Cryptic Studios Team
Join Date: Jun 2012
Posts: 189
We will be bringing down the Tribble server for maintenance to apply a new update: ST.36.20140207a.14

General:
  • The Galaxy Class starships have some new and exciting improvements!
  • Resolved an issue which was causing some KDF captains to not be able to switch to all costumes slots.
  • The shared cooldown between "Team" powers of different careers has been removed.
    • There is still a shared cooldown between two "Team" powers of the same career, e.g. Science Team I and Science Team III.
  • The upgrades to the Dyson EV suits are now back in the lobi store.
  • The size of the personal bank window now saves its size when modified.
  • The "limited time" message for the Dyson Science Destroyers in the lobi store has been removed.
    • This ship is permanently in the lobi store.
  • The Intrepid's nacelles animate correctly when warping in and out of sector space.

Known Issues:
  • There is no error explaining that loadouts and quick equip will not work if the captainís inventory is full.
  • Powers granted by a space set are not remembered in the power tray when using the loadouts feature.
  • Warp trails are not consistently the same color for Romulan captains.
Empire Veteran
Join Date: Jun 2012
Posts: 1,585
# 2
03-03-2014, 04:46 PM
Quote:
Originally Posted by coldsnapped View Post
[*]Resolved an issue which was causing some KDF captains to not be able to switch to all costumes slots.
[/list]
whoa, awesome.
What will we have to complain about now? I guess everything has been resolved.
Captain
Join Date: Jun 2012
Posts: 1,637
# 3
03-03-2014, 04:48 PM
Quote:
Originally Posted by coldsnapped View Post
  • Resolved an issue which was causing some KDF captains to not be able to switch to all costumes slots.
  • The shared cooldown between "Team" powers of different careers has been removed.
    • There is still a shared cooldown between two "Team" powers of the same career, e.g. Science Team I and Science Team III.
Hooray! Use ALL the teams! Wear all the costumes!
Captain
Join Date: Jan 2013
Posts: 3,515
# 4
03-03-2014, 04:53 PM
I guess now I won't look like a complete idiot when using Eng/Sci Team now...


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Lieutenant
Join Date: Jun 2012
Posts: 76
# 5
03-03-2014, 04:53 PM
[*]The shared cooldown between "Team" powers of different careers has been removed.
  • There is still a shared cooldown between two "Team" powers of the same career, e.g. Science Team I and Science Team III.


Thank you very much for this, it's a very nice surprise.
Captain
Join Date: Jun 2012
Posts: 1,067
# 6
03-03-2014, 04:53 PM
Quote:
Originally Posted by coldsnapped View Post
General:
  • The Galaxy Class starships have some new and exciting improvements!
After hundreds of pages of feedback about the joke that was the Galaxy Reboot, reading this just make me lol.

__________________________________________________

Division Hispana
www.divisionhispana.com
Former PWE Community Team Lead
Join Date: Jun 2012
Posts: 9,046
# 7
03-03-2014, 05:09 PM
Quote:
Originally Posted by coldsnapped View Post
We will be bringing down the Tribble server for maintenance to apply a new update: ST.36.20140207a.14

General:
  • The Galaxy Class starships have some new and exciting improvements!
  • Resolved an issue which was causing some KDF captains to not be able to switch to all costumes slots.
  • The shared cooldown between "Team" powers of different careers has been removed.
    • There is still a shared cooldown between two "Team" powers of the same career, e.g. Science Team I and Science Team III.
  • The upgrades to the Dyson EV suits are now back in the lobi store.
  • The size of the personal bank window now saves its size when modified.
  • The "limited time" message for the Dyson Science Destroyers in the lobi store has been removed.
    • This ship is permanently in the lobi store.
  • The Intrepid's nacelles animate correctly when warping in and out of sector space.

Known Issues:
  • There is no error explaining that loadouts and quick equip will not work if the captainís inventory is full.
  • Powers granted by a space set are not remembered in the power tray when using the loadouts feature.
  • Warp trails are not consistently the same color for Romulan captains.
Squee!

Cheers,

Brandon =/\=
Brandon "BranFlakes" Felczer | Former Community Team Lead for Perfect World Entertainment
Rihannsu
Join Date: Jun 2012
Posts: 174
# 8
03-03-2014, 05:11 PM
Are the fleet stats on the galaxy dread finalized or are they still subject to change? Because I'd pay all the monies for a CDR or LCDR tac.
Captain
Join Date: Jun 2012
Posts: 1,872
# 9
03-03-2014, 05:15 PM
Quote:
Originally Posted by coldsnapped View Post
We will be bringing down the Tribble server for maintenance to apply a new update: ST.36.20140207a.14

General:
  • The Galaxy Class starships have some new and exciting improvements!
  • Resolved an issue which was causing some KDF captains to not be able to switch to all costumes slots.
  • The shared cooldown between "Team" powers of different careers has been removed.
    • There is still a shared cooldown between two "Team" powers of the same career, e.g. Science Team I and Science Team III.
  • The upgrades to the Dyson EV suits are now back in the lobi store.
  • The size of the personal bank window now saves its size when modified.
  • The "limited time" message for the Dyson Science Destroyers in the lobi store has been removed.
    • This ship is permanently in the lobi store.
  • The Intrepid's nacelles animate correctly when warping in and out of sector space.

Known Issues:
  • There is no error explaining that loadouts and quick equip will not work if the captainís inventory is full.
  • Powers granted by a space set are not remembered in the power tray when using the loadouts feature.
  • Warp trails are not consistently the same color for Romulan captains.
Wow, wow, wow! Now the Gal-R is actually better than before. The ensign eng isn't as useless anymore!

And the KDF costume bug fix is very welcome. Hoping it really works.
TOIVA, Toi Vaxx, Toia Vix: Bring in the Allegiance class
Toi'Va, Ti'vath, Toivia: Design that long overdue Tier 5 C-Store Raptor
Tae'Va, T'Vaya, To'Var: Give us Asylums for Romulans

Don't make ARC mandatory! Keep it optional only!
Career Officer
Join Date: Nov 2012
Posts: 784
# 10
03-03-2014, 05:17 PM
The change to the team powers is nice and helps improve the use of other team skills especially say the third eng ens on the gal r can now use eng team without disrupting a tac team cycle
Reply

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