Captain
Join Date: Feb 2013
Posts: 4,868
# 11
03-10-2014, 03:29 PM
Quote:
Originally Posted by lordsteve1 View Post
I can see the logic in the aux phaser cannons but is the trade off with the phaser proc being less than useless worth it for limiting yourself to that energy type?
Proc rate on energy weapons is still 2.5% right? Why does that sway people to call an energy weapon they don't like something such as "useless."
Lieutenant
Join Date: Jul 2012
Posts: 44
# 12
03-11-2014, 04:49 AM
Hi,
I personally fly the Fleet Neb a lot but if you're looking to get some maximum DPS from your boat then it's probably not the best boat. As a support ship/crowd control it's top notch. With the new spire consoles you can even go rainbow beams on it if you want to try and hit multiple proc types.

As a TAC in it you have access to skills that would help its damage output but your bridge officer abilities would be limited to a maximum of 2 TAC ensign and 2 TAC lieutenants so that would be a consideration.

The large hull and the right gear (I use Borg most of the time) makes it really durable and with the various Team heal skills recently taken off shared cool down you can now have a LOT of heals for yourself or your teammates running all the time.
Career Officer
Join Date: Jun 2012
Posts: 1,611
# 13
03-11-2014, 05:15 AM
Quote:
Originally Posted by lordsteve1 View Post
Yeah the Wells is impressive and would be ideal but its over millon EC's and that a hell of a lot for one ship, hence why i'm ruling it out from the off.

I can see the logic in the aux phaser cannons but is the trade off with the phaser proc being less than useless worth it for limiting yourself to that energy type?
General opinion seems to be that phasers are not worth it as the proc is barely noticable, and generaly either antiproton, disruptors or polarons are the best option.
Plus using polarons at the moment i can basically shut a ship down, phasers would only stop the weapons.
Also the way I see it this is no different than the dyson ship in terms of locking you into a certain energy/weapon type.
Weapons, Shields, Aux, Engines, Phasers can shut down any of those, but in the end, it is really just a 2.5 % proc for any of these abilities and it doesn't matter all that much.

What matters is having high grade firepower coupled with high auxillary power.

I own the Vesta and I kinda want to go back to the Long Range Science Vessel Retrofit or the Science Vessel Retrofit, because I dig their looks. But I don't think I'll do that, because I'd lose a lot of fire power, and only get a visual upgrade (at best, it's not like I dislike the Vesta looks - it's not a Deep Space Science Vessel or Research Science Vessel).

I think for a long time, the Long Range Science Vessel was the best of them all, because you can utilize all those science slots. But compared to the Vesta, it now lacks firepower. And I don't know anything about those lottery ships.
Career Officer
Join Date: Jun 2012
Posts: 2,478
# 14
03-11-2014, 08:09 AM
Quote:
Originally Posted by lordsteve1 View Post
Yeah the Wells is impressive and would be ideal but its over millon EC's and that a hell of a lot for one ship, hence why i'm ruling it out from the off.
The Vesta 3 pack runs at $50. If you take that $50 and instead buy keys with it and then sell them for EC, you can get very close to the price of a Wells.

I have a Wells myself and quite frankly, it's the science ship of my dreams. Insanely flexible boff layout, 1.45 shield mod, 15 turn rate, and it's fast. I retired my Vesta for it and I don't regret it at all. The Temporal Backstep is an incredible panic button for when I get a bit too aggressive and bite off more than I can chew. Plus it looks amazing. It's everything I've ever wanted in a sci ship.

That said, the Wells is a single character unlock. It's also just 1 ship. It's a heavy investment for just a single ship that you can only use once. The Vesta 3 pack is account bound and you get 3 ships to play with. Speaking strictly cost wise, the Vesta pack is a much better value. So it's down to a matter of what you really want and how far you want your money to go.

Edit: Oh yeah I forgot. If you choose to sell keys, make very, very sure that you have the EC cap increase if you're F2P. If you don't, then you will lose any EC you get over 10mil. Don't do that. Buy the EC cap increase.

