--- SHORT TERM ---
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SEPARATE CRAFTING FROM RESEARCH: Research could stay centered on memory alpha, but crafting should be possible even during an away mission, if your responsible engineer or scientist is with you.
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MAKE THE PVP CUEUEING SYSTEM USABLE FOR MULTIPLAYER MISSIONS AS WELL: I am not in a fleet because I am a freelancer and don't have much time. Whenever I go online and want to play a multiplayer mission like INFECTED or THE CURE i ask in the zone chat or use the teaming feature, but it takes eons to get an answer if I ever get one. Make it possible to cueue up for those missions like for the pvp missions.
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MINOR TWEAKS REGARDING SITTABLE CHAIRS: Make the Captains Chair (by right-clicking the chair) sitting animation more dynamic like the emote. Right now she sits there as if she has a problem in her pants. Enable all chairs in the game to be right-clickable for a sitting animation like the captains chair. Change the position of the mission replay terminal clicking hotspot so that my captain can reach the terminal while sitting at her desk in the ready room, and doesn't have to get up again to reach the terminal.
--- MID TERM ---
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VEHICLES/TRANSPORTATION/MOVEMENT METHODS: Buggys, ATV's, anti-gravitational-pods, hovercrafts, stationary railway/subway, planetary shuttles/crew transporters, conveyor belts, lifts, ladders, jetpack, rocket boots. - Create the possibility to do freeclimbing on a rock. "There is only one reason to climb a rock: Because it's there!" - Create a swimsuit and a scuba suit and the ability to swim and dive! I want to experience Risa as it is ment to be! - Create a space suit with magnetic boots and make it possible to walk on the outside of the ships hull.
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ASSIGN BRIDGE OFFICERS TO USABLE SHIPS CONSOLES ON THE SHIPS INTERIOR AND LET US COMMAND THE SHIP FROM THE BRIDGE: Make ships consoles in the ships interior maps usable and make it possible to assign officers. E.G. If I used the mission replay terminal to choose a mission, the normal way should be heading to my nav lieutenant on the bridge and give him the order to set a course to the new location without having to leave the bridge and beam to ship again, if i visited the bridge from a starbase before. The ships consoles should be more meaningful than the consoles in the ships character page. Players should be able to see on the bridge who is assigned to which tactical or science or engineering station and be able to directly give them commands from within the bridge map. If you're injuried, then go to sickbay to your chief medical officer and get a tratment, or if you like to craft things, go to the science lab, or if you want to plug in a new module for the warp drive, go to main engineering and order your engineering team to make it so, and if you want to play that dixon hill episode, then go to holodeck, or if you want to chart new star clusters, do it from whihin the astrometrics lab instead of flying there.
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LANDING PARTY WITHOUT CAPTAIN/VISUAL COMMUNICATION ONSCREEN: Make it possible to send a landing party to a planet/station/other ship without being with them. Then make it possible to talk to them for report via bigscreen on the bridge. Make it possible to use the bigscreen on the bridge for all visual communication.
--- LONG TERM ---
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FACTION/REPUTATION SYSTEM: Include a faction/reputation system and reputation rewards. Include freelancer/scientists/smuggler/pirate/headhunter/religious/paramilitary groups and make the player able to sympathise or join with them and create storylines around them like the marquee or the daystrom institute.
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PLAYER CRAFTABLE CUSTOMIZABLE SHIPS/BASES: Include a modular ship designer for interior and exterior to build freighters, who carry containers on a skeleton frame, and special purpose ships and design the ships interior layout and functionality. Include the possibility to create player controlled bases or colonies - either orbital or planetary - for mining, farming, crafting and trading to gather more latinum.
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FLUENT SEAMLESS (STREAMING) MAP TRANSITIONS WITHOUT LOADING SCREENS: Make it possible to do a manual or tractor beam supported docking procedure in earth space dock and actually walk through the airlock from the ship into the station. Make it possible to approach a star system and drop out of warp flight without loading screen to explore the system (including sol system) and make it possible to approach a planet for standard orbit. Also make it possible to manually launch a shuttle (flight simulator style) from ships hangar bay and approach a planets surface in atmospheric flight, then land and actually leave the shuttle/crew transporter through the bulkhead.
IF YOU FINISHED IMPLEMENTING THIS - STO IS AN EVE ONLINE AND WOW KILLER