It's a nice place to visit, but Cryptic never really established a reason to go there. Like access to unique NPCs. For example, perhaps one vendor NPC gave you access to some of the Veteran Rewards like the Fireworks, EVA suits, or the Yacht. I could also see some of those story NPCs talking, that offers you a free transwarp to their area of space. Like talking to T'nae warps you to Alpha Centauri, or the Cardassians transporting you to Beta Ursae.
Maybe restore the preview NPCs, giving vauge tidbits of upcoming content? Maybe limited early-access to subscribers to some missions?
I'm sure others could come up with more interesting ideas that could benefit the Captain's Table.
Speaking as a fleet leader and a lifetime player, my fleet and myself came up with these ideas.
Captains table should have a Power Tray ability, like Diplomatic Immunity or a Bridge Officer Ability, that Transwarps you there. Only like a 5 min cool-down, not tied to Transwarp cool-down and or have the nebula at more locations. Maybe disable during Tour the Galaxy Mission.
Once there you can go to any starbase local map, or back to where you were like Fleet Base's Return to Sector.
Should have a tailor there you can buy any fleet clothing from, like Oddessy, Spire Researcher, or Miner Outfit, same price as would be normal cost, maybe have a Energy Credit Cost for them instead of Fleet Credits. Also should have stuff only from lobi store or other costumes that would be there for a dilithium and or Energy Credit Cost.
Should be able to sit in chairs, have a club like club 47. Have a commodity vender there that sells all commodities at Embassy Prices. Also should have full Starbase Facilities like Shipyard, ect. Should have mission doors, cups on tables, ect for foundry missions.
Should have mini games like poker, chess, and other games. Also should be able to play any mini game in game as a test/fun.
Should also have a doff mission person like at Academy to refine an extra 1000 dilithium.
The game discriminates against single players who prefer not to be in fleets, some of these would help those players and also, make the map useful.
Last edited by caderenard; 02-16-2014 at 02:37 PM.