Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2171
12-03-2010, 06:43 AM
I'd suggest more music. Specifically, Klingon music...not just instrumentals. Examples;

http://www.youtube.com/watch?v=UMHFMoH7mIc

http://www.youtube.com/watch?v=nNTVzwjEyb4


yIjah, Qey' 'oH playing in PvP would be friggen awesome.
Lt. Commander
Join Date: Dec 2007
Posts: 120
Name:IRONMIKE
Title:Fleet Leader (House of Iron)
Email:ironmantmc2000@yahoo.com
Date:29 NOVEMBER 2010
Idea:“Create a Select Character menu instead of Log out the game
completely”.
Explanation:Every Time you want to change to a different character,
you have to completely log of the game re-type account name and password.
Create a menu to select to change characters while you are already log on to
your account. When you queue the Log out, a menu should pop-up and should give
you three choices, one(1) “Log out” the game completely, two (2) “Select”
different character and three (3) “Cancel” or the word “NO”. This will be easier
and less time consuming for the players accessing there characters.

Solution:How you perceive this should be resolved?
Solution:Respectfully Request Cryptic and the Developers to create a
Select Character menu to quickly access a different character instead of Logging
off the game completely to do it.When you queue the Log out, a menu should
pop-up and should give you three choices, one(1) “Log out” the game completely,
two (2) “Select” different character and three (3) “Cancel” or the word “NO”.
Once the select is queue on the menu, it will transport you to the main
characters menu, so you can select a different character. I hope this idea will
improve the STO game, and make money for Cryptic Studio. Qa’pla!



Name: IRONMIKE
Title: Fleet Leader (House of Iron)
Email: ironmantmc2000@yahoo.com
Date: 06 DECEMBER 2010
Idea:Create a "Three-Dimensional Chess game”.
A more detailed explanation of why you are asking the question or
what problem that needs to be resolved. (Please try to keep under 100 words):
Explanation:In the STO game you have created a DABO game that pays
out latinum or credits when winning the rounds. Can you created Star Trek
Three-dimensional chess game that be played at all the Star Base Stations,
planet Qo’nos and Sol, that pays out Gold-Pressed latinum, credits, honor points
and three (3) Emblem points due to the fact that it could be a lengthily round.
This game is the test of the mind.
Solution:
How you perceive this should be resolved?
Solution:Respectfully Request Cryptic and the Developers to create a
"Three-Dimensional Chess game” in the planet Qo’nos, Sol and all Star Base
stations. This includes the rules of the game and pays out Gold-Pressed latinum
,credits, honor points and three (3) Emblem points due to the fact that it could
be a lengthily round. It could be turn into a daily. Reference on the subject
is: http://en.wikipedia.org/wiki/3d_chess. There are two Pictures (Pic#1 3D
Chess board and Pic#2 Actors are playing 3D Chess) on the 3D Chess game from
Star Trek the old series. I hope this idea will improve the STO game and make
money for Cryptic Studio. Qa’pla!



Name: IRONMIKE
Title : Fleet Leader (House of Iron)
Email : ironmantmc2000@yahoo.com
Date : 06 DECEMBER 2010

Question, Issue, Idea's or Grievance:
A brief question or statement of what you wish to have discussed
Idea:Create a "Warriors Hand Book” and the “Worf Battle Glove”.
Explanation:Creating a Warriors Hand Book is a Klingon adventures
dream. It is the warrior’s path to the river of blood. It provide guidance to
achieve there goals to become the best in the STO game. The warrior’s hand book
provides the list of all of the missions to complete the Warriors hand book. In
order for the warrior’s hand book to work, you must unlock all missions on that
list to repeatable mission. Example: Bringing down the House mission, once the
mission is completed you receive the main special rewards and it is not
repeatable anymore, you must unlock the mission to be playable over and over
again, but you will receive basic point rewards not the special prize reward
that you already acquire on your first mission (Brining down the House). This is
respect to all of the Klingon missions in the game. The warriors hand book has a
list of goals to be completed and check off, example is on warriors hand book
Pic#1, some are solo played, and others require a team with players to play the
mission in order to check off that mission on the list. Mission on the list that
has two, three, four or more episodes must be completed first in order to
check-off on the list, example are Breed Front series 1: The Breen and Neutral
Zone Series 2: The Devidians.