-Lantesh
Since Feb. 2009

Last edited by lan451; 03-11-2014 at 09:18 AM.
Lt. Commander
Join Date: Aug 2013
Posts: 154
# 15
03-11-2014, 09:43 AM
By extension, a fleet ship is worth about 30m EC, assuming a standard ~7m for the fleet ship modules and a bit of rounding for simplicity.

So the Dyson destroyer's protonic polaron cannons are fused? Eeeewww. If I was considering buying it, that'd definitely be a deal breaker.

Quote:
Originally Posted by lan451 View Post
Although it comes with the aux cannons, you can mount normal DHCs on it. They are very nice though.
Why would you WANT to mount normal DHC on a Vesta? If you're going to use DHC on a Vesta, you should probably use ones that will be feeding off something you should be running full power to.

If you want a science ship with DHC, you want the Vesta. If you want an escort with science, you want the Advanced Escort.

Also, anything but phasers on a modern Starfleet ship? Heresy.
Lt. Commander
Join Date: Sep 2012
Posts: 200
# 16
03-11-2014, 09:49 AM
Quote:
Originally Posted by snoggymack22 View Post
Proc rate on energy weapons is still 2.5% right? Why does that sway people to call an energy weapon they don't like something such as "useless."
Several reasons
  1. Phaser (amongst others) is useless against structures like Borg generators
  2. I think there is a lockout for the phaser proc (clicky)
  3. Most enemies like Borg cubes run such high levels of sub system repair the sub system never goes offline no matter how often the phaser proc occurs. That also goes for a drain build btw.
Lt. Commander
Join Date: Sep 2012
Posts: 200
# 17
03-11-2014, 09:51 AM
Quote:
Originally Posted by kadams View Post
If you want a science ship with DHC, you want the Vesta. If you want an escort with science, you want the Advanced Escort.
You can also run the Chimera as a tac-sci.

Quote:
Originally Posted by kadams View Post
Also, anything but phasers on a modern Starfleet ship? Heresy.
QFT!
Career Officer
Join Date: Jun 2012
Posts: 4,096
# 18
03-11-2014, 09:54 AM
Fleet Science Vessel Retrofit (Nova)
Fast
Lt. Cmdr. tac slot.
Only 3 tac consoles
Low hull HP

This little ship shouldn't be overlooked.

Fast: Yep - she is as nimble as most Escorts
Lt-Cmdr Tac slot: GWIII + Gravimetric TSIII = carnage
Three Tac Consoles: Not as big a handicap as one might think - crowd control & and healing are it's forte.
Low hull HP: Not too big a problem since it can shield tank nicely with a combo of the right shield, and self-heal sci powers when needed.

So to be honest, it is - as many have described it, technically a poor-man's Vesta (though I prefer it to the Vesta as it's more nimble.

Granted, it doesn't have gimmick consoles (unless you use the console from the T2 C-store version) but it's one entertaining little ship and there is no ship in the this game that makes me grin like that little ship does.

STAR TREK BATTLES - HIGH DPS PLAYERS NEED NOT APPY
Commander
Join Date: Jan 2013
Posts: 455
# 19
03-11-2014, 11:08 AM
Recon vesta! I bought the 3 pack and I only use the recon. The consoles are not worth a slot so there is no real reason to buy all 3.

The nebby and the fleet recon are nice but the vesta's boff seating simply makes it way more flexible and it has a hanger. I have run 4 very different builds on it and it is a blast to fly.
My carrier is more powerful than your gal-dread
Lt. Commander
Join Date: Sep 2013
Posts: 202
# 20
03-11-2014, 12:41 PM
As Sphinx1975 says above, the Fleet Nebula Retrofit shouldn't be overlooked....

While it's certainly not an offensively oriented ship, and has a questionable turn-rate at best(easily offset with some decent RCS consoles), it's an excellent defensive-support and crowd-control ship, and it's Tachyon Detection Grid universal console is quite useful even in certain stfs; if any Klingon ships are hiding(you know which stfs and pve queues I'm talking about), this'll give them a rude awakening!

She can take a hit pretty well, too...yeah, she looks like a flying pancake, but hey, style doesn't count for everything!

http://img.photobucket.com/albums/v6...9-23-24-20.jpg (just a look at my personal Fleet Nebula Retrofit)
Boot to the Head!

...and one for Jenny and the wimp....
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