Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Bortas turret build
02-14-2012, 08:53 AM
I'm wondering if anyone tried a build that is focused on turrets, and if so could share the build and their experience with it. I'm mainly interested if it works in STFs.

Edit: I forgot to mention i'm a tactical.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-14-2012, 08:59 AM
Not sure a turret build would put out the DPS to kill anything before it finally wore you down. I used my Marauder's kit on my Bortas once, and it was kind of cool. 3 Plasma Single Cannons on the bow with a Photon Torp, and4 plasma turrets on the stern. Being that the Bortas isn't very maneuverable, it's best to park her a few clicks from the target, adjust shields to the bow and lay into whatever it is you're after.

Have Duterium tanks and evasive maneuvers ready in case you need to evac or relocate in a hurry.
Lt. Commander
Join Date: Dec 2007
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# 3
02-14-2012, 09:15 AM
i HAVE HEARD OF OTHERS WHOM ENJOY THE cANNONS FORE AND TURRETS AFT BUILD. i HAVE EVEN BEEN CURIUOS OF IT MYSELF AND THOUGHT OF RUNNING MY SCIENCE TOON IN SUCH A FASHION.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-14-2012, 09:19 AM
Quote:
Originally Posted by Sprint01
Not sure a turret build would put out the DPS to kill anything before it finally wore you down. I used my Marauder's kit on my Bortas once, and it was kind of cool. 3 Plasma Single Cannons on the bow with a Photon Torp, and4 plasma turrets on the stern. Being that the Bortas isn't very maneuverable, it's best to park her a few clicks from the target, adjust shields to the bow and lay into whatever it is you're after.

Have Duterium tanks and evasive maneuvers ready in case you need to evac or relocate in a hurry.
This is an interesting suggestion, i will have to try it out. Thanks for the reply.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5
02-14-2012, 10:02 AM
I was running around Ker'rat yesterday with this, and to my suprise, not only did things die, but it tanked well, and not just "for a tactical captain" well, but tanked well. Also, this was tried with Mk IX and X common turrets (as I was unwilling to spend without trying it out), I'd expect Mk XI or XII purps to be somewhat better.

Lt Tactical: TT1, CRF1
Uni - Lt cmdr Tactical: TT1, CRF1, APD2
Eng Cmdr: EPTS1, RSP1, Aux2sif 2, Aceton 3 (would prefer DEM3)
Ens Eng: EPTS1
Lt Sci: ST1, HE2

borg shields, console and deflector, HG shield.

All turrets

I'm not saying it killed anyone good (decent players were able to tank it, but not crack it either), but it did go through NPCs quite handily. TT1 and CRF1 could be kept up the majority of the time, and APD meant it was quite difficult to kill me, where the lowered resistance, the 8 turrets, and four weapons consoles meant I was hitting reasonably hard constantly. Against people, obviously spike > more DPS over time, however, NPCs can't handle it like people can.

Also, being a Bortas you could comfortably "let" it get down to 20% hull, pop RSP and start shield tanking again and kick your damage up a lot with "Go down fighting".

It started out as a cheesy "well, it might work" idea, but I got Alhena done faster in this than I do my Excelsior. 8 turrets and 4 weapon consoles aren't as much of a joke as you'd think with constant CRF and TT, and it hits hull harder too being "cannon" and not "beam. It's not that hard to tank the damage from this though, so I wouldn't bother using it on people except to troll less experienced players in Ker'rat with it. Also, with 8 weapons CRFing non-stop, crits and procs will be more frequent. I could see this being particularly nasty with Tetryon or phaser, the Tetryon glider on the omega set would also be handy with this, as would DEM 3. In an STF, you could through APD on whoever was drawing agro, and thus lower the resistance of priority targets even if you're not the one catching heat.

Edit: The same setup would work with better cannons up front, although the bortas is so clumsy I'd probably not want to go higher than single cannons, the ammount of damage you'd gain with dc/dhc would likely be lost in manouvering time.

Second edit: Also, CSV may be worth looking into as well as an alternative to CRF in STFs.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-14-2012, 03:01 PM
I like this build and will experiment with it, probably with a few single cannons in front.
Thanks for the detailed post.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-15-2012, 05:09 AM
Quote:
Originally Posted by Ebeneezergoode

Second edit: Also, CSV may be worth looking into as well as an alternative to CRF in STFs.
Looks fun and I will try it out.
Though becareful with CSV in the STFs as it will strike the gates as much as the nanite transformers and may cuase issues with the optional.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-15-2012, 05:12 AM
Quote:
Originally Posted by Roach View Post
i HAVE HEARD OF OTHERS WHOM ENJOY THE cANNONS FORE AND TURRETS AFT BUILD. i HAVE EVEN BEEN CURIUOS OF IT MYSELF AND THOUGHT OF RUNNING MY SCIENCE TOON IN SUCH A FASHION.
Please stop yelling
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-15-2012, 05:33 AM
Quote:
Originally Posted by stevemcqueen420
Please stop yelling
I'm not. In fact during that whole post I never uttered a word. Typed a few but no noise was made.


Quote:
Originally Posted by Ebeneezergoode
I was running around Ker'rat yesterday with this,

Lt Tactical: TT1, CRF1
Uni - Lt cmdr Tactical: TT1, CRF1, APD2
Eng Cmdr: EPTS1, RSP1, Aux2sif 2, Aceton 3 (would prefer DEM3)
Ens Eng: EPTS1
Lt Sci: ST1, HE2
I tried something similiar (i guess) with beam arrays

Lt Tactical: BO1, BO2 or Bfaw1, Bfaw2
Uni - Lt cmdr Engineer: EPTS1, EPTW2, DEM2
Eng Cmdr: EPTS1, RSP1, A2S2, DEM3
Ens Eng: EPTW1
Lt Sci: PH1, HE2

Tanky even without TT, though the damage can be good if timed right thanks to a cycling of EPTW.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-15-2012, 06:38 AM
Good call on the CSV r.e. the optionals, although CSV is in a limited arc I thought, or would that not apply with turrets? I will give it a try either way, if nothing else it ought to look cool. Since somebody on OPVP was kind enough to train one of my engineers in DEM3, I tweaked the commander engineer to be EPTS1, RSP1, DEM2, DEM3.

I'll likely be A/B'ing this with my Vor'cha build to see which kicks out the most damage without being all banged up, I know an escort would be far superior for a team, but pugging you just cannot rely on heals coming your way, and wether you run off to heal, or get swatted and respawn, that's still time out from putting down DPS.
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