The first page of the Warriors hand book has the list of goals, the other pages
that are mark from one (1) thru twenty one (21) has mission information on the
left page and on the right page is the mission text; there are three (3)
examples on Warriors hand book Pic#1. The Warriors Hand Book would look like a
grey book with the Klingon symbol on the book that is shown in Pic#1. It can be
carried in the characters inventory (create a small Icon Booklet) or the
characters Back-Pack that was in a previous idea I had in creating a Back-pack
for the character. Once all of the mission or quest is completed the book must
be turn-in to the Klingon Chancellor J’mPak located in Qo’nos to receive your
rewards. The rewards are: Skill points: 5,000, BOFF Skill points: 5,000,
Klingon Honor: 5,000, Diplomatic points: 100, Emblems: 50, Plus a
Special Klingon Weapon: called “Worf Battle Glove”. The Worf Battle Glove comes
from the Star Trek – The next generation episode “The Emissary” where Worf and
K’Ehleyr are in the Holodeck exercise program and they use the Worf Battle Glove
for melee ground combat against photonic warriors.
An actual picture of the Worf Battle Glove is Pic#2. Diplomatic points have been
added due to the need of having a Klingon Ambassador doing Diplomatic mission
like the Federation. Since the Klingon character manage to live long enough to
complete the Warriors hand book, that special Klingon weapon “Worf Battle Glove”
Specification’s are:

PUNCH:
50 Physical damage (62 DPS)
20% Chance 100 Radiation damage
20% Chance 100 Kinetic damage
75% Chance: Knocks back +16 Feet
JAB:
50 Physical damage (62 DPS)
20% Critical Chance
75% Critical Severity
+5 All Energy damage resistance
The whole idea of the Warriors Hand Book is that it can be played over and over,
for completing it for the first time you get the Worf Battle glove, doing the
Warriors hand book for the second (2nd) time, you only receive the basic
rewards, not another glove. In order to acquire the Warriors Hand Book, you must
ask Klingon Chancellor J’mPak.



Solution:
How you perceive this should be resolved?
Solution: Respectfully Request Cryptic and the Developers to create the
“WARRIORS HAND BOOK” and the “WORF BATTLE GLOVE”. All of the Specification on
how to create the “Warrior’s Hand Book and the “Worf Battle glove” are list
above in the Explanation. There are Two (2) pictures (Pic#1 Warriors hand book
and Pic#2 Worf Battle Glove) to describe the positive idea to create the
Warriors hand book and Worf Battle Glove. I am using Windows 7, using paint
brush program to cut and paste method to move objects around and developing
frame work. If you need to see the picture closer use the zoom method. I hope
this idea will improve the STO game and make money for Cryptic Studio. Qa’pla !
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2173
12-03-2010, 10:25 AM
Quote:
Originally Posted by Thunder Child
I'd suggest more music. Specifically, Klingon music...not just instrumentals. Examples;

http://www.youtube.com/watch?v=UMHFMoH7mIc

http://www.youtube.com/watch?v=nNTVzwjEyb4


yIjah, Qey' 'oH playing in PvP would be friggen awesome.



That second link is exactly the song I think of with regards to non-instrumental Klingon music.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2174
12-03-2010, 03:44 PM
Quote:
Originally Posted by AndarielHalo View Post
That second link is exactly the song I think of with regards to non-instrumental Klingon music.
This game does need some good Klingon fight songs.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2175
12-05-2010, 03:11 AM

Mid-term requests


When task to beam down to a ship or surface, (or Spacedock). You atually need to move from you bridge, select your officers there and move to the transporter room, same goes for visiting other player's bridge
9(n other word, make the inside of your ship actually useful)

Also

Modular section for certain ships, for example, the Nebula, wich can carry the oval sensor top section for science captains, The torpedo pod (current nebula top section in-game) for tactical advantages(in other word, good for tactical captains and another kind of pod (can't think of one atm) for engineers captain

There is also a fact that troubles me, why in the skill list, at the end of the queue for ships, like the star cruisers, theres another option for Assautl cruisers, since basicly both ships are near same, ( a switch in officers consoles) . Id rather see of instead of the current ship cluttering in the skill. 3 Main skill set,

Tactical captain wich boost your weapons firepower and/or etc. works on ANY ship
Engineers captain wich boost your hull ammount, and/or repair rate etc Works on ANY ship
Science captian wich boost your shields and sciense stuff, Works on ANY ship

