Starfleet Veteran
Join Date: Jun 2012
Posts: 1,619
# 1 energy type variety
04-25-2014, 10:29 PM
Antiproton- 3
Phaser - 3 including fleet
Disruptor - 6 including fleet and mission rewards
Poloron - 3 including mission rewards
Tetryon - 6 including mission rewards
Plasma - 3 including mission rewards

Just saying, the bulk of the variety is in just 2 weapons energy types.

Be nice if they were evened out a bit just for funs sake.



note: I didn't include spiral wave, andorian, retrofit, or chronoton because, lockbox ship required, just blue phasers, ditto, unique weapon.

What do you think they should add next?
Actualy reading things pefore posting will make you look smarter than yelling loudly. Reading comprehension is aparently a lost art.

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Captain
Join Date: Jun 2012
Posts: 633
# 2
04-26-2014, 12:01 AM
Quote:
Antiproton- 3
Phaser - 3 including fleet
Disruptor - 6 including fleet and mission rewards
Poloron - 3 including mission rewards
Tetryon - 6 including mission rewards
Plasma - 3 including mission rewards
Errr what you counting here?
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,619
# 3
04-26-2014, 06:34 AM
Quote:
Originally Posted by carl103 View Post
Errr what you counting here?
the variation in energy type, I.E. the number of different weapons with the same energy type.
Actualy reading things pefore posting will make you look smarter than yelling loudly. Reading comprehension is aparently a lost art.

Not everything you see on the internet is true - Abriham Lincoln
Captain
Join Date: Jun 2012
Posts: 633
# 4
04-26-2014, 07:21 AM
Again your not making sense. All standard weapon types, (BA, DBB, Turret, Cannons, DC, DHC), have access to all 6 energy types, there are exactly the same number of phaser type weapons as dirsuptor type and the same number as plasma, and the same as tetryon, and so on and so forth.

So again, (unless your counting unique weapons like the quad cannons), there's the same of each type. Whats your point exactly?
Republic Veteran
Join Date: Jan 2014
Posts: 1,396
# 5
04-26-2014, 07:56 AM
Quote:
Originally Posted by carl103 View Post
Again your not making sense. All standard weapon types, (BA, DBB, Turret, Cannons, DC, DHC), have access to all 6 energy types, there are exactly the same number of phaser type weapons as dirsuptor type and the same number as plasma, and the same as tetryon, and so on and so forth.

So again, (unless your counting unique weapons like the quad cannons), there's the same of each type. Whats your point exactly?
What the OP is referring to I think is "Hybrids" of Damage types, not weapon types. i.e. you have the base damage types, then you have Plasma Disruptor, Nanite Disruptor, Phased Polaron, Destabilizing Tetryon etc ...

Some Hybrid types outnumber others ...

One a slight tangent, your statement that all weapon types are available for all damage types is actually not correct, as several of these Hybrids don't come in certain configurations.
Please ... Make it so ...!
Captain
Join Date: Jun 2012
Posts: 633
# 6
04-26-2014, 10:35 AM
Ahh i don't tent to even remember those things, since they're virtually all lock-box specific i forget they even exist since i've never had enough of them to build a build off of.
Lt. Commander
Join Date: Jan 2013
Posts: 173
# 7
04-26-2014, 09:21 PM
More hybrid weapons for different damage types?

Yes please.

Simply because not everyone likes to run Tetryon or Disruptor. Variation is nice.

Full list here, because I'm bored: (Including special one-off weapons)


Phaser:
  • Default (Retrofit & Andorian, cosmetic differences only.)
  • Fleet (Added shield heal proc.)
  • Undine Rep (Haven't been able to use these yet.)


Disruptor:
  • Default
  • Plasma-Disruptor (Added Plasma proc.)
  • Polarized Disruptor (Added Polaron proc.)
  • Spiral Wave Disruptor (Added Phaser proc.)
  • Nanite Disruptor (Modified shield and resist debuff proc.)
  • Elachi (Modified shield and resist ignore proc.)
  • Undine Rep (Whatever that does.)
  • Fleet (Added shield debuff proc.)


Plasma:
  • Default
  • Romulan Plasma (Added Disruptor proc.)
  • Caustic Plasma (Modified Plasma proc, half burn.)


Polaron:
  • Default
  • Dominion Polaron (Added Tetryon proc.)
  • Phased Polaron (Added Phaser proc.)
  • Protonic Polaron (Added Proton proc.)


