I recently looted a starship component that had he description " +7.5 to space anomolies."
(Sigh)... Is there some sort of guide out there that better explains these?.
Originally Posted by sedentarygecko
Presumably, a buff to anomolies means they appear more frequently OR the amount of anomolies you collect from each scan goes up (3 biological and 2 alloy instead of 2 biological and 1 alloy).
This is precisely why Cryptic needs to be more forthcoming about different skills and buffs.
Space Anomolies is a skill that increases the effectiveness of several science-related skills which create spatial anomolies, such as Tyken's Rift.
In general (but not always) look in your skills list to find out what a +skill item will do for you. It is possible to get items that buff skills you won't have until Admiral from the very beginning of the game. It is also possible to get items that buff skills you don't have, but are available to one of the other officer types, in which case you may never know exactly what that item does.
Just a quick suggestion to help you with your aid planet missions. All those bright blue lines you see on the galaxy map are actually the flight paths that trade ships travel. So when you need to buy those medical supplies or wha- not, go to one of those blue lines and a trade ship will cross your path.
My biggest learning experience so far was realizing the skill-up screen had a scroll bar. I ran out of places to put points and was stuck at Lieutenant.
This happened to me too; as I ran out of skills to spend points on, I tried messing with the filter to make unavailable powers disappear. At that point, I swear that I watched that darned scroll bar appear. The bright side is that my away teams kick my own character's butt, even if that means I'ma be one of the lamest Lt. Commanders ever.