Long-term requests

Ability to assign your bridge officers to a second ship that follows you around at all time (when dies, it respawns just like you do i guess). but obviously there woudl be restriciton, fleet/ PVP wise
(like jsut on ground battle, if you dont have players to help, your bridge officer will
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2176
12-05-2010, 12:11 PM
my short term requests would be...
1)My #1 most desired item is this... The ability to assign my BO titles... like for example Chief Medical Officer, Cheif Engineer, Chief Science Officer, Cheif of Opperations, Chief Tactical Officer, so on and so forth... I would also like to have them be the ones who respond when a certain situation comes up.. for example there is a plague killing people... I would like my Chief Medical Officer to be the one that pops up telling me that... so on an so forth. I would also like to beam to my bridge from time to time and not see them there, but in their own area doing their own thing like Chief Medical Officer in sickbay.
2) a **ck ton more options for the character generator
3) a much more comprehensive and easier to understand explination of ALL of the skills and EXACTLY how they affect you and your ship with regards to items being used to modify them. I am not talking about the good explination we have for the skills now but rather when I get something with +4 to astrometrics... I still dont know what it enhances and I would so love it it was better explained.

Mid term goals
1)More featured episodes perhaps about the whale people or the borg maybe even tholians or medusans
2)Voice overs and or more diplomacy story missions as opposed to the grinding ones we have now
3)starship interior overhaul. Let me explain... I dont want to just sit in my chair I want to command from my chair... I want to have people beam on to my bridge and phaser fight with me. I want there to be holodeck misadventures, solving mysteries on my ship, crawlling through jeffries tubes, I want to fight a reman on a catwalk spanning a bottomless cavern, attempt to deal with snooty ambassadors and envoys in my ten foreward, I want to crashland a shuttle in the shuttle bay, face down an arch nemesis on my view screen.... something anything more than we have now.... also I would love to at least see a cargobay and or shuttlebay

Long term
1)boarderless space... Im sorry cryptic but WOW spoiled me in this one instance. When I go to another area I dont want to hit a wall and load over there.
2)this perhaps a mid term goal but you said only top three so here it is. I want to carry my name and naval contract code from one ship to another adding a letter to it instead of having to spend credits renaming things to use the name again... I mean come on! why wasnt this there from the very begining?
3)Constitution refit... let me explain. I am vice admiral now have been for a while and I feel as a vice admiral I should be allowed to choose any vessal as my flag ship... I choose the constitution refit... I know it is hard to explain in the game why it was refitted but I mean you brought us the galaxy, defiant, excelsior, intrepid, and nebula back for admirals... why not some of the older ships? I mean if the excelsior qualifies then perhaps some of the most iconic ships in starfleet's history would. Plus I mean it is already in the game for Lt. Cmdr. why not just beef up the stats a bit I would gladly pay for the thing in the c-store.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2177 My request list:
12-05-2010, 05:46 PM
Short-term requests
  • "Reroute power to ... shields" locking function (highlighting that one constantly, So u only have to click when u change the side to reroute to.)
  • Make various items (more) useful. (example: Transphasic Torpedo, Mines (all), Biofunction Monitor etc.)
  • Elite difficulty drop rewards were ****ed up a few months ago, and ground on elite was often just impossible to survive.



Mid-term requests
  • More officer Skills (also for ensign).
  • Skill-tree seperation to Ground and Space (with different skill-point pool). This are two different games and most people surely dont waste points for ground skills when they can be spend on space.
  • Fix/Check the Skill-tree (as far as i know photonic show wave is not improved by photonic theory, but the info says so)
  • More Info on skills, especially when in the skill tree windows or at the officer skill trainer. (improves, improved by, countered by, counters, some numbers....)



Long-term requests
  • New item slots (for example: middel / side weapon slot) (cruiser = 3fore, 2 side, 3rear ...escort = 4 fore, 1 middel, 2 rear...)
  • New / more / bigger variation of items. (example: steering thrusters (side slot), so u give up 2 weapon slots for better turn rate) (or flak system that only shoots fighters and high yield plasma torps ... for middel or side slot. maybe constantly use 5 energy and can be turned off by deselect auto fire in weapon panel)
  • Rework / overhaul "ground combat", "chat system" and "ship crew"
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2178
12-06-2010, 06:32 AM
Any term - New 'old' ships. By that I mean Cryptic designed vessels that look like they are from the Excelsior or Ambassador eras. We know that there were plenty of unseen classes operating in the Federation during TNG; it would be nice to have more ships that looked 'classic' Starfleet.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2179
12-06-2010, 06:35 AM
Short: Fix the trays so that when i say something is locked, it stays locked. Also, I wouldn't mind having trays for different ships (as i use more than one).

Middle: More ships (canon Starfleet ones).

Long: Romulan faction.

Any term: Universal slots on FED ships.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2180
12-07-2010, 10:25 PM
Short Term: Technobabble in the new popup windows! Received after, say, a crit but throttled so that it appears, at most, once every 3 seconds.
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