Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 Science Build...?
02-04-2010, 01:28 AM
BUILD

Would that build be useful? Is it useful to put 9 on all Skills or totally useless?...

greez
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-04-2010, 08:38 AM
Quote:
Originally Posted by swizzSnake View Post
BUILD

Would that build be useful? Is it useful to put 9 on all Skills or totally useless?...

greez
On certain skills like say for example "star ship beam weapons" if you max the skill to 9 you can then according to the description train a tactical Bridge Officer in "Beam Arry: Fire at Will III" .

So for me I am choosing to spend my points more carefully as if I want to do this with an Admiral Skill and there plus all the points spent as each tier has a minimum spend before you can start training the next tier of skills , and there are some admiral skills I am considering.

Until someone like you has an idea of a build , plays and tests its and then respecs or does not respec when the option is available ...
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