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Lt. Commander
Join Date: Dec 2007
Posts: 120
# 11
02-03-2010, 12:12 PM
I dont think Cannons are over used. Over powered? maybe. But you could always grab an escort of our own and place cannons on it. :p

Quote:
Originally Posted by Meat_Machine
I simplified this for you.

Okay, lesson 1 for fed pvp goes as follows :

"One on one you are no match for the klingons. Together, you are stronger than they are."

They have more forward guns, cloaking, more maneuverability, more burst fire.

Outlast that burst fire and you have a 50/50 shot.
Yeah right. I fly a cruiser as well the "tank" class. ********. The balancing for klingons is more like revenge of the klingons. now the feds are the under powered side.

The klingons can cloak while in battle and dont tell me they cant because I watch them do it and Ive done it as well on my Klingon char. One of our escorts takes forever to bring there shields down on a BoP while our "tank" class must be using paper shields (mk 4 shields).

And YES we were in a group all fighting together and YES we all targeted the same bloody ship.

Looks to me like we have a 10% maybe 20% chance to make 1 kill.

If I sound angery good. But its not at the players its at Cryptic for failing at balancing. Im still wondering how a meranda class can fight a battleship one on one.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 12
02-03-2010, 12:12 PM
yea they do if they are using beams and torpedos, i have seen us as a team take on the klingons but as a great team we have gone againsst klingon groups with 5 excorts with nothign but cannons and there is nothing we can do to win
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 13
02-03-2010, 12:13 PM
Quote:
Originally Posted by Cavthena
I dont think Cannons are over used. Over powered? maybe. But you could always grab an escort of our own and place cannons on it. :p



Yeah right. I fly a cruiser as well the "tank" class. ********. The balancing for klingons is more like revenge of the klingons. now the feds are the under powered side.

The klingons can cloak while in battle and dont tell me they cant because I watch them do it and Ive done it as well on my Klingon char. One of our escorts takes forever to bring there shields down on a BoP while our "tank" class must be using paper shields (mk 4 shields).

And YES we were in a group all fighting together and YES we all targeted the same bloody ship.

Looks to me like we have a 10% maybe 20% chance to make 1 kill.

If I sound angery good. But its not at the players its at Cryptic for failing at balancing. Im still wondering how a meranda class can fight a battleship one on one.
There haven't been any changes since open beta (except the starter gear which I protest) where kdf were losing t2 all the time except the introduction of new players. You are seriously underestimating the complexity of the game I think.

t1 klingons cannot cloak in battle, but there is at least one other way they can vanish from your sensors and if they have THAT, you're probably facing a skilled opponent.

The big difference really is that these guys probably know what skills to use. If they have engineering team and hazard emitters... they pop those and have ... 40% damage resists for 15 seconds AND shield and hull regen?

There are just so many ways to go about it in this game. As you play you'll start to see what I mean.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 14
02-03-2010, 12:19 PM
Quote:
Originally Posted by Sentan View Post
i never said that Fed should have the cannons what i am saying is there should be a delay less damage on the cannons or a limit of how many can be placed on ships, cause they are way overpowered
I really don't agree at all. Cannons have a narrow arc to fire with and that means if you get anywhere outside of that arc we can't do anything to you. Also we don't have nearly as many options for ships, so escort is what we get. In T2 we get 2 ships, Feds get what....9? I know it's really only 3 types but we really have an escort and a "Jack of all trades" BoP. Oh and the BoP is good at anything but not great at one thing (imo).
Also the dmg thing you point out in pvp, look at how many more heals the Feds had after a battle.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 15
02-03-2010, 12:20 PM
Quote:
Originally Posted by TrekTheStars
I really don't agree at all. Cannons have a narrow arc to fire with and that means if you get anywhere outside of that arc we can't do anything to you. Also we don't have nearly as many options for ships, so escort is what we get. In T2 we get 2 ships, Feds get what....9? I know it's really only 3 types but we really have an escort and a "Jack of all trades" BoP. Oh and the BoP is good at anything but not great at one thing (imo).
Also the dmg thing you point out in pvp, look at how many more heals the Feds had after a battle.
Which is also why one of the most effective defenses feds have in pvp is positional. Tractor beam, and defensively using evasion when the KDF attack are both important advantages. If you can force the KDF to blow evasive to attack, they can't use it to get away.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 16
02-03-2010, 12:22 PM
Quote:
Originally Posted by Cavthena
I dont think Cannons are over used. Over powered? maybe. But you could always grab an escort of our own and place cannons on it. :p