Tetryon:
  • Default
  • Phased Tetryon (Added Phaser proc.)
  • Polarized Tetryon (Increased chance to proc.)
  • Destabilizing Tetryon (Modified Tetryon proc, DoT.)
  • Piercing Tetryon (Added 1/3 of Elachi proc.)
  • Refracting Tetryon (Added AoE refracting proc.)


Antiproton:
  • Default
  • Voth Antiproton (Modified to debuff on crit.)
  • Chroniton (Modified to slow and turnrate debuff.)
  • Fluidic Antiproton (Modified to knockback and hull damage.)



Pretty sure that's all of them. Personally, I'd like to see some more Phaser variations. Graviton Phaser... Plasma-Phaser... Heck, even a Phaser variation that's like the Polarized Tetryon, with a 10% chance to proc rather than 2.5%.

I mean, really, look at its counterpart, Disruptor, over there.
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,619
# 8
04-27-2014, 06:34 AM
Quote:
Originally Posted by caasicam View Post
More hybrid weapons for different damage types?

Yes please.

Simply because not everyone likes to run Tetryon or Disruptor. Variation is nice.

Full list here, because I'm bored: (Including special one-off weapons)


Phaser:
  • Default (Retrofit & Andorian, cosmetic differences only.)
  • Fleet (Added shield heal proc.)
  • Undine Rep (Haven't been able to use these yet.)


Disruptor:
  • Default
  • Plasma-Disruptor (Added Plasma proc.)
  • Polarized Disruptor (Added Polaron proc.)
  • Spiral Wave Disruptor (Added Phaser proc.)
  • Nanite Disruptor (Modified shield and resist debuff proc.)
  • Elachi (Modified shield and resist ignore proc.)
  • Undine Rep (Whatever that does.)
  • Fleet (Added shield debuff proc.)


Plasma:
  • Default
  • Romulan Plasma (Added Disruptor proc.)
  • Caustic Plasma (Modified Plasma proc, half burn.)


Polaron:
  • Default
  • Dominion Polaron (Added Tetryon proc.)
  • Phased Polaron (Added Phaser proc.)
  • Protonic Polaron (Added Proton proc.)


Tetryon:
  • Default
  • Phased Tetryon (Added Phaser proc.)
  • Polarized Tetryon (Increased chance to proc.)
  • Destabilizing Tetryon (Modified Tetryon proc, DoT.)
  • Piercing Tetryon (Added 1/3 of Elachi proc.)
  • Refracting Tetryon (Added AoE refracting proc.)


Antiproton:
  • Default
  • Voth Antiproton (Modified to debuff on crit.)
  • Chroniton (Modified to slow and turnrate debuff.)
  • Fluidic Antiproton (Modified to knockback and hull damage.)



Pretty sure that's all of them. Personally, I'd like to see some more Phaser variations. Graviton Phaser... Plasma-Phaser... Heck, even a Phaser variation that's like the Polarized Tetryon, with a 10% chance to proc rather than 2.5%.

I mean, really, look at its counterpart, Disruptor, over there.
Yep those are all of them, I have been posting off of my phone so I have to try and keep it short.
Actualy reading things pefore posting will make you look smarter than yelling loudly. Reading comprehension is aparently a lost art.

Not everything you see on the internet is true - Abriham Lincoln
Captain
Join Date: Jun 2012
Posts: 633
# 9
04-27-2014, 06:37 AM
Quote:
Yep those are all of them, I have been posting off of my phone so I have to try and keep it short.
Ahh no worries then.

And i agree a Plasma Phaser would be awsome. It' even cannon, (Best of Both Worlds pt1, mentioned as an in development anti-borg weapon).
Starfleet Veteran
Join Date: Jun 2012
Posts: 1,619
# 10
04-27-2014, 04:42 PM
Quote:
Originally Posted by carl103 View Post
Ahh no worries then.

And i agree a Plasma Phaser would be awsome. It' even cannon, (Best of Both Worlds pt1, mentioned as an in development anti-borg weapon).
ahhh real internet.

It would also be cool to get some more new procs as well and not just new proc combos.

the new undine phasers/disruptors get a timed radiation burst proc btw.

currently we have..

shield drain procs in both instant and dot
power drain
hull damage dot
hull damage resistance debuffs
Piercing in various flavors
Sub system drain/disable
speed debuff - only on one weapon but it is there
repel -new undine ap
on crit damage bonuses.
Radiation aoe - new undine rep


How awesome would it be to get a destabilized tetryon plasma weapon?

a dot polaron proc may be cool too
Actualy reading things pefore posting will make you look smarter than yelling loudly. Reading comprehension is aparently a lost art.

Not everything you see on the internet is true - Abriham Lincoln
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