say DBBs would be better. Better arc, better complement to the the Avenger's turn rate and inertia rating (DHCs are escort weapons for a reason), because they're beams they benefit from overcapping weapon power, and FAW is still pretty good despite it's currently bugged nature.

Put the KCB and the antiproton omni-directional array in the back and maybe a turret or torpedo and you're set.
Captain
Join Date: Nov 2012
Posts: 5,157
# 6
01-26-2014, 09:28 PM
FAW will be critting next patch...beams for dps. Cannons for strict defiant (the term, not the ship)
Chive on and prosper, eh?

My PvE/PvP hybrid skill tree
Starfleet Veteran
Join Date: Jul 2012
Posts: 961
# 7
01-26-2014, 09:28 PM
Quote:
Originally Posted by jeffrobinson79 View Post
I just purchased an Avenger class BC, and I wonder what is the best layout for it (weapons, equipment, etc.). If anyone can help me I would greatly appreciate it.
The Avenger is pretty flexible in terms of weapon layout since it's one of the only Fed ships that can mount Dual cannons and use them well, as well as having 5 of them up front.

I've seen Avenger captains with full cannon builds, all beam arrays, and a mix of both.

Personally I go for 4 Dual Beam Banks up front with a torpedo taking the fifth slot. The Kinetic Cutting Beam and Omnidirectional Antiproton Array take the third, while a turret takes the last slot. All are antiproton for damage synergy purposes (except for the torp and cutting beam).

But there's no single BEST layout ever. It depends on your preferred playstyle and resources.

I would suggest trying out both styles to see how you feel. Buy cheap common or green items from the equipment store or the exchange and try things out in PVE. If you feel that you're not comfortable with a particular approach (going heavy on dual cannons in a cruiser requires different movement strategys from the more maneuverable Escorts), switch before you commit your precious dilithium to buying weapons you don't like.

Quote:
I'd say DBBs would be better. Better arc, better complement to the the Avenger's turn rate and inertia rating (DHCs are escort weapons for a reason), because they're beams they benefit from overcapping weapon power, and FAW is still pretty good despite it's currently bugged nature.

Put the KCB and the antiproton omni-directional array in the back and maybe a turret or torpedo and you're set.
I've got the same setup, but I've been thinking of swapping the third AP turret for the Romulan Experimental Plasma array.

It won't have as much damage synergy and can't fire into my forward arc, but at least it'll benefit from FAW (Important when playing all these swarmer-heavy dyson missions) and also gain damage when I equip the Hyper-Torpedo for the 2-3pc bonuses, and it doesn't consume extra power. What do you think?

Last edited by unangbangkay; 01-26-2014 at 09:33 PM.
Survivor of Romulus
Join Date: Aug 2012
Posts: 1,383
# 8
01-26-2014, 10:15 PM
Quote:
Originally Posted by unangbangkay View Post
I've got the same setup, but I've been thinking of swapping the third AP turret for the Romulan Experimental Plasma array.

It won't have as much damage synergy and can't fire into my forward arc, but at least it'll benefit from FAW (Important when playing all these swarmer-heavy dyson missions) and also gain damage when I equip the Hyper-Torpedo for the 2-3pc bonuses, and it doesn't consume extra power. What do you think?
Well it might not have damage synergy, but on the other hand I don't think turrets are really there for damage either. I think it's worth a shot.
Captain
Join Date: Jul 2013
Posts: 1,473
# 9
01-27-2014, 04:26 AM
Quote:
Originally Posted by stofsk View Post
I'd say DBBs would be better. Better arc, better complement to the the Avenger's turn rate and inertia rating (DHCs are escort weapons for a reason), because they're beams they benefit from overcapping weapon power, and FAW is still pretty good despite it's currently bugged nature.

Put the KCB and the antiproton omni-directional array in the back and maybe a turret or torpedo and you're set.
Inertia is irrelevant. Sliding is just fine as long as you can keep dhcs in arc. Base turn rate may be only 9, but with strategic manuvering it's up to 12, before any rcs. You can consider that its base turn rate since escorts don't have these commands.
Lieutenant
Join Date: Nov 2012
Posts: 85
# 10
01-27-2014, 12:02 PM
Quote:
Originally Posted by jeffrobinson79 View Post
I just purchased an Avenger class BC, and I wonder what is the best layout for it (weapons, equipment, etc.). If anyone can help me I would greatly appreciate it.
This is all just my opinion based on my experiments with various load outs for this ship. Other players here with much more experience than I might have different opinions and you ought to review their opinions as well. However, that being said, I'll gladly share mine.

Forward: (Dyson) Photon Torpedo. 2 x Dual Beam banks. 2 x Beam Arrays
Rear: Borg cutting beam, 2 x Beam Arrays.

Rational: The idea is to build a ship that always has weapons up on an enemy, much like a cruiser, but to also take advantage of the Avenger's 5 forward weapons and higher turn rate that most cruisers do not have. Furthermore, I do not have the all-powerful Marion duty officer, so keeping weapon power up is still an issue. (Someone here with more experience and a Marion doff can correct me on that last part...)

Plasmonic Leech is a great console to get, and helps with the power levels and is certainly a lot cheaper than Marion. That combined with the weapon layout means that I do not have to focus engineering bridge officers on power transfers to weapons, and can focus on more defensive abilities. (Weapon batteries are still highly useful though.)

I would also recommend getting one more borg piece (preferably the console) to take advantage of the set bonus, as well as one more Dyson piece as well for the same reason. Otherwise, you can go with the Borg Plasma torpedo. Note that including a torpedo is not mandatory, and you can easily put another beam weapon (or even a cannon) there instead.

If you approach this ship as if it is a slow turning escort and load it with dual heavy cannons and turrets, you will find that the escorts available are significantly better at doing that role. They turn better, and hit a lot harder. You will be disappointed.

The Avenger is NOT an escort. It is a tactically focused cruiser. But it is still a cruiser.
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