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Commander
Join Date: Jan 2014
Posts: 351
# 71
02-19-2014, 08:07 PM
oh please not again. not another ESD revamp.

tutorial revamp

qonos revamp

stf revamp




it has already been done numberous times, dont spend more useless resources on it...
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Lieutenant
Join Date: Jun 2013
Posts: 75
# 72
02-24-2014, 07:19 AM
Quote:
Originally Posted by davidwford View Post
I like that idea! It would bring back that old ESD asset and make it used in-game again. The explanation being that Q thought it would be funny to swap Mars Space Dock and ESD. When folks simply continued as if nothing was different, Q got bored and set things back to the way they were(what we have now with the STIII ESD).

Have the First Contact Day map and event accessible via turbolift from the Mars Spacedock map. From Earth Orbit, one could warp directly to Mars, and from Mars orbit, one could Warp to Earth. And of course, both maps would be accessible from Sirius Sector Space. All of the zany Q events could occur on one of the maps, while the other is low-key for those who are not amused by the theatrics. Two Sol system social zones, but with entirely different personalities for the two disparate groups of players.
How DARE you suggest a peaceful and sensible compromise?!?!?

No we MUST have only ONE type of gameplay, and no more!
Lt. Commander
Join Date: Sep 2012
Posts: 209
# 73
03-03-2014, 04:52 AM
But I like ESD as it is... I'd rather see DS9 improved with the functions it is missing (like boff trainers) so that it can be a full featured hub like ESD, and while we're at it why not have a shuttle to DS9 from ESD and the other main hubs like starbases have shuttles to the embassy and spire? Turn DS9 into a proper 'all factions' hub connected to all of the faction specific ones.
Lieutenant
Join Date: Nov 2012
Posts: 74
# 74 Mars Planitia Utopia
03-03-2014, 06:05 AM
Quote:
Originally Posted by crm14916 View Post
Instead of changing the current ESD, why not create a new starbase at Utopia Planitia Mars and add the old ESD over there... make it a lvl50 hangout spot with all the normal bells and whistles of a full starbase. When inside, the exteriors could show the Utopia Planitia fleet yards and the lovely red planet below.

CM
Love this idea, please.. MAKE IT SO!!!
Survivor of Romulus
Join Date: Sep 2012
Posts: 5,824
# 75
03-03-2014, 07:02 AM
Quote:
Originally Posted by therealmt View Post
oh please not again. not another ESD revamp.

tutorial revamp

qonos revamp

stf revamp




it has already been done numberous times, dont spend more useless resources on it...
Next: The Revamp revamp. Coming soon(TM) on a holodeck server near you!
Captain
Join Date: Mar 2013
Posts: 1,349
# 76
03-03-2014, 07:24 AM
Quote:
Originally Posted by shpoks View Post
Next: The Revamp revamp. Coming soon(TM) on a holodeck server near you!
That's actually the best idea I've read in these forums, regarding revamps. PWE should do a revamp of Cryptic. Get rid of all the dead weight, doorstops, and placeholders, hire some veteran talent in the industry, and then do a total revamp of STO, from the ground up! That's the revamp that this game NEEDS.
This all happened... more, or less.
Career Officer
Join Date: Apr 2013
Posts: 5,479
# 77
03-03-2014, 07:29 AM
you know someone is gonna do it *looks at rylana*

revamp is OP, plz nerf.


i dunno whats wrong with just one long corridor, windows looking out into space on one side on the other side all the stores and a transporter pad in the middle of that, at the end of one hallway through some doors leads to a large room specifically for shipyard stuff with ships in the background, on the opposite side of the hallway is Quinn's office.
T6 Miranda Hero Ship FTW. Been around since Dec 2010 and LTS in Apr 2013.
Quote:
The highest possible stage in moral culture is when we recognize that we ought to control our thoughts.
- Charles Darwin.
Does he have a point on STO forums? makes you wonder, huh?
Starfleet Veteran
Join Date: Jun 2012
Posts: 142
# 78
03-05-2014, 09:22 AM
I'd like to see the layout of ESD changed and have things added to the interior.

ESD has two levels one of which is unused. I'd take the second deck and make that a civilian deck which would have things like Club 47, sick bay, observation room (where you can see the ships), stores, and holosuites. The current level would contain areas for Starfleet personnel only like skill training, ship management, Holodecks for training, the admiral's office, administrative offices, weapon supply compartments, and an officers lounge.

While we're looking at starbases maybe one glaring omission from DS9 could be fixed, add the medical bay to the station.
"Live Long and Prosper but always carry a fully charged phaser, just in case!". Arrr'ow

Co-Leader of Serenity's Grasp
Captain
Join Date: Jul 2012
Posts: 516
# 79
03-06-2014, 10:34 PM
ESD doesn't need a revamp and any resources used for it's revamp should be put to use elsewhere like fixing the Galaxy X's off center lance (which seriously bothers my OCD) or properly scaling the Galaxy bridge so it's not comically huge.
http://i.imgur.com/3S4K465.png

Riker has NO class

Delta Rising is the best expansion ever
Survivor of Romulus
Join Date: Sep 2012
Posts: 5,824
# 80
03-07-2014, 08:26 AM
Quote:
Originally Posted by uryenserellont View Post
ESD doesn't need a revamp and any resources used for it's revamp should be put to use elsewhere like fixing the Galaxy X's off center lance (which seriously bothers my OCD) or properly scaling the Galaxy bridge so it's not comically huge.
That's what I said as well!
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