Lt. Commander
Join Date: Dec 2007
Posts: 120
# 1 FvK pvp observations
02-05-2010, 08:50 AM
Hi everyone, I thought Id make a non biased observation on the FvK pvp battles on the server.

A lot of folks are complaining about klingons being way overpowered compared with federation. I have tried out both sides, and can safely say that it has been 50/50 in the matches Ive been in. I did notice though, that in deathmatches, Klingons win most of the time, but in resource battles, the feds win most of the time. I think I have seen the reason behind this.

When I played as Klingon, I noticed that folks tend to help each other out more, and also, tend to focus fire on Federation ships much more then on the Fed side. When on the Federation side, people seem to spread out all over the place, and not stick together as a whole, (unless they are balling which is boring as hell). I got jumped quite a few times in deathmatches as Fed due to the simple fact, that people were all over the place.

As for the battle cloak that people seem to hate, I actually had fun with it. Folks seem to forget to shoot torpedoes even when shields are still up. Id be inclined to say that 50% of the time, I managed to blow up a BoP while he was cloaking due to a lucky torpedo shooting. I even managed to kill one at 16 or so KM away from me by shooting a high yield torp right when he used the Evasive Manuever/Engine Battery combo.

Anyway, from all the pvp Ive done, I can safely say that I think both sides are well balanced, and that those who fight and help each other as a team, will most likely win at the end of the day.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 2
02-05-2010, 08:58 AM
I equate STO pvp as a pride of lions stalking a gazelle. The lions don't have alot of advantages other than surprise. The gazelle doesn't have really any more defenses than the lion. The gazelle's strength is in numbers. It is a herd mentality. Now if a pride of lions picks ONE gazelle, they can probably kill it. But what if the others are expecting an attack and are coordinated? Have you ever seen a gazelle fight back at a lion?

It's a predator>prey philosophy. Klingons pick their prey.Feds need to coordinate with their herd to protect it.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 3
02-05-2010, 09:01 AM
It's all about organization. Many pvp minded clans from other games went to klingon since its the "PVP Faction" (<utter BS). Feds are more PvE oriented. Feds who are pvp oriented and organized can take down Klingons easily. Last night our t2 fleet group fought another klink fleet and it was pretty intense. We came out on top but def there was a lot of focus fire, coordinating heals and shield rotating going on.

Think overall we came out 8 wins 0 losses the entire night.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 4
02-05-2010, 09:03 AM
So far this has been my experience too, though I'm only level 8, to me seems like a 50/50 ratio.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 5 Shields?
02-05-2010, 09:47 AM
Ok this is not a whine or a flame or even a statement of negation, just a question because I am not sure.

I was PVP'ing in my tier 2 raptor yesterday (which I havent done a lot of yet) and it seemed that no matter what I did I could barely move a feddy ships shields (2 MK III Hvy Disr Cann and a quant torp - with OL Beam, High Yield and rapid Fire). They seemed to be able to slice away my shields in rapid order.
My question is how?
And I am not saying one side is imbalanced (sorry I am paranoid of the flamers) I actually would like to know how they are managing that or what I am doing wrong as I am sure there are some combinations of weapons, consoles, abilities tactics etc that I havent learned yet.
Advice?
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 6
02-05-2010, 10:00 AM
Quote:
Originally Posted by QorChang View Post
Ok this is not a whine or a flame or even a statement of negation, just a question because I am not sure.

I was PVP'ing in my tier 2 raptor yesterday (which I havent done a lot of yet) and it seemed that no matter what I did I could barely move a feddy ships shields (2 MK III Hvy Disr Cann and a quant torp - with OL Beam, High Yield and rapid Fire). They seemed to be able to slice away my shields in rapid order.
My question is how?
And I am not saying one side is imbalanced (sorry I am paranoid of the flamers) I actually would like to know how they are managing that or what I am doing wrong as I am sure there are some combinations of weapons, consoles, abilities tactics etc that I havent learned yet.
Advice?
What were you targetting? Thinks like Science Team/ Reverse Shield Polarity make them difficult to kill. If someone uses RSP (pretty much every cruiser has it) stop shooting it. Then when the effect is over, have someone use charged particle burst with full Aux. I puts a huge dent in shields.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 7
02-05-2010, 10:04 AM
Quote:
Originally Posted by imatree
I did notice though, that in deathmatches, Klingons win most of the time, but in resource battles, the feds win most of the time.
Exactly. Each match type favors a faction, deathmatch favors the Klingons, resource (capture and hold) battles favor the Feds. See my thread about a perfect solution:
http://forums.startrekonline.com/sho...d.php?t=104247
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 8
02-05-2010, 10:07 AM
Quote:
Originally Posted by Zorac
What were you targetting? Thinks like Science Team/ Reverse Shield Polarity make them difficult to kill. If someone uses RSP (pretty much every cruiser has it) stop shooting it. Then when the effect is over, have someone use charged particle burst with full Aux. I puts a huge dent in shields.
I had targetted an Escort (granted I was a little farhter away but this seems to be the case that night even up close)
I dont have reverse polarity yet (only Lt Cmdr I so I still have a ways to go and I am sure they were higher lol)
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 9
02-05-2010, 10:13 AM
Quote:
Originally Posted by QorChang View Post
Ok this is not a whine or a flame or even a statement of negation, just a question because I am not sure.

I was PVP'ing in my tier 2 raptor yesterday (which I havent done a lot of yet) and it seemed that no matter what I did I could barely move a feddy ships shields (2 MK III Hvy Disr Cann and a quant torp - with OL Beam, High Yield and rapid Fire). They seemed to be able to slice away my shields in rapid order.
My question is how?
And I am not saying one side is imbalanced (sorry I am paranoid of the flamers) I actually would like to know how they are managing that or what I am doing wrong as I am sure there are some combinations of weapons, consoles, abilities tactics etc that I havent learned yet.
Advice?
You problem lies in the MK3 cannons. Why MK3 when the vendor in the Qo'Nos ship yard is already selling Mk4 for the T2 players. Why do you have overload beam? That is completely useless for cannons. Are you running a turrent in the rear weapon slot or did you leave the torpedo launcher there? Get a turret asap.

After you pruchase all the Mk4 gear on Qo'Nos go to Ganalda Station in Eta Eridani Sector. Start buying yourself either plasma weapons or you can stay with disruptors. In either case buy yourself Tacitcal console on Ganalda that will do +15 Plasma or Disruptor weapon damage. This will boost your DPS significantly. For the Engineering console get yourself +3 Weapon Power.
Lt. Commander
Join Date: Dec 2007
Posts: 120
# 10
02-05-2010, 10:16 AM
there are a number os skills that could cuase that

reverse shield polarity,extend shields,sci team to name a few all are remote shield heals

in this game atm defensive skills/ability are better than offensive ones thus feds have an advantage once the fight has started because a coordinated team will heal one another while focusing fire on squishy opponents like bop and raptors before targeting the Klingon cruisers

now when you shot this escort what was your weapon power at? one thing ill see alot of newer players on both sides do is attack strait outa impulse without given there systems time to charge up.

50 weapon power is normal dmg 75 wepon power is 150% weapon power 100 power is 200% and 125 is 250% dmg thus as you can see as a raptor pilot your whole being is centered around doing dmg and weapon power is verry important
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