Yeah right. I fly a cruiser as well the "tank" class. ********. The balancing for klingons is more like revenge of the klingons. now the feds are the under powered side.

The klingons can cloak while in battle and dont tell me they cant because I watch them do it and Ive done it as well on my Klingon char. One of our escorts takes forever to bring there shields down on a BoP while our "tank" class must be using paper shields (mk 4 shields).

And YES we were in a group all fighting together and YES we all targeted the same bloody ship.

Looks to me like we have a 10% maybe 20% chance to make 1 kill.

If I sound angery good. But its not at the players its at Cryptic for failing at balancing. Im still wondering how a meranda class can fight a battleship one on one.
Oh please just stop it already. I have had 5 feds focus fire my BoP, trust me, i die in about 5 seconds when that happens. Fortunately, most fed groups dont coordinate very well, but when they do, man look out because they will own us Klingons, at least in T2. You Feds need to stop with the BS excuses and learn to PVP.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 17
02-03-2010, 12:22 PM
Quote:
Originally Posted by Sentan View Post
i never said that Fed should have the cannons what i am saying is there should be a delay less damage on the cannons or a limit of how many can be placed on ships, cause they are way overpowered
You've got me confused, so I'll just ask. You do realize that the Fed's also have cannons don't you? There is no such thing as a Klingon only weapon.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 18
02-03-2010, 12:23 PM
Quote:
Originally Posted by Sentan View Post
It doesn't take much to take notice that all the Klingons are going to excort ships with max heavy cannons, sure you say its just part of the game. How many time you see 5 vs 5 in a battle and the Klingons have 5 kills and Feds have, not even one? I fly engineer in a cruiser because they are the best tank in game right? Why is it I can tank a level 19 dreadnaught, yet I can't even tank a Klingon with full cannon setup for mroe then 10 seconds, it appears he can uncloak and shoot and have me down to hull within 3-4 seconds, not evben enough time to use my abilities most of time and even then my abilities such as hull repair and shield repair do allmost nothing with the 3 cannons continuely hitting me..
It's really hard not to respond to posts like this with a L2P response, but I think the problem here is that you don't know how to choose and use BO abilities. You're doing it wrong.

Ever think about using RSP? Total immunity for 15 seconds. How about Jam Sensors, making you immune to one attacker for 9+seconds...and you can do that at level 1. If you're fighting a single Klink, you can be immune to him for almost 30 seconds. And this doesn't even take into account this is a team game....and you need to support teammates in order to win.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 19
02-03-2010, 12:25 PM
Quote:
Originally Posted by Sentan View Post
why do u keep making excuses, to defend how unfair gameplay is, cause right now it stinks with the cannons setup like they are, not much of a 50/50 shot is there, all klingons have to do is cloak or run because of there speed. all they have to do to kill us is place all out cannons and kill us quicker then u can even get shield down to maybe 10-20 percent?
Why do you keep making excuses to defend being a witless imbecile? Why dont you think of ways to counter it and instead of crying bloody murderer

Heres a hint...jam sensors. problem solved. klingon just wasted the majority of his offensive ability on you
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 20
02-03-2010, 12:29 PM
Oh why not, I'll repeat my self again.

1. You can only equip 2 cannons, any more is dumb (they have a global cooldown from the previous nerf). Cannons are supposed to be the highest DPS weapon.. and guess what FEDS CAN USE THEM TOO!!

2. BoPs are the only ship that can battlecloak and most the time it's insta-death. BoPs are also the squisiest.

3. Use teamwork.
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